Player Matchup

Kumbhakarna
Kumbhakarna
DylanLuque2
Kumbhakarna
Level 17
God Stats
3W - 2L
1,529 SR
Queue Stats
51W - 34L
1,652 Elo+
Party 1
Surtr
Surtr
Leito711
Surtr
Level 157
God Stats
7W - 7L
1,577 SR
Queue Stats
382W - 298L
1,656 Elo+
Party 1
Baba Yaga
Baba Yaga
N4huel1891
Baba Yaga
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 51L
1,668 Elo+
Party 1
Team Averages
Level 67
1,535 SR
1,659 Elo+

VS

Team Averages
Level 49
1,462 SR
1,323 Elo+
Izanami
Izanami
Isael990
Izanami
Level 69
God Stats
5W - 6L
1,385 SR
Queue Stats
32W - 31L
1,472 Elo+
Solo
Cthulhu
Cthulhu
YoloStyle413
Cthulhu
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,249 Elo+
Party 2
Sol
Sol
lunitabnloca
Sol
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DylanLuque2
Kumbhakarna
14
5 / 2 / 6
10,137
780
5,158
18,617
23,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
Leito711
Surtr
14
2 / 1 / 9
9,158
704
8,045
13,510
17,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
N4huel1891
Baba Yaga
17
6 / 2 / 6
10,823
833
20,692
9,704
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Isael990
Izanami
14
2 / 6 / 2
9,125
702
9,125
13,574
6,618
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
YoloStyle413
Cthulhu
14
2 / 4 / 2
8,775
675
8,247
13,614
15,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
0 / 3 / 3
7,958
612
8,333
10,894
5,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
4
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DylanLuque2
Kumbhakarna
5
2
6
4
L
Izanami
Isael990
Izanami
2
6
2
0.5
W
Surtr
Leito711
Surtr
2
1
9
6.5
W
Baba Yaga
N4huel1891
Baba Yaga
6
2
6
4.5
L
Cthulhu
YoloStyle413
Cthulhu
2
4
2
0.75
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,895
Damage
25,705
41,831
Taken
38,082
45,724
Mitigated
27,469
5,869
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DylanLuque2
Kumbhakarna
5,158
151
0
1,722
18,617
23,868
0
7,806
10,148
13,991
0
L
Izanami
Isael990
Izanami
9,125
6,936
0
1,315
13,574
6,618
0
10,090
3,484
0
40,215
W
Surtr
Leito711
Surtr
8,045
2,586
0
2,708
13,510
17,021
436
5,027
8,169
1,598
27,268
W
Baba Yaga
N4huel1891
Baba Yaga
20,692
572
0
1,439
9,704
4,835
1,713
2,532
6,934
80,490
0
L
Cthulhu
YoloStyle413
Cthulhu
8,247
686
166
961
13,614
15,444
0
8,323
5,291
18,011
0
L
8,333
3,563
0
2,991
10,894
5,407
0
8,261
2,633
30,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
25,858
167
Minions Killed
159
0
Camps Cleared
0
699,494
Distance Traveled
626,830
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,137
780
9
1
0
237,901
0
L
Izanami
9,125
702
74
6
0
190,522
1
W
Surtr
9,158
704
52
4
0
217,549
0
W
Baba Yaga
10,823
833
106
8
0
244,044
0
L
Cthulhu
8,775
675
25
2
0
218,876
0
L
Sol
7,958
612
60
5
0
217,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role