Player Matchup

Horus
Horus
ButImNotAGamer2
Horus
Level 117
God Stats
2W - 0L
1,736 SR
Queue Stats
16W - 23L
1,407 Elo+
Party 3
Guan Yu
Guan Yu
L0STShadow7075
Guan Yu
Level 69
God Stats
15W - 9L
1,800 SR
Queue Stats
198W - 209L
1,460 Elo+
Party 1
Ra
Ra
PapaShmeep
Ra
Level 143
God Stats
8W - 4L
1,888 SR
Queue Stats
90W - 73L
1,559 Elo+
Party 1
Awilix
Awilix
andy frodo
Awilix
Level 128
God Stats
7W - 1L
1,936 SR
Queue Stats
170W - 143L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
vDeadshotzzz
Hou Yi
Level 49
God Stats
3W - 3L
1,560 SR
Queue Stats
7W - 10L
1,318 Elo+
Party 3
Team Averages
Level 101
1,784 SR
1,449 Elo+

VS

Team Averages
Level 102
1,527 SR
1,485 Elo+
Hachiman
Hachiman
 
Hachiman
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChiefRicko
Anubis
Level 114
God Stats
6W - 5L
1,582 SR
Queue Stats
137W - 132L
1,517 Elo+
Party 2
Atlas
Atlas
Dylanjjp
Atlas
Level 45
God Stats
3W - 7L
1,608 SR
Queue Stats
153W - 142L
1,520 Elo+
Solo
Serqet
Serqet
Playwitzay
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 159L
1,526 Elo+
Party 2
Hercules
Hercules
kickinomar
Hercules
Level 79
God Stats
17W - 13L
1,445 SR
Queue Stats
18W - 18L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,055
550
4,650
7,298
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 2
6,094
554
4,674
9,979
7,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 0 / 3
7,270
661
2,802
3,898
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
andy frodo
Awilix
12
6 / 2 / 1
6,924
629
7,120
8,000
3,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
11
2 / 1 / 3
6,140
558
4,339
7,292
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 3 / 1
5,547
504
4,322
7,326
2,297
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ChiefRicko
Anubis
11
0 / 4 / 0
6,252
568
2,399
6,276
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Dylanjjp
Atlas
12
3 / 1 / 2
6,700
609
7,342
9,406
6,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Serqet
Playwitzay
Serqet
11
2 / 2 / 1
6,244
568
2,296
7,912
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
kickinomar
Hercules
7
1 / 3 / 0
5,251
477
3,237
7,607
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
7
7
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
1
0
7
4.5
L
Anubis
ChiefRicko
Anubis
0
4
0
0
L
Atlas
Dylanjjp
Atlas
3
1
2
4
W
1
4
2
0.5
W
3
0
3
4.5
L
Serqet
Playwitzay
Serqet
2
2
1
1.25
W
Awilix
andy frodo
Awilix
6
2
1
3.25
L
Hercules
kickinomar
Hercules
1
3
0
0.33
W
Hou Yi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,585
Damage
19,596
36,467
Taken
38,527
19,758
Mitigated
20,125
11,141
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,322
2,124
0
2,378
7,326
2,297
0
0
7,326
0
34,322
W
4,650
2,103
560
2,962
7,298
5,428
30
665
6,633
0
14,364
L
Anubis
ChiefRicko
Anubis
2,399
40
0
1,060
6,276
2,501
0
1,303
4,973
49,902
0
L
Atlas
Dylanjjp
Atlas
7,342
2,389
0
3,000
9,406
6,160
0
202
9,204
38,251
0
W
4,674
669
532
2,254
9,979
7,048
0
5,564
3,773
0
35,219
W
2,802
565
422
1,724
3,898
1,351
0
1,547
2,351
61,893
0
L
Serqet
Playwitzay
Serqet
2,296
1,103
0
625
7,912
2,919
0
408
7,504
0
42,454
W
Awilix
andy frodo
Awilix
7,120
3,162
0
285
8,000
3,109
83
1,261
6,497
0
47,486
L
Hercules
kickinomar
Hercules
3,237
1,485
0
2,411
7,607
6,248
0
889
6,718
0
16,493
W
Hou Yi
4,339
2,687
0
2,402
7,292
2,822
0
0
7,292
0
43,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
29,994
342
Minions Killed
327
0
Camps Cleared
0
1,144,395
Distance Traveled
1,112,767
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,547
504
51
5
0
199,553
2
W
Horus
6,055
550
22
2
0
218,691
4
L
Anubis
6,252
568
105
10
0
224,554
0
L
Atlas
6,700
609
73
7
0
195,500
1
W
Guan Yu
6,094
554
50
5
0
216,635
1
W
Ra
7,270
661
117
11
0
251,153
0
L
Serqet
6,244
568
75
7
0
261,932
0
W
Awilix
6,924
629
76
7
0
264,611
0
L
Hercules
5,251
477
23
2
0
231,228
3
W
Hou Yi
6,140
558
77
7
0
193,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role