Player Matchup

Bellona
Bellona
Allstar1972
Bellona
Level 71
God Stats
12W - 15L
1,284 SR
Queue Stats
196W - 305L
1,404 Elo+
Party 1
Hachiman
Hachiman
HBK-SmokingRod-
Hachiman
Level 114
God Stats
12W - 27L
1,192 SR
Queue Stats
447W - 726L
1,411 Elo+
Party 1
Merlin
Merlin
Rose_Tys
Merlin
Level 87
God Stats
2W - 1L
1,773 SR
Queue Stats
180W - 321L
1,391 Elo+
Party 1
Olorun
Olorun
b0nz_228
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Ullr
Ullr
liljames0105
Ullr
Level 85
God Stats
9W - 19L
1,064 SR
Queue Stats
258W - 414L
1,418 Elo+
Party 1
Team Averages
Level 73
1,362 SR
1,468 Elo+

VS

Team Averages
Level 98
1,506 SR
1,498 Elo+
Anubis
Anubis
Knight25wolf
Anubis
Level 121
God Stats
3W - 3L
1,410 SR
Queue Stats
262W - 228L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Saebriss
Aphrodite
Level 104
God Stats
70W - 39L
1,592 SR
Queue Stats
326W - 302L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
TroJanadrian99-
Baron Samedi
Level 108
God Stats
340W - 289L
1,540 SR
Queue Stats
1,455W - 1,416L
1,455 Elo+
Solo
Izanami
Izanami
Woah Kemosabe
Izanami
Level 71
God Stats
4W - 4L
1,372 SR
Queue Stats
234W - 224L
1,518 Elo+
Solo
Cliodhna
Cliodhna
tonisinterlude
Cliodhna
Level 84
God Stats
9W - 8L
1,618 SR
Queue Stats
151W - 138L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Allstar1972
Bellona
9
1 / 1 / 0
5,245
525
4,047
6,954
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
8
0 / 1 / 0
4,843
484
2,950
5,876
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Rose_Tys
Merlin
11
2 / 5 / 0
6,100
610
2,498
8,250
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
b0nz_228
Olorun
7
0 / 4 / 0
4,555
456
3,178
5,384
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 1
5,012
501
3,177
8,044
2,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 1 / 2
6,258
626
4,715
5,497
2,542
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Saebriss
Aphrodite
12
3 / 1 / 0
6,880
688
6,270
8,126
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
TroJanadrian99-
Baron Samedi
10
2 / 0 / 4
5,960
596
3,265
5,745
3,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
2 / 0 / 2
5,797
580
3,481
4,835
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
11
4 / 1 / 1
6,511
651
4,609
6,034
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Allstar1972
Bellona
1
1
0
1
L
Hachiman
0
1
0
0
W
Anubis
2
1
2
3
L
Merlin
Rose_Tys
Merlin
2
5
0
0.4
W
Aphrodite
Saebriss
Aphrodite
3
1
0
3
W
Baron Samedi
TroJanadrian99-
Baron Samedi
2
0
4
4
W
Izanami
2
0
2
3
L
Olorun
b0nz_228
Olorun
0
4
0
0
L
0
3
1
0.17
W
Cliodhna
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,850
Damage
22,340
34,508
Taken
30,237
11,969
Mitigated
13,531
5,545
Healing
18,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Allstar1972
Bellona
4,047
881
0
532
6,954
3,496
0
2,863
4,047
0
30,743
L
Hachiman
2,950
2,408
0
1,492
5,876
1,755
0
1,658
4,218
0
28,576
W
Anubis
4,715
152
0
2,892
5,497
2,542
192
1,921
3,576
50,352
0
L
Merlin
Rose_Tys
Merlin
2,498
113
0
1,235
8,250
2,083
0
3,182
5,068
36,348
0
W
Aphrodite
Saebriss
Aphrodite
6,270
391
0
6,491
8,126
2,921
451
0
8,126
51,889
0
W
Baron Samedi
TroJanadrian99-
Baron Samedi
3,265
243
1,452
2,357
5,745
3,922
0
1,734
4,011
22,060
0
W
Izanami
3,481
2,464
0
2,496
4,835
1,876
0
1,324
3,511
0
44,419
L
Olorun
b0nz_228
Olorun
3,178
1,582
175
452
5,384
1,761
168
1,528
3,856
22,511
0
L
3,177
1,895
0
1,659
8,044
2,874
0
4,659
3,069
0
35,560
W
Cliodhna
4,609
395
0
2,602
6,034
2,270
0
697
5,337
0
35,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
31,406
263
Minions Killed
333
0
Camps Cleared
0
933,077
Distance Traveled
898,114
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,245
525
48
5
0
245,072
0
L
Hachiman
4,843
484
51
5
0
169,465
0
W
Anubis
6,258
626
80
8
0
168,434
0
L
Merlin
6,100
610
78
8
0
175,246
3
W
Aphrodite
6,880
688
88
9
0
165,547
0
W
Baron Samedi
5,960
596
21
2
0
159,840
2
W
Izanami
5,797
580
80
8
0
174,233
2
L
Olorun
4,555
456
40
4
0
188,385
0
L
Ullr
5,012
501
46
5
0
154,909
0
W
Cliodhna
6,511
651
64
6
0
230,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role