Player Matchup

Artemis
Artemis
Caboose877
Artemis
Level 122
God Stats
4W - 3L
1,734 SR
Queue Stats
174W - 149L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
NimbleNimbus9
Zhong Kui
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 77L
1,591 Elo+
Party 1
Janus
Janus
Youbin Haad
Janus
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
634W - 654L
1,503 Elo+
Solo
Cupid
Cupid
bmoc49
Cupid
Level 160
God Stats
3W - 3L
1,314 SR
Queue Stats
585W - 623L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
xNitexBunnyx
Tsukuyomi
Level 144
God Stats
10W - 11L
1,898 SR
Queue Stats
1,389W - 1,383L
1,510 Elo+
Solo
Team Averages
Level 134
1,589 SR
1,545 Elo+

VS

Team Averages
Level 78
1,523 SR
1,554 Elo+
Yu Huang
Yu Huang
DemoMan310
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,560 Elo+
Party 2
Artio
Artio
OROZCO GAMER
Artio
Level 186
God Stats
3W - 12L
1,284 SR
Queue Stats
730W - 702L
1,634 Elo+
Solo
Mercury
Mercury
TheRealSpec
Mercury
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Maui
Maui
mgiuelmoreno
Maui
Level 69
God Stats
4W - 2L
1,831 SR
Queue Stats
132W - 143L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
warriorj11
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
167W - 157L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caboose877
Artemis
15
1 / 7 / 5
8,264
590
10,400
13,785
6,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
NimbleNimbus9
Zhong Kui
14
1 / 6 / 5
8,307
593
7,574
15,027
16,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 3
10,503
750
17,049
12,934
6,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
bmoc49
Cupid
17
6 / 4 / 6
10,169
726
15,066
11,869
6,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
xNitexBunnyx
Tsukuyomi
17
3 / 4 / 4
9,169
655
15,769
15,548
7,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DemoMan310
Yu Huang
19
9 / 3 / 10
12,045
860
20,825
11,063
5,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
2 / 2 / 17
10,259
733
12,426
20,896
19,642
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TheRealSpec
Mercury
16
6 / 4 / 11
9,951
711
8,571
13,513
6,741
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 5 / 18
10,608
758
3,680
20,398
23,755
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
warriorj11
Ah Muzen Cab
19
9 / 2 / 11
11,844
846
18,246
14,220
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
15
Kills
27
27
Deaths
16
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artemis
Caboose877
Artemis
1
7
5
0.5
W
Yu Huang
DemoMan310
Yu Huang
9
3
10
4.67
L
Zhong Kui
NimbleNimbus9
Zhong Kui
1
6
5
0.58
W
2
2
17
5.25
W
Mercury
TheRealSpec
Mercury
6
4
11
2.88
L
4
6
3
0.92
L
Cupid
bmoc49
Cupid
6
4
6
2.25
W
1
5
18
2
W
Ah Muzen Cab
warriorj11
Ah Muzen Cab
9
2
11
7.25
L
Tsukuyomi
xNitexBunnyx
Tsukuyomi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,858
Damage
63,748
69,163
Taken
80,090
43,262
Mitigated
63,837
19,280
Healing
31,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Caboose877
Artemis
10,400
4,063
850
1,443
13,785
6,741
0
6,312
6,889
0
17,824
W
Yu Huang
DemoMan310
Yu Huang
20,825
879
1,552
3,063
11,063
5,754
164
2,067
8,996
39,823
0
L
Zhong Kui
NimbleNimbus9
Zhong Kui
7,574
439
421
2,250
15,027
16,339
0
5,241
9,110
12,423
0
W
12,426
56
2,602
8,299
20,896
19,642
0
7,552
13,344
19,103
375
W
Mercury
TheRealSpec
Mercury
8,571
1,114
2,952
3,381
13,513
6,741
468
4,106
9,407
0
13,006
L
17,049
788
1,341
2,043
12,934
6,256
0
7,249
5,182
28,086
0
L
Cupid
bmoc49
Cupid
15,066
8,788
4,740
3,113
11,869
6,358
0
5,977
5,362
0
35,834
W
3,680
247
2,904
2,746
20,398
23,755
160
6,275
14,123
8,349
0
W
Ah Muzen Cab
warriorj11
Ah Muzen Cab
18,246
7,060
2,220
1,640
14,220
7,945
2,824
4,623
9,597
0
42,916
L
Tsukuyomi
xNitexBunnyx
Tsukuyomi
15,769
3,760
356
2,723
15,548
7,568
0
8,537
6,064
0
29,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,412
Gold Earned
54,707
173
Minions Killed
143
0
Camps Cleared
0
1,176,713
Distance Traveled
1,379,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,264
590
11
1
0
218,222
0
W
Yu Huang
12,045
860
51
4
0
248,829
0
L
Zhong Kui
8,307
593
44
3
0
230,338
0
W
Artio
10,259
733
19
1
0
282,110
0
W
Mercury
9,951
711
4
0
0
302,706
0
L
Janus
10,503
750
34
2
0
223,711
0
L
Cupid
10,169
726
69
5
0
240,705
0
W
Maui
10,608
758
10
1
0
255,399
0
W
Ah Muzen Cab
11,844
846
59
4
0
290,525
0
L
Tsukuyomi
9,169
655
15
1
0
263,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role