Player Matchup

Kukulkan
Kukulkan
SwisherSteve313
Kukulkan
Level 46
God Stats
1W - 2L
1,669 SR
Queue Stats
1W - 4L
1,183 Elo+
Solo
King Arthur
King Arthur
luchogalla35
King Arthur
Level 29
God Stats
19W - 14L
1,672 SR
Queue Stats
30W - 38L
1,280 Elo+
Party 2
Arachne
Arachne
steven_3nite
Arachne
Level 36
God Stats
2W - 6L
1,425 SR
Queue Stats
30W - 44L
1,280 Elo+
Party 2
Team Averages
Level 37
1,589 SR
1,248 Elo+

VS

Team Averages
Level 40
1,517 SR
1,295 Elo+
Shiva
Shiva
Asharad27
Shiva
Level 39
God Stats
38W - 41L
1,531 SR
Queue Stats
330W - 350L
1,289 Elo+
Solo
Poseidon
Poseidon
DermicGiraffe56
Poseidon
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 115L
1,294 Elo+
Party 1
Izanami
Izanami
VaguerRocket445
Izanami
Level 47
God Stats
78W - 63L
1,521 SR
Queue Stats
115W - 124L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
3 / 5 / 6
9,927
709
13,675
11,428
5,014
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
luchogalla35
King Arthur
15
3 / 1 / 6
9,849
704
6,274
16,677
18,672
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
steven_3nite
Arachne
15
6 / 4 / 6
10,482
749
7,542
13,205
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Asharad27
Shiva
15
1 / 5 / 7
10,239
731
8,332
15,630
14,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
15
3 / 6 / 5
10,245
732
10,468
11,073
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
6 / 2 / 3
11,416
815
14,592
8,504
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
12
Kills
10
10
Deaths
13
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Shiva
Asharad27
Shiva
1
5
7
0.9
W
Poseidon
3
6
5
0.92
L
Kukulkan
3
5
6
1.2
W
6
2
3
3.75
L
King Arthur
luchogalla35
King Arthur
3
1
6
6
L
Arachne
steven_3nite
Arachne
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,491
Damage
33,392
41,310
Taken
35,207
31,565
Mitigated
22,186
4,368
Healing
8,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Asharad27
Shiva
8,332
773
382
2,747
15,630
14,464
263
7,153
8,477
0
27,778
W
Poseidon
10,468
719
0
2,226
11,073
3,781
351
4,396
6,677
28,757
0
L
Kukulkan
13,675
2,138
0
834
11,428
5,014
212
3,205
7,938
50,283
0
W
14,592
10,950
0
2,963
8,504
3,941
2,403
2,552
5,952
0
79,266
L
King Arthur
luchogalla35
King Arthur
6,274
800
225
566
16,677
18,672
23
3,471
12,649
0
25,606
L
Arachne
steven_3nite
Arachne
7,542
5,207
207
2,536
13,205
7,879
0
3,823
9,124
0
30,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
31,900
145
Minions Killed
191
0
Camps Cleared
0
720,408
Distance Traveled
741,209
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,239
731
45
3
0
242,168
0
W
Poseidon
10,245
732
45
3
0
247,465
2
L
Kukulkan
9,927
709
78
6
0
193,195
0
W
Izanami
11,416
815
101
7
0
251,576
0
L
King Arthur
9,849
704
33
2
0
257,324
0
L
Arachne
10,482
749
34
2
0
269,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role