Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ESKTIG3RS
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Anubis
Anubis
Looneynob
Anubis
Level 145
God Stats
3W - 2L
1,655 SR
Queue Stats
20W - 23L
1,571 Elo+
Party 1
Bakasura
Bakasura
axele3000
Bakasura
Level 129
God Stats
1W - 2L
1,543 SR
Queue Stats
23W - 32L
1,446 Elo+
Party 1
Bellona
Bellona
lionsro
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,592 Elo+
Solo
Team Averages
Level 128
1,540 SR
1,477 Elo+

VS

Team Averages
Level 86
1,566 SR
1,478 Elo+
Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Freize Pop
Athena
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,415 Elo+
Solo
Neith
Neith
WugglyPhuggnuts
Neith
Level 104
God Stats
28W - 13L
1,655 SR
Queue Stats
145W - 135L
1,447 Elo+
Solo
Apollo
Apollo
jagle4
Apollo
Level 76
God Stats
21W - 12L
1,674 SR
Queue Stats
126W - 120L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
6
0 / 0 / 0
3,691
738
0
0
0
Bacchus
ESKTIG3RS
Bacchus
8
0 / 4 / 1
3,960
792
2,011
5,869
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Looneynob
Anubis
9
0 / 3 / 1
4,248
850
4,407
4,247
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
axele3000
Bakasura
10
2 / 0 / 0
4,573
915
1,317
4,368
2,085
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
lionsro
Bellona
9
1 / 3 / 0
4,320
864
3,172
5,546
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 4
5,172
1,034
3,970
2,664
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
 
Mulan
10
2 / 0 / 3
4,849
970
1,544
2,450
1,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Freize Pop
Athena
9
1 / 2 / 4
4,728
946
1,790
4,611
3,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 0 / 3
5,070
1,014
3,586
3,250
863
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
jagle4
Apollo
10
2 / 1 / 4
4,694
939
2,222
3,432
1,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
10
10
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
W
Anubis
 
Anubis
2
0
4
4
W
Mulan
 
Mulan
2
0
3
3.5
L
Bacchus
ESKTIG3RS
Bacchus
0
4
1
0.13
W
Athena
Freize Pop
Athena
1
2
4
1.5
L
Anubis
Looneynob
Anubis
0
3
1
0.17
W
3
0
3
4.5
L
Bakasura
axele3000
Bakasura
2
0
0
2
W
Apollo
jagle4
Apollo
2
1
4
4
L
Bellona
lionsro
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,907
Damage
13,112
20,030
Taken
16,407
11,738
Mitigated
7,513
2,580
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
 
Anubis
3,970
129
0
1,185
2,664
1,154
240
1,290
1,230
22,541
0
W
Mulan
 
Mulan
1,544
471
0
239
2,450
1,174
53
620
1,779
0
11,864
L
Bacchus
ESKTIG3RS
Bacchus
2,011
149
0
504
5,869
4,723
0
1,339
4,530
3,786
0
W
Athena
Freize Pop
Athena
1,790
518
0
1,046
4,611
3,308
44
831
3,537
5,062
0
L
Anubis
Looneynob
Anubis
4,407
164
0
250
4,247
1,760
0
2,076
2,171
11,807
0
W
3,586
1,844
0
540
3,250
863
159
2,328
680
0
11,266
L
Bakasura
axele3000
Bakasura
1,317
1,077
0
1,248
4,368
2,085
0
437
3,931
0
5,568
W
Apollo
jagle4
Apollo
2,222
1,696
0
655
3,432
1,014
1,250
674
2,523
0
10,602
L
Bellona
lionsro
Bellona
3,172
1,578
0
578
5,546
3,170
0
1,908
3,638
0
10,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,792
Gold Earned
24,513
63
Minions Killed
126
0
Camps Cleared
0
402,160
Distance Traveled
555,198
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,691
738
0
0
0
0
0
W
Anubis
5,172
1,034
39
8
0
113,003
0
W
Mulan
4,849
970
40
8
0
112,658
3
L
Bacchus
3,960
792
1
0
0
102,651
0
W
Athena
4,728
946
10
2
0
107,404
0
L
Anubis
4,248
850
25
5
0
86,916
0
W
Neith
5,070
1,014
23
5
0
99,368
1
L
Bakasura
4,573
915
24
5
0
117,562
0
W
Apollo
4,694
939
14
3
0
122,765
0
L
Bellona
4,320
864
13
3
0
95,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role