Player Matchup

Sol
Sol
Dark_Guardian04
Sol
Level 127
God Stats
1W - 0L
1,775 SR
Queue Stats
3W - 0L
1,782 Elo+
Party 1
Cernunnos
Cernunnos
RGCurt
Cernunnos
Level 146
God Stats
3W - 1L
1,774 SR
Queue Stats
122W - 133L
1,466 Elo+
Solo
Amaterasu
Amaterasu
Saberasuu
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,494 Elo+
Solo
Susano
Susano
yyct_online
Susano
Level 156
God Stats
2W - 2L
1,545 SR
Queue Stats
86W - 86L
1,493 Elo+
Party 1
Hades
Hades
Случайность
Hades
Level 120
God Stats
6W - 4L
1,239 SR
Queue Stats
347W - 324L
1,452 Elo+
Solo
Team Averages
Level 115
1,567 SR
1,537 Elo+

VS

Team Averages
Level 99
1,409 SR
1,476 Elo+
Raijin
Raijin
Bisah-La-Legende
Raijin
Level 139
God Stats
0W - 3L
1,116 SR
Queue Stats
320W - 313L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
E1ron
Danzaburou
Level 41
God Stats
1W - 3L
1,567 SR
Queue Stats
95W - 93L
1,490 Elo+
Party 2
Sol
Sol
Eiertollah
Sol
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 109L
1,518 Elo+
Party 2
Athena
Athena
Levent6001
Athena
Level 124
God Stats
5W - 6L
1,591 SR
Queue Stats
475W - 466L
1,466 Elo+
Party 3
The Morrigan
The Morrigan
MadKingAewys
The Morrigan
Level 124
God Stats
1W - 3L
1,271 SR
Queue Stats
185W - 207L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 22
11,636
831
18,935
14,618
6,618
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
RGCurt
Cernunnos
20
14 / 3 / 18
12,344
882
18,588
12,167
6,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Saberasuu
Amaterasu
17
8 / 4 / 20
11,157
797
10,364
23,077
24,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Susano
18
6 / 3 / 24
11,235
803
14,752
15,179
16,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
5 / 7 / 22
10,992
785
14,838
17,361
11,329
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 9
8,616
615
7,671
16,815
6,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
E1ron
Danzaburou
18
4 / 8 / 6
10,618
758
14,956
18,579
9,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 6 / 7
11,765
840
22,568
17,494
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Levent6001
Athena
15
1 / 8 / 5
8,547
611
7,591
18,208
9,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
MadKingAewys
The Morrigan
17
6 / 8 / 7
10,137
724
11,469
10,092
5,061
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
54
40
Kills
20
22
Deaths
40
106
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
10
9
0.45
W
7
5
22
3.6
L
Danzaburou
E1ron
Danzaburou
4
8
6
0.88
L
9
6
7
2.08
L
Athena
Levent6001
Athena
1
8
5
0.44
L
The Morrigan
MadKingAewys
The Morrigan
6
8
7
1.19
W
Cernunnos
RGCurt
Cernunnos
14
3
18
7.67
W
Amaterasu
Saberasuu
Amaterasu
8
4
20
4.5
W
Susano
6
3
24
6
W
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,477
Damage
64,255
82,402
Taken
81,188
65,047
Mitigated
37,715
26,260
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,671
972
634
1,850
16,815
6,270
0
8,075
8,254
14,458
0
W
18,935
6,765
630
4,817
14,618
6,618
3,188
12,619
1,978
44,465
0
L
Danzaburou
E1ron
Danzaburou
14,956
8,334
381
4,679
18,579
9,085
675
6,707
11,474
0
30,631
L
22,568
6,547
346
6,814
17,494
8,282
786
6,978
9,965
36,905
1,717
L
Athena
Levent6001
Athena
7,591
1,200
611
835
18,208
9,017
351
7,282
10,549
10,749
0
L
The Morrigan
MadKingAewys
The Morrigan
11,469
278
210
1,020
10,092
5,061
0
4,731
5,011
20,337
1,567
W
Cernunnos
RGCurt
Cernunnos
18,588
6,099
1,702
1,909
12,167
6,318
2,969
7,024
5,113
0
42,937
W
Amaterasu
Saberasuu
Amaterasu
10,364
4,248
862
6,563
23,077
24,110
1,247
11,321
10,624
0
19,442
W
Susano
14,752
662
1,595
2,752
15,179
16,672
0
8,296
6,788
0
23,630
W
14,838
580
1,982
3,448
17,361
11,329
1,073
8,137
9,221
33,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
49,683
152
Minions Killed
112
0
Camps Cleared
0
1,255,343
Distance Traveled
1,000,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,616
615
8
1
0
161,277
0
W
Sol
11,636
831
50
4
0
218,778
0
L
Danzaburou
10,618
758
38
3
0
244,823
0
L
Sol
11,765
840
41
3
0
216,468
0
L
Athena
8,547
611
7
1
0
170,974
0
L
The Morrigan
10,137
724
18
1
0
207,061
0
W
Cernunnos
12,344
882
35
3
0
243,877
0
W
Amaterasu
11,157
797
9
1
0
281,145
0
W
Susano
11,235
803
16
1
0
290,914
0
W
Hades
10,992
785
42
3
0
220,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role