Player Matchup

Hercules
Hercules
Platinum III
Cαrry
Hercules
Platinum III
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 1L
2,116 MMR
Party 2
Neith
Neith
Platinum III
MtZeus
Neith
Platinum III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 6L
2,071 MMR
Party 2
Janus
Janus
Platinum IV
oBlancoSzyga
Janus
Platinum IV
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
2,010 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 92
1,500 SR
2,066 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,318 SR
2,028 MMR
Kuzenbo
Kuzenbo
Diamond V
InfomanDark
Kuzenbo
Diamond V
Level 122
God Stats
2W - 4L
1,351 SR
Queue Stats
315W - 256L
1,836 MMR
Solo
Anhur
Anhur
Platinum I
L3PU5
Anhur
Platinum I
Level 174
God Stats
0W - 3L
1,309 SR
Queue Stats
59W - 44L
2,070 MMR
Party 1
Vulcan
Vulcan
Diamond V
SinisterZefSide
Vulcan
Diamond V
Level 154
God Stats
0W - 1L
1,294 SR
Queue Stats
63W - 52L
2,178 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cαrry
Hercules
13
3 / 3 / 9
8,538
854
8,138
11,701
10,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
MtZeus
Neith
15
6 / 0 / 7
9,049
905
11,121
6,694
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 7
8,320
832
8,493
8,165
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AtlasAphroditeAo KuangAchillesBaba Yaga

VS

Bans
Guan YuAresCthulhuGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
InfomanDark
Kuzenbo
8
0 / 5 / 0
6,367
637
3,009
9,242
7,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
L3PU5
Anhur
12
3 / 5 / 0
7,590
759
7,301
12,350
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 2
7,543
754
5,709
9,394
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
4
4
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cαrry
Hercules
3
3
9
2.5
L
Kuzenbo
InfomanDark
Kuzenbo
0
5
0
0
L
Anhur
L3PU5
Anhur
3
5
0
0.6
W
Neith
MtZeus
Neith
6
0
7
9.5
L
1
4
2
0.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
16,019
26,560
Taken
30,986
15,664
Mitigated
16,397
8,857
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cαrry
Hercules
8,138
1,664
1,403
3,874
11,701
10,209
260
5,041
6,660
0
12,471
L
Kuzenbo
InfomanDark
Kuzenbo
3,009
1,167
603
1,156
9,242
7,894
0
2,259
6,983
9,732
0
L
Anhur
L3PU5
Anhur
7,301
3,361
0
1,204
12,350
4,505
0
2,782
9,568
0
17,320
W
Neith
MtZeus
Neith
11,121
4,312
0
2,253
6,694
2,687
1,463
1,598
5,096
0
47,817
L
5,709
1,931
0
654
9,394
3,998
0
3,464
5,930
35,098
0
W
8,493
530
0
1,327
8,165
2,768
360
2,405
5,760
43,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
21,500
174
Minions Killed
101
0
Camps Cleared
0
587,711
Distance Traveled
500,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,538
854
9
1
0
177,848
0
L
Kuzenbo
6,367
637
11
1
0
146,327
0
L
Anhur
7,590
759
15
2
0
160,357
0
W
Neith
9,049
905
75
8
0
194,188
0
L
Vulcan
7,543
754
75
8
0
193,683
0
W
Janus
8,320
832
90
9
0
215,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role