Player Matchup

Da Ji
Da Ji
Exolationz
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,583 Elo+
Party 1
Chang'e
Chang'e
ZackeyX
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,536 Elo+
Party 1
Geb
Geb
rising_divide95
Geb
Level 20
God Stats
8W - 2L
1,819 SR
Queue Stats
13W - 5L
1,628 Elo+
Party 1
Team Averages
Level 77
1,606 SR
1,582 Elo+

VS

Team Averages
Level 78
1,440 SR
1,439 Elo+
Skadi
Skadi
Mikeculturel
Skadi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
poena68
The Morrigan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
xXyettimayneXx
Amaterasu
Level 106
God Stats
9W - 21L
1,319 SR
Queue Stats
270W - 288L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
5 / 2 / 6
6,842
855
2,312
6,193
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
ZackeyX
Chang'e
10
4 / 2 / 6
6,549
819
5,958
8,613
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 9
6,850
856
4,098
10,705
7,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,404
801
3,700
4,552
1,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
poena68
The Morrigan
10
2 / 4 / 2
5,882
735
2,790
4,696
1,584
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
xXyettimayneXx
Amaterasu
10
0 / 4 / 4
5,708
714
3,275
7,743
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
6
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
5
2
6
4
L
2
3
2
1
W
Chang'e
ZackeyX
Chang'e
4
2
6
3.5
L
The Morrigan
poena68
The Morrigan
2
4
2
0.75
W
2
2
9
3.25
L
Amaterasu
xXyettimayneXx
Amaterasu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,368
Damage
9,765
25,511
Taken
16,991
12,355
Mitigated
6,963
8,569
Healing
1,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
2,312
130
0
741
6,193
2,339
1,110
680
5,513
0
16,820
L
3,700
1,707
151
186
4,552
1,625
0
2,516
1,940
0
16,431
W
Chang'e
ZackeyX
Chang'e
5,958
560
771
2,863
8,613
2,825
1,184
545
8,062
25,748
0
L
The Morrigan
poena68
The Morrigan
2,790
977
187
253
4,696
1,584
0
3,419
1,099
7,500
0
W
4,098
236
1,156
3,038
10,705
7,191
196
1,557
9,142
13,431
0
L
Amaterasu
xXyettimayneXx
Amaterasu
3,275
1,628
0
971
7,743
3,754
0
3,781
3,843
0
17,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,241
Gold Earned
17,994
84
Minions Killed
58
0
Camps Cleared
0
425,257
Distance Traveled
393,795
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,842
855
22
3
0
140,108
0
L
Skadi
6,404
801
16
2
0
125,903
0
W
Chang'e
6,549
819
48
6
0
132,947
0
L
The Morrigan
5,882
735
10
1
0
130,328
0
W
Geb
6,850
856
14
2
0
152,202
2
L
Amaterasu
5,708
714
32
4
0
137,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role