Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold II
Kiramurai
Morgan Le Fay
Gold II
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 190L
1,697 MMR
Solo
Medusa
Medusa
Gold II
Neko968071
Medusa
Gold II
Level 128
God Stats
5W - 8L
1,548 SR
Queue Stats
384W - 488L
1,681 MMR
Solo
Achilles
Achilles
Platinum IV
Prime99
Achilles
Platinum IV
Level 115
God Stats
2W - 1L
1,892 SR
Queue Stats
46W - 58L
1,809 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,647 SR
1,729 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,443 SR
1,627 MMR
Thoth
Thoth
Bronze III
AdapJhox69
Thoth
Bronze III
Level 105
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 0L
1,600 MMR
Party 1
Danzaburou
Danzaburou
Silver I
LelouchLamperush
Danzaburou
Silver I
Level 87
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 0L
1,647 MMR
Party 1
Sobek
Sobek
Gold V
lis-21
Sobek
Gold V
Level 170
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 18L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kiramurai
Morgan Le Fay
12
0 / 3 / 3
7,397
672
5,974
9,537
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Neko968071
Medusa
13
3 / 3 / 1
7,764
706
8,506
10,017
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Prime99
Achilles
12
1 / 5 / 2
7,410
674
7,996
12,121
15,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AphroditeBacchusVamanaCabrakanNe Zha

VS

Bans
AresBaron SamediMartichorasAgniHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
7 / 0 / 4
10,159
924
10,870
6,161
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LelouchLamperush
Danzaburou
15
4 / 2 / 7
9,033
821
10,300
10,302
5,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
lis-21
Sobek
14
0 / 2 / 9
8,981
816
5,209
13,240
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
11
11
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
7
0
4
9
L
Morgan Le Fay
Kiramurai
Morgan Le Fay
0
3
3
0.5
W
Danzaburou
LelouchLamperush
Danzaburou
4
2
7
3.75
L
Medusa
Neko968071
Medusa
3
3
1
1.17
L
Achilles
Prime99
Achilles
1
5
2
0.4
W
Sobek
lis-21
Sobek
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
26,379
31,675
Taken
29,703
22,466
Mitigated
23,820
2,053
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
10,870
488
0
3,054
6,161
2,601
864
1,151
4,754
58,417
0
L
Morgan Le Fay
Kiramurai
Morgan Le Fay
5,974
675
0
624
9,537
3,607
0
4,793
4,744
26,725
0
W
Danzaburou
LelouchLamperush
Danzaburou
10,300
5,853
0
4,463
10,302
5,328
2,294
2,197
7,894
0
40,286
L
Medusa
Neko968071
Medusa
8,506
3,681
0
503
10,017
3,725
0
6,577
3,440
0
36,453
L
Achilles
Prime99
Achilles
7,996
855
0
926
12,121
15,134
0
4,743
7,378
0
16,337
W
Sobek
lis-21
Sobek
5,209
553
0
4,051
13,240
15,891
179
2,738
10,078
14,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
28,173
133
Minions Killed
168
0
Camps Cleared
0
609,543
Distance Traveled
646,821
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,159
924
110
10
0
207,341
1
L
Morgan Le Fay
7,397
672
57
5
0
188,593
4
W
Danzaburou
9,033
821
44
4
0
213,397
0
L
Medusa
7,764
706
55
5
0
201,710
0
L
Achilles
7,410
674
21
2
0
219,240
2
W
Sobek
8,981
816
14
1
0
226,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role