Player Matchup

Kali
Kali
 
Kali
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
 
Ares
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MMessias2Serious
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,682 Elo+
Party 1
Artemis
Artemis
Overttaker
Artemis
Level 65
God Stats
3W - 1L
1,699 SR
Queue Stats
95W - 79L
1,604 Elo+
Party 1
Tiamat
Tiamat
RaJJaDDa
Tiamat
Level 202
God Stats
6W - 0L
1,724 SR
Queue Stats
417W - 352L
1,623 Elo+
Party 1
Team Averages
Level 143
1,585 SR
1,582 Elo+

VS

Team Averages
Level 139
1,478 SR
1,488 Elo+
Artio
Artio
 
Artio
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Wеsker
Ne Zha
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,487 Elo+
Solo
Tiamat
Tiamat
athos17pp
Tiamat
Level 157
God Stats
27W - 18L
1,575 SR
Queue Stats
87W - 79L
1,550 Elo+
Solo
Chernobog
Chernobog
kxnna7_
Chernobog
Level 71
God Stats
3W - 5L
1,314 SR
Queue Stats
1,015W - 1,112L
1,417 Elo+
Party 2
Odin
Odin
yDiibs
Odin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
425W - 472L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 4
6,172
617
2,699
9,078
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
 
Ares
9
1 / 0 / 7
6,099
610
3,561
8,699
6,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
MMessias2Serious
Jormungandr
10
2 / 1 / 0
6,798
680
6,137
8,575
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Overttaker
Artemis
11
8 / 0 / 1
6,758
676
8,427
4,955
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
RaJJaDDa
Tiamat
11
1 / 1 / 5
6,240
624
5,040
5,080
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 1
4,735
474
3,403
8,226
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
Wеsker
Ne Zha
10
2 / 2 / 0
5,499
550
3,952
8,518
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tiamat
athos17pp
Tiamat
10
1 / 3 / 0
5,437
544
5,812
8,251
5,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
kxnna7_
Chernobog
8
0 / 3 / 2
4,472
447
2,910
6,365
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
yDiibs
Odin
7
0 / 3 / 2
4,669
467
1,751
7,849
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
3
3
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
1
4
4
W
Ares
 
Ares
1
0
7
4.5
L
Artio
 
Artio
0
3
1
0.17
W
Jormungandr
MMessias2Serious
Jormungandr
2
1
0
2
W
Artemis
Overttaker
Artemis
8
0
1
8.5
W
Tiamat
RaJJaDDa
Tiamat
1
1
5
3.5
L
Ne Zha
Wеsker
Ne Zha
2
2
0
1
L
Tiamat
athos17pp
Tiamat
1
3
0
0.33
L
Chernobog
kxnna7_
Chernobog
0
3
2
0.33
L
Odin
yDiibs
Odin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
17,828
36,387
Taken
39,209
18,583
Mitigated
23,094
15,642
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,699
1,073
0
5,909
9,078
3,587
0
1,724
7,354
0
34,610
W
Ares
 
Ares
3,561
325
1,181
2,093
8,699
6,400
0
2,423
6,276
18,065
0
L
Artio
 
Artio
3,403
180
255
2,410
8,226
6,571
0
5,062
3,164
24,926
0
W
Jormungandr
MMessias2Serious
Jormungandr
6,137
2,761
0
2,120
8,575
4,042
106
2,685
5,172
50,747
0
W
Artemis
Overttaker
Artemis
8,427
4,436
0
2,922
4,955
1,646
0
545
4,410
0
39,720
W
Tiamat
RaJJaDDa
Tiamat
5,040
763
0
1,417
5,080
2,908
0
1,662
3,418
42,431
0
L
Ne Zha
Wеsker
Ne Zha
3,952
719
0
3,421
8,518
3,767
0
1,952
6,481
0
34,604
L
Tiamat
athos17pp
Tiamat
5,812
839
0
3,547
8,251
5,323
0
3,491
4,435
45,919
0
L
Chernobog
kxnna7_
Chernobog
2,910
1,893
0
1,042
6,365
2,033
0
1,101
5,264
0
22,150
L
Odin
yDiibs
Odin
1,751
502
0
1,989
7,849
5,400
0
2,963
4,833
0
10,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,067
Gold Earned
24,812
316
Minions Killed
227
0
Camps Cleared
0
966,981
Distance Traveled
1,021,582
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,172
617
78
8
0
211,562
0
W
Ares
6,099
610
28
3
0
193,855
0
L
Artio
4,735
474
46
5
0
211,170
0
W
Jormungandr
6,798
680
81
8
0
163,771
0
W
Artemis
6,758
676
52
5
0
191,037
0
W
Tiamat
6,240
624
77
8
0
206,756
0
L
Ne Zha
5,499
550
65
7
0
220,216
4
L
Tiamat
5,437
544
74
7
0
183,853
0
L
Chernobog
4,472
447
32
3
0
205,409
2
L
Odin
4,669
467
10
1
0
200,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role