Player Matchup

Artemis
Artemis
Exolationz
Artemis
Level 88
God Stats
2W - 2L
1,583 SR
Queue Stats
44W - 39L
1,595 Elo+
Party 1
Sol
Sol
ZackeyX
Sol
Level 124
God Stats
0W - 1L
1,750 SR
Queue Stats
47W - 46L
1,547 Elo+
Party 1
Atlas
Atlas
rising_divide95
Atlas
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 5L
1,647 Elo+
Party 1
Team Averages
Level 77
1,611 SR
1,596 Elo+

VS

Team Averages
Level 124
1,638 SR
1,544 Elo+
Aphrodite
Aphrodite
Fover-_-Senpai
Aphrodite
Level 129
God Stats
6W - 1L
1,667 SR
Queue Stats
149W - 157L
1,556 Elo+
Party 2
Merlin
Merlin
GoBeyond199824
Merlin
Level 113
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 160L
1,594 Elo+
Party 2
Danzaburou
Danzaburou
soleangel2049
Danzaburou
Level 129
God Stats
2W - 1L
1,747 SR
Queue Stats
142W - 148L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Exolationz
Artemis
14
4 / 5 / 5
9,350
779
11,980
15,998
7,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
13
2 / 4 / 6
8,522
710
15,156
15,713
6,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 4 / 7
9,178
765
8,115
21,773
24,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fover-_-Senpai
Aphrodite
15
1 / 3 / 9
9,956
830
7,915
17,982
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
5 / 3 / 8
10,429
869
15,516
10,281
6,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
soleangel2049
Danzaburou
15
7 / 5 / 2
11,027
919
21,270
17,409
9,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
9
Kills
13
13
Deaths
11
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
Exolationz
Artemis
4
5
5
1.3
W
Aphrodite
Fover-_-Senpai
Aphrodite
1
3
9
1.83
W
5
3
8
3
L
Sol
2
4
6
1.25
L
3
4
7
1.63
W
Danzaburou
soleangel2049
Danzaburou
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,251
Damage
44,701
53,484
Taken
45,672
37,160
Mitigated
36,542
9,170
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Exolationz
Artemis
11,980
5,156
0
2,149
15,998
7,050
829
7,949
8,049
0
40,576
W
Aphrodite
Fover-_-Senpai
Aphrodite
7,915
721
6,320
10,050
17,982
20,539
180
9,205
8,777
18,290
0
W
15,516
1,215
0
1,791
10,281
6,306
1,057
4,793
5,488
59,087
0
L
Sol
15,156
6,239
0
2,461
15,713
6,015
1,064
7,341
8,372
41,458
0
L
8,115
2,008
1,376
3,184
21,773
24,095
49
8,430
13,343
21,068
0
W
Danzaburou
soleangel2049
Danzaburou
21,270
10,938
0
4,743
17,409
9,697
1,821
9,321
8,088
0
52,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
31,412
130
Minions Killed
170
0
Camps Cleared
0
604,407
Distance Traveled
672,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,350
779
51
4
0
192,260
0
W
Aphrodite
9,956
830
19
2
0
231,168
0
W
Merlin
10,429
869
91
8
0
215,805
1
L
Sol
8,522
710
54
5
0
198,463
0
L
Atlas
9,178
765
25
2
0
213,684
0
W
Danzaburou
11,027
919
60
5
0
225,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role