Player Matchup

Neith
Neith
Jose212 FG
Neith
Level 77
God Stats
16W - 24L
1,482 SR
Queue Stats
128W - 145L
1,445 Elo+
Solo
Mercury
Mercury
RS L1ON
Mercury
Level 99
God Stats
24W - 19L
1,572 SR
Queue Stats
211W - 236L
1,456 Elo+
Party 2
Horus
Horus
TymeHop
Horus
Level 77
God Stats
7W - 6L
1,411 SR
Queue Stats
216W - 255L
1,417 Elo+
Party 2
Mulan
Mulan
Yo im bob ross
Mulan
Level 29
God Stats
6W - 1L
1,698 SR
Queue Stats
92W - 129L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
t Silence t
Kukulkan
Level 49
God Stats
5W - 11L
1,404 SR
Queue Stats
17W - 25L
1,506 Elo+
Solo
Team Averages
Level 66
1,514 SR
1,430 Elo+

VS

Team Averages
Level 49
1,493 SR
1,412 Elo+
Hachiman
Hachiman
AverageGod16
Hachiman
Level 62
God Stats
22W - 12L
1,578 SR
Queue Stats
812W - 793L
1,441 Elo+
Party 1
Achilles
Achilles
IveBeenShot150
Achilles
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
188W - 189L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
Nightflyer107
Nu Wa
Level 68
God Stats
145W - 150L
1,544 SR
Queue Stats
182W - 206L
1,408 Elo+
Solo
Ares
Ares
edij75
Ares
Level 50
God Stats
3W - 4L
1,448 SR
Queue Stats
152W - 142L
1,498 Elo+
Solo
Thanatos
Thanatos
shmikal_shmarp
Thanatos
Level 35
God Stats
14W - 17L
1,392 SR
Queue Stats
69W - 63L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 0 / 4
6,559
505
8,589
7,953
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
RS L1ON
Mercury
14
7 / 0 / 2
8,387
645
6,318
8,073
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
TymeHop
Horus
11
1 / 0 / 7
7,000
538
4,300
10,201
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
6,666
513
6,166
10,317
7,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
t Silence t
Kukulkan
12
1 / 1 / 1
7,479
575
5,226
5,888
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AverageGod16
Hachiman
10
0 / 3 / 0
5,567
428
3,323
9,276
3,158
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
2 / 2 / 0
6,192
476
7,806
13,563
11,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 1
6,658
512
5,339
9,143
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
edij75
Ares
9
0 / 1 / 0
5,878
452
4,155
6,967
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
11
2 / 5 / 0
6,567
505
5,477
12,489
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
4
4
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AverageGod16
Hachiman
0
3
0
0
L
Achilles
2
2
0
1
W
Neith
1
0
4
3
L
0
1
1
0.5
W
Mercury
RS L1ON
Mercury
7
0
2
8
W
Horus
TymeHop
Horus
1
0
7
4.5
W
1
3
1
0.5
L
Ares
edij75
Ares
0
1
0
0
L
Thanatos
2
5
0
0.4
W
Kukulkan
t Silence t
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
26,100
42,432
Taken
51,438
24,112
Mitigated
27,420
16,938
Healing
20,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AverageGod16
Hachiman
3,323
2,024
0
2,801
9,276
3,158
0
0
9,276
0
28,632
L
Achilles
7,806
1,794
0
3,242
13,563
11,101
0
117
12,753
0
40,255
W
Neith
8,589
4,888
0
4,915
7,953
3,253
0
2,160
5,793
0
47,306
L
5,339
2,350
0
4,613
9,143
3,515
1,068
4,835
4,308
55,827
0
W
Mercury
RS L1ON
Mercury
6,318
3,343
0
1,130
8,073
3,370
0
1,384
6,689
0
77,829
W
Horus
TymeHop
Horus
4,300
1,394
2,268
4,958
10,201
7,991
0
1,787
8,414
0
15,721
W
6,166
1,672
0
2,869
10,317
7,679
0
257
10,060
478
39,613
L
Ares
edij75
Ares
4,155
117
295
3,006
6,967
4,970
0
299
6,668
23,965
0
L
Thanatos
5,477
1,491
0
6,693
12,489
4,676
0
92
12,359
0
45,110
W
Kukulkan
t Silence t
Kukulkan
5,226
342
0
798
5,888
1,819
92
3,906
1,982
72,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
30,862
404
Minions Killed
272
0
Camps Cleared
0
1,314,121
Distance Traveled
1,295,450
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,567
428
42
3
0
256,205
0
L
Achilles
6,192
476
46
4
0
261,012
0
W
Neith
6,559
505
76
6
0
221,030
0
L
Nu Wa
6,658
512
84
6
0
226,468
0
W
Mercury
8,387
645
120
9
0
327,851
0
W
Horus
7,000
538
15
1
0
295,407
0
W
Mulan
6,666
513
60
5
0
223,232
0
L
Ares
5,878
452
27
2
0
282,890
4
L
Thanatos
6,567
505
73
6
0
268,875
0
W
Kukulkan
7,479
575
133
10
0
246,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role