Player Matchup

Bacchus
Bacchus
Skull04
Bacchus
Level 60
God Stats
7W - 8L
1,228 SR
Queue Stats
144W - 131L
1,406 Elo+
Party 1
Ra
Ra
WelshieRich
Ra
Level 69
God Stats
12W - 22L
1,414 SR
Queue Stats
70W - 85L
1,466 Elo+
Solo
Ne Zha
Ne Zha
acwnfk
Ne Zha
Level 96
God Stats
0W - 3L
1,251 SR
Queue Stats
183W - 176L
1,395 Elo+
Party 1
The Morrigan
The Morrigan
dinostrike1
The Morrigan
Level 67
God Stats
0W - 3L
1,251 SR
Queue Stats
165W - 164L
1,387 Elo+
Party 1
Jing Wei
Jing Wei
yenine59
Jing Wei
Level 93
God Stats
1W - 4L
1,500 SR
Queue Stats
169W - 161L
1,395 Elo+
Party 1
Team Averages
Level 77
1,329 SR
1,410 Elo+

VS

Team Averages
Level 78
1,480 SR
1,372 Elo+
Surtr
Surtr
 
Surtr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Absolut__CapTain
Zeus
Level 100
God Stats
7W - 9L
1,592 SR
Queue Stats
122W - 155L
1,380 Elo+
Party 2
Erlang Shen
Erlang Shen
Absolut__NeSti
Erlang Shen
Level 105
God Stats
2W - 2L
1,524 SR
Queue Stats
146W - 191L
1,403 Elo+
Party 2
Chang'e
Chang'e
Absolut__Tanto
Chang'e
Level 60
God Stats
1W - 1L
1,300 SR
Queue Stats
14W - 30L
1,201 Elo+
Party 2
Bakasura
Bakasura
xXchesteriXx
Bakasura
Level 61
God Stats
8W - 10L
1,482 SR
Queue Stats
57W - 70L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Skull04
Bacchus
10
1 / 4 / 5
7,193
450
3,044
9,879
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 6 / 0
7,670
479
8,453
11,226
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
acwnfk
Ne Zha
13
3 / 7 / 2
8,047
503
10,293
16,578
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
dinostrike1
The Morrigan
14
2 / 3 / 0
8,227
514
4,563
9,258
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
yenine59
Jing Wei
13
2 / 2 / 4
7,856
491
9,404
10,061
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 2 / 7
7,529
471
6,521
12,805
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 1
8,185
512
8,360
8,988
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Absolut__NeSti
Erlang Shen
14
4 / 1 / 2
8,450
528
6,951
16,647
13,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
6 / 1 / 3
9,088
568
9,305
9,937
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
xXchesteriXx
Bakasura
16
6 / 1 / 2
9,640
603
8,779
14,252
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
9
Kills
22
22
Deaths
9
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
7
2.25
W
5
4
1
1.38
W
Erlang Shen
Absolut__NeSti
Erlang Shen
4
1
2
5
W
6
1
3
7.5
L
Bacchus
Skull04
Bacchus
1
4
5
0.88
L
1
6
0
0.17
L
Ne Zha
acwnfk
Ne Zha
3
7
2
0.57
L
The Morrigan
dinostrike1
The Morrigan
2
3
0
0.67
W
Bakasura
xXchesteriXx
Bakasura
6
1
2
7
L
Jing Wei
yenine59
Jing Wei
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,757
Damage
39,916
57,002
Taken
62,629
29,338
Mitigated
36,813
12,350
Healing
19,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,521
1,519
118
1,579
12,805
10,692
331
2,573
10,232
501
39,568
W
8,360
2,770
0
1,423
8,988
2,931
308
1,775
7,213
49,575
0
W
Erlang Shen
Absolut__NeSti
Erlang Shen
6,951
4,349
0
6,378
16,647
13,535
502
6,726
9,831
0
45,887
W
9,305
985
304
3,926
9,937
3,587
2,804
2,516
7,353
52,876
0
L
Bacchus
Skull04
Bacchus
3,044
445
109
1,735
9,879
9,971
0
3,634
5,848
12,263
0
L
8,453
1,690
0
3,006
11,226
4,544
0
1,516
9,231
54,802
0
L
Ne Zha
acwnfk
Ne Zha
10,293
4,986
0
2,660
16,578
7,038
0
5,630
10,918
0
55,635
L
The Morrigan
dinostrike1
The Morrigan
4,563
337
0
567
9,258
3,530
224
4,048
5,185
64,123
0
W
Bakasura
xXchesteriXx
Bakasura
8,779
6,813
0
5,445
14,252
6,068
402
2,312
11,940
0
78,319
L
Jing Wei
yenine59
Jing Wei
9,404
7,185
0
4,273
10,061
4,255
182
3,028
6,753
0
64,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
42,892
387
Minions Killed
396
0
Camps Cleared
0
1,441,269
Distance Traveled
1,541,937
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,529
471
45
3
0
294,041
0
W
Zeus
8,185
512
83
5
0
283,115
0
W
Erlang Shen
8,450
528
56
4
0
313,090
0
W
Chang'e
9,088
568
75
5
0
303,752
2
L
Bacchus
7,193
450
9
1
0
227,870
0
L
Ra
7,670
479
85
5
0
268,463
0
L
Ne Zha
8,047
503
73
5
0
331,734
0
L
The Morrigan
8,227
514
109
7
0
319,048
1
W
Bakasura
9,640
603
137
9
0
347,939
0
L
Jing Wei
7,856
491
111
7
0
294,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role