Player Matchup

Ra
Ra
PAIN-1453
Ra
Level 47
God Stats
1W - 11L
1,217 SR
Queue Stats
11W - 52L
1,122 Elo+
Party 1
Charybdis
Charybdis
Skimply
Charybdis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
atilla123405
Hercules
Level 81
God Stats
3W - 7L
1,311 SR
Queue Stats
15W - 41L
1,245 Elo+
Party 1
Team Averages
Level 49
1,343 SR
1,289 Elo+

VS

Team Averages
Level 72
1,456 SR
1,403 Elo+
Discordia
Discordia
All Pro AJ
Discordia
Level 104
God Stats
70W - 56L
1,534 SR
Queue Stats
144W - 167L
1,396 Elo+
Solo
Cernunnos
Cernunnos
IlTheBaguettelI
Cernunnos
Level 68
God Stats
5W - 4L
1,650 SR
Queue Stats
40W - 39L
1,394 Elo+
Solo
Atlas
Atlas
PHATTY SM0KE
Atlas
Level 44
God Stats
2W - 4L
1,184 SR
Queue Stats
23W - 20L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,205
684
8,580
8,972
3,517
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Skimply
Charybdis
10
0 / 6 / 0
7,258
605
4,091
10,218
3,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
atilla123405
Hercules
12
0 / 3 / 0
7,331
611
2,974
13,655
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
All Pro AJ
Discordia
15
8 / 1 / 5
10,436
870
12,272
6,734
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
IlTheBaguettelI
Cernunnos
14
4 / 0 / 4
9,085
757
9,960
9,037
4,010
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 0 / 11
8,761
730
6,112
10,747
11,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
13
13
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
All Pro AJ
Discordia
8
1
5
10.5
W
Cernunnos
IlTheBaguettelI
Cernunnos
4
0
4
6
L
1
4
0
0.25
W
1
0
11
6.5
L
Charybdis
Skimply
Charybdis
0
6
0
0
L
Hercules
atilla123405
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
28,344
32,845
Taken
26,518
20,151
Mitigated
18,642
5,795
Healing
2,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
All Pro AJ
Discordia
12,272
739
0
964
6,734
2,758
228
1,993
4,588
53,207
0
W
Cernunnos
IlTheBaguettelI
Cernunnos
9,960
3,530
378
1,096
9,037
4,010
1,956
3,016
5,663
0
41,489
L
8,580
556
1,014
1,391
8,972
3,517
0
6,113
2,629
31,076
0
W
6,112
2,227
0
0
10,747
11,874
536
3,288
6,986
21,165
0
L
Charybdis
Skimply
Charybdis
4,091
3,199
0
863
10,218
3,480
0
4,910
5,073
0
19,957
L
Hercules
atilla123405
Hercules
2,974
681
0
2,527
13,655
13,154
0
6,548
6,759
0
10,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,794
Gold Earned
28,282
102
Minions Killed
152
0
Camps Cleared
0
610,610
Distance Traveled
651,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,436
870
82
7
0
216,042
0
W
Cernunnos
9,085
757
49
4
0
222,878
0
L
Ra
8,205
684
55
5
0
196,197
0
W
Atlas
8,761
730
21
2
0
212,100
0
L
Charybdis
7,258
605
33
3
0
182,185
0
L
Hercules
7,331
611
14
1
0
232,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role