Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Ahjin Shadow
Horus
Level 154
God Stats
4W - 1L
1,688 SR
Queue Stats
67W - 44L
1,617 Elo+
Party 1
Ymir
Ymir
Heavens x Door
Ymir
Level 149
God Stats
1W - 2L
1,350 SR
Queue Stats
63W - 37L
1,674 Elo+
Party 1
Nox
Nox
IIMadBroXDII
Nox
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,350 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iDr3wW
Tsukuyomi
Level 107
God Stats
4W - 2L
1,643 SR
Queue Stats
17W - 18L
1,366 Elo+
Party 3
Team Averages
Level 143
1,536 SR
1,501 Elo+

VS

Team Averages
Level 126
1,609 SR
1,570 Elo+
Martichoras
Martichoras
BunkerBuc
Martichoras
Level 178
God Stats
11W - 18L
1,596 SR
Queue Stats
291W - 312L
1,543 Elo+
Solo
Vulcan
Vulcan
DarkishSphere
Vulcan
Level 64
God Stats
5W - 3L
1,750 SR
Queue Stats
13W - 13L
1,526 Elo+
Party 2
Chaac
Chaac
Kryiptor
Chaac
Level 119
God Stats
5W - 4L
1,629 SR
Queue Stats
23W - 23L
1,533 Elo+
Party 2
Artio
Artio
MachadoDeAris
Artio
Level 172
God Stats
13W - 7L
1,571 SR
Queue Stats
1,305W - 1,055L
1,636 Elo+
Solo
Ravana
Ravana
Sadistic Compa
Ravana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 59L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 0 / 5
7,056
1,411
8,325
986
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 7
6,565
1,313
5,203
5,893
5,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 2 / 6
6,448
1,290
6,519
6,117
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 6
6,465
1,293
2,722
1,179
562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iDr3wW
Tsukuyomi
11
2 / 2 / 4
6,401
1,280
3,676
4,159
1,724
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

366

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BunkerBuc
Martichoras
11
1 / 2 / 3
6,196
1,239
4,044
5,850
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 3 / 4
6,227
1,245
4,043
4,398
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Kryiptor
Chaac
11
0 / 3 / 4
5,842
1,168
2,914
7,632
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 3
6,334
1,267
1,643
6,286
4,803
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 4
6,175
1,235
2,507
4,488
3,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
10
Kills
5
5
Deaths
10
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
5
5.5
W
2
1
7
5.5
L
Martichoras
BunkerBuc
Martichoras
1
2
3
1.25
L
1
3
4
1
W
2
2
6
2.5
W
1
0
6
4
L
Chaac
Kryiptor
Chaac
0
3
4
0.67
L
2
2
3
1.75
L
1
0
4
3
W
Tsukuyomi
iDr3wW
Tsukuyomi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
15,151
18,334
Taken
28,654
12,032
Mitigated
16,494
2,087
Healing
2,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,325
35
0
75
986
483
0
207
779
27,450
0
W
5,203
2,098
560
960
5,893
5,826
0
1,603
4,290
0
7,010
L
Martichoras
BunkerBuc
Martichoras
4,044
1,496
0
38
5,850
2,428
0
3,402
2,292
0
22,665
L
4,043
1,816
0
0
4,398
1,475
0
2,560
1,838
17,612
0
W
6,519
2,032
0
270
6,117
3,437
0
2,326
3,791
14,256
0
W
2,722
61
0
0
1,179
562
0
642
537
12,700
0
L
Chaac
Kryiptor
Chaac
2,914
120
0
595
7,632
4,004
0
4,654
2,898
0
9,224
L
1,643
54
850
875
6,286
4,803
0
3,915
2,233
2,960
0
L
2,507
693
0
386
4,488
3,784
0
3,035
1,408
0
5,908
W
Tsukuyomi
iDr3wW
Tsukuyomi
3,676
880
0
222
4,159
1,724
0
908
3,251
0
13,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
30,774
118
Minions Killed
111
7
Camps Cleared
4
529,449
Distance Traveled
445,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,056
1,411
72
14
0
107,748
0
W
Horus
6,565
1,313
3
1
1
101,116
0
L
Martichoras
6,196
1,239
36
7
1
90,144
0
L
Vulcan
6,227
1,245
31
6
0
92,139
0
W
Ymir
6,448
1,290
8
2
1
98,929
0
W
Nox
6,465
1,293
19
4
3
107,193
0
L
Chaac
5,842
1,168
25
5
0
91,464
0
L
Artio
6,334
1,267
3
1
0
57,493
0
L
Ravana
6,175
1,235
16
3
3
114,390
0
W
Tsukuyomi
6,401
1,280
16
3
2
114,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role