Player Matchup

The Morrigan
The Morrigan
AJH The Legend
The Morrigan
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
407W - 422L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
Meow_Im_APenguin
Ratatoskr
Level 31
God Stats
1W - 1L
1,228 SR
Queue Stats
3W - 6L
1,406 Elo+
Solo
Nox
Nox
PAINQ_O
Nox
Level 153
God Stats
11W - 7L
1,693 SR
Queue Stats
530W - 510L
1,571 Elo+
Solo
Izanami
Izanami
TRKVOLTAGE94
Izanami
Level 158
God Stats
0W - 5L
1,200 SR
Queue Stats
282W - 284L
1,481 Elo+
Solo
Sylvanus
Sylvanus
xayvia
Sylvanus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 57L
1,503 Elo+
Solo
Team Averages
Level 131
1,424 SR
1,491 Elo+

VS

Team Averages
Level 141
1,465 SR
1,525 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cherrybat
Nu Wa
Level 122
God Stats
3W - 5L
1,540 SR
Queue Stats
213W - 215L
1,597 Elo+
Party 1
Sylvanus
Sylvanus
Dr Quarters
Sylvanus
Level 143
God Stats
5W - 2L
1,587 SR
Queue Stats
201W - 207L
1,550 Elo+
Solo
Ymir
Ymir
s0i0n
Ymir
Level 128
God Stats
1W - 5L
1,197 SR
Queue Stats
45W - 50L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AJH The Legend
The Morrigan
6
0 / 1 / 1
5,949
595
1,252
3,114
1,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
7
0 / 4 / 1
5,977
598
564
5,314
2,861
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nox
16
3 / 6 / 5
8,457
846
6,255
9,298
3,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
TRKVOLTAGE94
Izanami
19
5 / 5 / 4
10,483
1,048
19,750
11,081
5,798
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
xayvia
Sylvanus
15
5 / 7 / 3
9,208
921
6,011
19,427
21,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
11 / 3 / 6
11,759
1,176
14,992
14,130
11,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
 
Surtr
16
5 / 3 / 13
9,788
979
11,349
17,819
21,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Cherrybat
Nu Wa
15
4 / 2 / 13
9,527
953
10,774
7,298
3,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Dr Quarters
Sylvanus
13
1 / 2 / 12
8,405
841
3,607
10,524
7,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
s0i0n
Ymir
14
1 / 3 / 14
9,031
903
2,571
15,575
18,013
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
13
Kills
22
23
Deaths
13
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
11
3
6
4.67
W
Surtr
 
Surtr
5
3
13
3.83
L
The Morrigan
AJH The Legend
The Morrigan
0
1
1
0.5
W
Nu Wa
Cherrybat
Nu Wa
4
2
13
5.25
W
Sylvanus
Dr Quarters
Sylvanus
1
2
12
3.5
L
Ratatoskr
0
4
1
0.13
L
Nox
3
6
5
0.92
L
Izanami
TRKVOLTAGE94
Izanami
5
5
4
1.4
W
Ymir
s0i0n
Ymir
1
3
14
2.67
L
Sylvanus
xayvia
Sylvanus
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,832
Damage
43,293
48,234
Taken
65,346
35,956
Mitigated
61,721
6,349
Healing
25,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,992
1,821
841
4,899
14,130
11,326
2,836
2,362
11,768
30,718
0
W
Surtr
 
Surtr
11,349
2,324
873
4,505
17,819
21,733
719
4,899
12,882
3,345
19,466
L
The Morrigan
AJH The Legend
The Morrigan
1,252
214
0
85
3,114
1,803
0
2,622
492
1,252
0
W
Nu Wa
Cherrybat
Nu Wa
10,774
4,394
573
666
7,298
3,265
3,084
1,261
6,037
33,827
0
W
Sylvanus
Dr Quarters
Sylvanus
3,607
759
5,724
3,124
10,524
7,384
1,262
1,120
9,404
9,058
0
L
Ratatoskr
564
90
0
111
5,314
2,861
0
3,579
1,735
0
570
L
Nox
6,255
90
23
276
9,298
3,853
0
7,521
1,541
25,089
0
L
Izanami
TRKVOLTAGE94
Izanami
19,750
14,258
121
1,114
11,081
5,798
0
7,490
3,340
0
54,731
W
Ymir
s0i0n
Ymir
2,571
528
2,031
2,245
15,575
18,013
619
3,906
11,669
8,271
0
L
Sylvanus
xayvia
Sylvanus
6,011
1,154
1,303
3,316
19,427
21,641
0
13,299
5,536
9,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,074
Gold Earned
48,510
130
Minions Killed
108
0
Camps Cleared
0
543,084
Distance Traveled
959,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,759
1,176
41
4
0
187,947
0
W
Surtr
9,788
979
18
2
0
207,283
0
L
The Morrigan
5,949
595
0
0
0
24,530
0
W
Nu Wa
9,527
953
33
3
0
194,046
0
W
Sylvanus
8,405
841
7
1
0
182,092
0
L
Ratatoskr
5,977
598
1
0
0
51,861
0
L
Nox
8,457
846
33
3
0
159,357
0
L
Izanami
10,483
1,048
88
9
0
164,395
0
W
Ymir
9,031
903
9
1
0
188,608
0
L
Sylvanus
9,208
921
8
1
0
142,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role