Player Matchup

The Morrigan
The Morrigan
FacaEremita
The Morrigan
Level 120
God Stats
0W - 1L
1,779 SR
Queue Stats
26W - 21L
1,597 Elo+
Party 1
Ymir
Ymir
Ferrarilegacy
Ymir
Level 12
God Stats
3W - 2L
1,756 SR
Queue Stats
7W - 6L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
Garfovegano
Cthulhu
Level 109
God Stats
0W - 2L
1,130 SR
Queue Stats
26W - 21L
1,597 Elo+
Party 1
Team Averages
Level 80
1,555 SR
1,602 Elo+

VS

Team Averages
Level 169
1,525 SR
1,433 Elo+
Cupid
Cupid
Dariuzbd
Cupid
Level 149
God Stats
1W - 1L
1,552 SR
Queue Stats
30W - 39L
1,344 Elo+
Party 2
Zeus
Zeus
Leghions
Zeus
Level 174
God Stats
2W - 0L
1,523 SR
Queue Stats
38W - 42L
1,501 Elo+
Party 2
Ravana
Ravana
MUG3NSC
Ravana
Level 185
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 94L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FacaEremita
The Morrigan
13
0 / 5 / 2
8,327
641
10,881
8,541
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 2
8,244
634
1,826
16,360
18,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
Garfovegano
Cthulhu
12
2 / 4 / 0
8,234
633
9,991
16,474
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dariuzbd
Cupid
14
3 / 0 / 8
9,391
722
7,847
9,263
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
4 / 1 / 7
10,140
780
16,264
8,263
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
MUG3NSC
Ravana
16
6 / 1 / 6
10,927
841
13,283
10,062
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dariuzbd
Cupid
3
0
8
7
L
The Morrigan
FacaEremita
The Morrigan
0
5
2
0.2
L
0
4
2
0.25
L
Cthulhu
Garfovegano
Cthulhu
2
4
0
0.5
W
Zeus
4
1
7
7.5
W
Ravana
MUG3NSC
Ravana
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
37,394
41,375
Taken
27,588
38,130
Mitigated
13,481
4,689
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dariuzbd
Cupid
7,847
4,203
217
4,247
9,263
3,792
698
7,308
1,584
0
27,064
L
The Morrigan
FacaEremita
The Morrigan
10,881
1,551
0
220
8,541
3,787
0
1,774
6,567
41,233
716
L
1,826
739
1,643
1,408
16,360
18,356
0
7,456
8,904
8,083
0
L
Cthulhu
Garfovegano
Cthulhu
9,991
480
0
1,418
16,474
15,987
0
7,064
9,410
27,852
0
W
Zeus
16,264
1,868
392
4,209
8,263
4,210
640
6,722
1,133
58,214
0
W
Ravana
MUG3NSC
Ravana
13,283
5,213
0
4,848
10,062
5,479
1,625
6,927
2,606
0
59,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
30,458
120
Minions Killed
189
0
Camps Cleared
0
701,882
Distance Traveled
799,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,391
722
26
2
0
244,658
0
L
The Morrigan
8,327
641
62
5
0
224,556
0
L
Ymir
8,244
634
15
1
0
246,231
0
L
Cthulhu
8,234
633
43
3
0
231,095
0
W
Zeus
10,140
780
76
6
0
244,357
0
W
Ravana
10,927
841
87
7
0
310,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role