Player Matchup

Anubis
Anubis
JacMally
Anubis
Level 136
God Stats
2W - 7L
1,589 SR
Queue Stats
122W - 122L
1,552 Elo+
Party 1
Ishtar
Ishtar
Pillár
Ishtar
Level 123
God Stats
5W - 5L
1,575 SR
Queue Stats
216W - 188L
1,568 Elo+
Party 2
Hel
Hel
WispySunnyPines
Hel
Level 145
God Stats
14W - 13L
1,522 SR
Queue Stats
307W - 271L
1,550 Elo+
Party 2
Cabrakan
Cabrakan
kiirën
Cabrakan
Level 109
God Stats
0W - 2L
1,737 SR
Queue Stats
124W - 111L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
rnaiz
Erlang Shen
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 167L
1,504 Elo+
Solo
Team Averages
Level 134
1,585 SR
1,550 Elo+

VS

Team Averages
Level 118
1,615 SR
1,543 Elo+
Hou Yi
Hou Yi
ForzaFire
Hou Yi
Level 149
God Stats
2W - 4L
2,033 SR
Queue Stats
276W - 251L
1,571 Elo+
Party 3
Anubis
Anubis
PpMcStinky
Anubis
Level 147
God Stats
3W - 2L
1,251 SR
Queue Stats
226W - 220L
1,523 Elo+
Party 3
Apollo
Apollo
SeGaCheeSe
Apollo
Level 148
God Stats
2W - 2L
1,686 SR
Queue Stats
39W - 42L
1,556 Elo+
Party 4
Rama
Rama
comealotz
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,514 Elo+
Party 4
Ymir
Ymir
samz122
Ymir
Level 126
God Stats
6W - 4L
1,606 SR
Queue Stats
283W - 265L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JacMally
Anubis
19
10 / 11 / 4
12,894
537
17,883
29,685
16,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ishtar
Pillár
Ishtar
17
2 / 9 / 3
11,910
496
13,501
23,540
11,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 6 / 7
11,843
493
20,401
24,754
14,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
kiirën
Cabrakan
17
1 / 10 / 5
11,074
461
6,400
36,390
58,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
rnaiz
Erlang Shen
17
2 / 9 / 6
11,433
476
19,751
35,231
43,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ForzaFire
Hou Yi
20
19 / 1 / 9
18,354
765
37,137
16,818
8,767
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
PpMcStinky
Anubis
20
5 / 7 / 18
14,284
595
28,562
22,747
15,116
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
SeGaCheeSe
Apollo
20
9 / 3 / 13
14,949
623
20,952
23,507
11,777
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
20
7 / 4 / 8
15,532
647
24,304
21,266
11,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
samz122
Ymir
20
5 / 4 / 25
14,361
598
12,466
38,442
47,823
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
118
18
Kills
45
45
Deaths
19
25
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ForzaFire
Hou Yi
19
1
9
23.5
L
Anubis
JacMally
Anubis
10
11
4
1.09
L
Ishtar
Pillár
Ishtar
2
9
3
0.39
W
Anubis
PpMcStinky
Anubis
5
7
18
2
W
Apollo
SeGaCheeSe
Apollo
9
3
13
5.17
L
3
6
7
1.08
W
Rama
7
4
8
2.75
L
Cabrakan
kiirën
Cabrakan
1
10
5
0.35
L
Erlang Shen
rnaiz
Erlang Shen
2
9
6
0.56
W
Ymir
samz122
Ymir
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,936
Damage
123,421
149,600
Taken
122,780
144,031
Mitigated
95,074
37,882
Healing
47,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ForzaFire
Hou Yi
37,137
31,827
0
9,039
16,818
8,767
6,491
4,740
12,078
0
214,711
L
Anubis
JacMally
Anubis
17,883
855
0
6,690
29,685
16,196
0
10,556
19,129
101,823
0
L
Ishtar
Pillár
Ishtar
13,501
8,718
0
3,362
23,540
11,190
1,932
5,103
18,437
0
93,694
W
Anubis
PpMcStinky
Anubis
28,562
1,537
0
8,271
22,747
15,116
3,597
12,342
10,405
126,632
374
W
Apollo
SeGaCheeSe
Apollo
20,952
14,070
0
3,783
23,507
11,777
2,414
7,751
15,756
0
127,892
L
20,401
1,634
6,403
9,067
24,754
14,055
0
8,785
15,969
123,110
0
W
Rama
24,304
21,120
0
9,276
21,266
11,591
3,032
5,814
15,452
0
147,849
L
Cabrakan
kiirën
Cabrakan
6,400
1,460
0
3,513
36,390
58,730
0
14,759
21,631
23,867
0
L
Erlang Shen
rnaiz
Erlang Shen
19,751
8,078
0
8,847
35,231
43,860
381
1,825
33,406
0
95,458
W
Ymir
samz122
Ymir
12,466
3,184
4,525
12,510
38,442
47,823
121
15,133
21,440
41,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,154
Gold Earned
77,480
653
Minions Killed
762
0
Camps Cleared
0
2,071,373
Distance Traveled
2,317,800
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
18,354
765
232
10
0
479,483
2
L
Anubis
12,894
537
130
5
0
387,077
3
L
Ishtar
11,910
496
159
7
0
381,269
2
W
Anubis
14,284
595
167
7
0
427,443
5
W
Apollo
14,949
623
143
6
0
505,154
0
L
Hel
11,843
493
214
9
0
468,355
2
W
Rama
15,532
647
183
8
0
452,852
8
L
Cabrakan
11,074
461
14
1
0
408,694
2
L
Erlang Shen
11,433
476
136
6
0
425,978
6
W
Ymir
14,361
598
37
2
0
452,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role