Player Matchup

Sol
Sol
Dibbbz
Sol
Level 218
God Stats
68W - 52L
1,576 SR
Queue Stats
164W - 131L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
MissingThose
Ah Puch
Level 116
God Stats
7W - 7L
1,611 SR
Queue Stats
1,104W - 1,033L
1,508 Elo+
Solo
Horus
Horus
Tehh Noob
Horus
Level 151
God Stats
101W - 65L
1,725 SR
Queue Stats
337W - 292L
1,540 Elo+
Party 1
Anubis
Anubis
TsD Iron2NE1
Anubis
Level 105
God Stats
18W - 9L
1,587 SR
Queue Stats
429W - 353L
1,543 Elo+
Solo
Thor
Thor
poppamid
Thor
Level 62
God Stats
18W - 17L
1,492 SR
Queue Stats
366W - 338L
1,520 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,552 Elo+

VS

Team Averages
Level 116
1,515 SR
1,547 Elo+
Ishtar
Ishtar
CotorroFrank
Ishtar
Level 137
God Stats
5W - 2L
1,519 SR
Queue Stats
123W - 98L
1,549 Elo+
Party 2
Vamana
Vamana
DarkAces5
Vamana
Level 104
God Stats
0W - 1L
1,678 SR
Queue Stats
224W - 211L
1,558 Elo+
Solo
Apollo
Apollo
FireTurtle_Rb
Apollo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
PrinzKelevra
Thor
Level 162
God Stats
1W - 2L
1,316 SR
Queue Stats
164W - 141L
1,493 Elo+
Party 2
Chang'e
Chang'e
Taquitorico2287
Chang'e
Level 129
God Stats
9W - 13L
1,561 SR
Queue Stats
153W - 114L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dibbbz
Sol
6
4 / 0 / 0
4,071
814
1,990
807
217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
MissingThose
Ah Puch
6
1 / 0 / 0
3,536
707
2,157
2,675
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Tehh Noob
Horus
5
0 / 0 / 4
3,846
769
1,211
2,759
1,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
7
3 / 0 / 0
4,266
853
3,476
2,579
959
Thor
6
2 / 0 / 1
3,771
754
1,456
2,797
797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
5
0 / 1 / 0
3,058
612
642
1,504
396
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
DarkAces5
Vamana
5
0 / 3 / 0
3,006
601
1,035
4,609
1,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

2
0 / 2 / 0
2,567
513
202
2,325
805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,313
663
671
4,245
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,248
650
1,013
3,687
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
10
Kills
0
0
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
1
0
0
L
Vamana
DarkAces5
Vamana
0
3
0
0
W
Sol
Dibbbz
Sol
4
0
0
4
L
0
2
0
0
W
Ah Puch
MissingThose
Ah Puch
1
0
0
1
L
0
2
0
0
L
0
2
0
0
W
Horus
Tehh Noob
Horus
0
0
4
2
W
Anubis
3
0
0
3
W
Thor
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,290
Damage
3,563
11,617
Taken
16,370
3,954
Mitigated
4,934
6,151
Healing
4,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
642
596
0
475
1,504
396
0
609
895
0
10,775
L
Vamana
DarkAces5
Vamana
1,035
126
0
695
4,609
1,401
0
3,476
1,133
0
12,471
W
Sol
Dibbbz
Sol
1,990
1,431
0
311
807
217
0
0
807
23,692
0
L
202
138
0
244
2,325
805
0
814
1,511
0
1,955
W
Ah Puch
MissingThose
Ah Puch
2,157
184
0
1,531
2,675
814
0
708
1,967
19,194
0
L
671
71
0
1,594
4,245
1,295
0
1,045
3,200
0
12,576
L
1,013
39
80
1,103
3,687
1,037
0
1,679
2,008
13,858
0
W
Horus
Tehh Noob
Horus
1,211
593
415
1,122
2,759
1,167
0
0
2,759
0
6,555
W
Anubis
3,476
131
0
1,942
2,579
959
0
0
2,342
24,770
0
W
Thor
1,456
172
0
830
2,797
797
0
305
2,492
0
16,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,490
Gold Earned
15,192
144
Minions Killed
111
0
Camps Cleared
0
486,643
Distance Traveled
446,765
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,058
612
21
4
0
105,987
0
L
Vamana
3,006
601
16
3
0
96,764
0
W
Sol
4,071
814
39
8
0
88,950
0
L
Apollo
2,567
513
2
0
0
43,289
0
W
Ah Puch
3,536
707
25
5
0
98,381
0
L
Thor
3,313
663
32
6
0
97,073
0
L
Chang'e
3,248
650
40
8
0
103,652
0
W
Horus
3,846
769
7
1
0
107,802
2
W
Anubis
4,266
853
39
8
0
78,993
0
W
Thor
3,771
754
34
7
0
112,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role