Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver V
 
Morgan Le Fay
Silver V
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Phón
Tsukuyomi
Bronze III
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,133 MMR
Solo
Ullr
Ullr
Bronze III
pinheadwily
Ullr
Bronze III
Level 66
God Stats
5W - 4L
1,322 SR
Queue Stats
99W - 125L
489 MMR
Solo
Bakasura
Bakasura
Silver II
sometings wong
Bakasura
Silver II
Level 170
God Stats
4W - 4L
1,500 SR
Queue Stats
305W - 315L
1,110 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,464 SR
1,146 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,422 SR
945 MMR
Ymir
Ymir
Silver I
Aequiitas
Ymir
Silver I
Level 149
God Stats
0W - 5L
1,154 SR
Queue Stats
122W - 127L
1,079 MMR
Party 1
Guan Yu
Guan Yu
Bronze II
BunSmakula
Guan Yu
Bronze II
Level 64
God Stats
0W - 1L
1,416 SR
Queue Stats
25W - 59L
403 MMR
Solo
Artemis
Artemis
Silver II
CosmicKody
Artemis
Silver II
Level 142
God Stats
3W - 3L
1,465 SR
Queue Stats
199W - 258L
1,090 MMR
Solo
Anubis
Anubis
Silver V
JustLeek6
Anubis
Silver V
Level 109
God Stats
2W - 3L
1,592 SR
Queue Stats
59W - 94L
1,080 MMR
Solo
Xbalanque
Xbalanque
Silver I
Veriitas
Xbalanque
Silver I
Level 65
God Stats
2W - 3L
1,480 SR
Queue Stats
109W - 115L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 0 / 7
9,324
583
7,917
9,323
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ah Puch
 
Ah Puch
12
1 / 2 / 4
7,877
492
8,275
12,133
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Phón
Tsukuyomi
15
9 / 4 / 11
9,907
619
14,831
14,228
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 1 / 7
8,219
514
3,523
5,398
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
16
8 / 1 / 1
10,207
638
12,941
16,785
9,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
MercuryAo KuangAtlasMartichoras

VS

Bans
RavanaAphroditeSurtrIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 4
6,950
434
4,147
13,065
13,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
BunSmakula
Guan Yu
12
1 / 5 / 1
7,165
448
6,266
16,543
14,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
CosmicKody
Artemis
14
3 / 4 / 0
7,578
474
8,602
12,759
5,405
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Anubis
JustLeek6
Anubis
11
1 / 6 / 2
7,110
444
3,108
12,714
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Veriitas
Xbalanque
13
2 / 3 / 0
7,591
474
3,547
9,198
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
7
8
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
7
4.5
W
Ah Puch
 
Ah Puch
1
2
4
1.5
L
Ymir
0
3
4
0.67
L
Guan Yu
BunSmakula
Guan Yu
1
5
1
0.3
L
Artemis
CosmicKody
Artemis
3
4
0
0.75
L
Anubis
JustLeek6
Anubis
1
6
2
0.33
W
Tsukuyomi
Phón
Tsukuyomi
9
4
11
3.63
L
Xbalanque
Veriitas
Xbalanque
2
3
0
0.67
W
2
1
7
5.5
W
Bakasura
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,487
Damage
25,670
57,867
Taken
64,279
28,998
Mitigated
40,730
22,345
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,917
368
0
1,861
9,323
4,490
61
179
9,144
79,625
0
W
Ah Puch
 
Ah Puch
8,275
353
0
6,445
12,133
7,147
330
1,298
10,835
41,669
0
L
Ymir
4,147
1,110
0
1,077
13,065
13,330
0
5,829
6,584
34,505
0
L
Guan Yu
BunSmakula
Guan Yu
6,266
1,208
0
3,737
16,543
14,078
0
1,867
13,000
0
47,903
L
Artemis
CosmicKody
Artemis
8,602
3,158
0
3,767
12,759
5,405
0
3,068
9,513
0
56,644
L
Anubis
JustLeek6
Anubis
3,108
194
0
4,104
12,714
4,353
0
1,685
10,864
44,523
0
W
Tsukuyomi
Phón
Tsukuyomi
14,831
4,026
0
2,469
14,228
5,625
284
2,595
11,633
0
69,350
L
Xbalanque
Veriitas
Xbalanque
3,547
1,572
0
710
9,198
3,564
0
2,817
6,188
0
50,202
W
3,523
1,302
0
764
5,398
2,148
1,588
1,119
4,279
0
50,415
W
Bakasura
12,941
8,766
0
10,806
16,785
9,588
1,281
2,064
14,721
0
59,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
36,394
472
Minions Killed
392
0
Camps Cleared
0
1,613,823
Distance Traveled
1,373,395
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,324
583
124
8
0
316,703
8
W
Ah Puch
7,877
492
41
3
0
291,889
4
L
Ymir
6,950
434
41
3
0
301,236
0
L
Guan Yu
7,165
448
57
4
0
304,908
0
L
Artemis
7,578
474
87
5
0
267,987
2
L
Anubis
7,110
444
80
5
0
223,125
0
W
Tsukuyomi
9,907
619
88
6
0
340,536
0
L
Xbalanque
7,591
474
127
8
0
276,139
1
W
Ullr
8,219
514
91
6
0
294,231
0
W
Bakasura
10,207
638
128
8
0
370,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role