Player Matchup

Ao Kuang
Ao Kuang
BilboLaggings17
Ao Kuang
Level 36
God Stats
0W - 3L
1,271 SR
Queue Stats
16W - 36L
1,343 Elo+
Party 2
Hades
Hades
Patrick2405
Hades
Level 28
God Stats
2W - 8L
1,271 SR
Queue Stats
6W - 24L
1,287 Elo+
Party 2
Ymir
Ymir
TimmyHawk007
Ymir
Level 26
God Stats
10W - 10L
1,808 SR
Queue Stats
27W - 45L
1,281 Elo+
Party 2
Anubis
Anubis
VoidHopper
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 34L
1,224 Elo+
Party 2
Olorun
Olorun
bartholomewtwo3
Olorun
Level 18
God Stats
1W - 6L
1,496 SR
Queue Stats
3W - 16L
1,217 Elo+
Party 2
Team Averages
Level 27
1,469 SR
1,270 Elo+

VS

Team Averages
Level 43
1,455 SR
1,487 Elo+
Anubis
Anubis
KookSpook11
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,490 Elo+
Party 3
Agni
Agni
KookSpook15
Agni
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 63L
1,475 Elo+
Party 3
Martichoras
Martichoras
ZelyaDry
Martichoras
Level 29
God Stats
6W - 11L
1,277 SR
Queue Stats
35W - 46L
1,368 Elo+
Party 1
Poseidon
Poseidon
albertusss21
Poseidon
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 6L
1,603 Elo+
Solo
Tyr
Tyr
éphaïstos
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 157L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
3 / 8 / 5
8,536
569
10,909
20,345
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 3 / 1
8,174
545
6,204
13,188
9,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 1
7,059
471
3,996
15,025
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
VoidHopper
Anubis
14
2 / 6 / 1
8,182
545
5,525
10,177
4,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,047
470
4,756
7,039
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 7
7,696
513
8,514
10,560
6,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
10 / 2 / 3
9,789
653
10,240
8,342
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
ZelyaDry
Martichoras
13
4 / 1 / 8
8,263
551
8,290
7,202
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
albertusss21
Poseidon
13
3 / 4 / 0
7,974
532
7,396
7,289
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 3 / 10
9,595
640
15,079
15,758
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
12
Kills
27
27
Deaths
13
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
3
8
5
0.69
W
Anubis
3
3
7
2.17
W
10
2
3
5.75
L
4
3
1
1.5
L
1
6
1
0.25
L
Anubis
VoidHopper
Anubis
2
6
1
0.42
W
Martichoras
ZelyaDry
Martichoras
4
1
8
8
W
Poseidon
albertusss21
Poseidon
3
4
0
0.75
L
2
4
0
0.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,390
Damage
49,519
65,774
Taken
49,151
33,101
Mitigated
25,017
14,379
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
10,909
3,395
0
5,948
20,345
7,885
46
5,534
14,811
57,379
0
W
Anubis
8,514
379
56
3,546
10,560
6,924
822
5,170
5,390
57,446
0
W
10,240
1,156
0
500
8,342
2,710
1,160
5,372
2,970
64,268
0
L
6,204
775
115
4,322
13,188
9,949
440
7,302
5,886
50,633
0
L
3,996
641
158
1,661
15,025
8,067
0
4,855
10,170
23,873
0
L
Anubis
VoidHopper
Anubis
5,525
791
0
1,393
10,177
4,852
0
6,124
4,053
61,582
0
W
Martichoras
ZelyaDry
Martichoras
8,290
4,582
0
3,153
7,202
3,124
215
4,688
2,514
0
38,626
W
Poseidon
albertusss21
Poseidon
7,396
1,366
0
730
7,289
2,560
220
5,329
1,858
46,585
0
L
4,756
1,635
73
709
7,039
2,348
0
2,335
4,704
46,186
0
W
15,079
5,359
0
5,609
15,758
9,699
0
10,711
5,029
0
62,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
43,317
374
Minions Killed
421
0
Camps Cleared
0
1,331,144
Distance Traveled
1,432,078
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,536
569
78
5
0
267,732
0
W
Anubis
7,696
513
83
6
0
243,452
0
W
Agni
9,789
653
117
8
0
305,125
0
L
Hades
8,174
545
86
6
0
251,369
0
L
Ymir
7,059
471
40
3
0
274,926
3
L
Anubis
8,182
545
103
7
0
283,627
0
W
Martichoras
8,263
551
69
5
0
280,514
4
W
Poseidon
7,974
532
72
5
0
280,718
0
L
Olorun
7,047
470
67
4
0
253,490
0
W
Tyr
9,595
640
80
5
0
322,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role