Player Matchup

Kuzenbo
Kuzenbo
Dingot
Kuzenbo
Level 78
God Stats
5W - 2L
1,919 SR
Queue Stats
17W - 12L
1,649 Elo+
Party 2
Surtr
Surtr
EgeOgeLSD
Surtr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 15L
1,649 Elo+
Party 2
Serqet
Serqet
WestIronSmith
Serqet
Level 45
God Stats
15W - 23L
1,156 SR
Queue Stats
235W - 241L
1,396 Elo+
Solo
Zeus
Zeus
ZaaMY ZA
Zeus
Level 68
God Stats
2W - 3L
1,429 SR
Queue Stats
132W - 130L
1,422 Elo+
Party 4
He Bo
He Bo
Zaamys
He Bo
Level 48
God Stats
2W - 10L
1,220 SR
Queue Stats
291W - 315L
1,383 Elo+
Party 4
Team Averages
Level 53
1,445 SR
1,500 Elo+

VS

Team Averages
Level 66
1,615 SR
1,398 Elo+
Artemis
Artemis
 
Artemis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Nanodesu
Da Ji
Level 47
God Stats
3W - 0L
1,634 SR
Queue Stats
49W - 51L
1,364 Elo+
Party 1
Yemoja
Yemoja
Vengg
Yemoja
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 44L
1,257 Elo+
Party 1
Zeus
Zeus
XIJusticeIX
Zeus
Level 97
God Stats
15W - 7L
1,756 SR
Queue Stats
162W - 140L
1,477 Elo+
Party 3
Hades
Hades
skiDmarK9169
Hades
Level 89
God Stats
5W - 3L
1,682 SR
Queue Stats
153W - 160L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dingot
Kuzenbo
9
5 / 1 / 0
5,793
527
4,322
8,505
8,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Surtr
EgeOgeLSD
Surtr
9
1 / 1 / 1
5,843
531
3,990
8,843
5,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
1 / 2 / 4
5,834
530
4,229
9,273
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
11
1 / 5 / 1
5,801
527
3,531
8,198
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
Zaamys
He Bo
1
0 / 0 / 0
2,182
198
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 3
5,612
510
5,383
8,783
3,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
Nanodesu
Da Ji
10
1 / 1 / 3
6,192
563
2,965
9,125
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Vengg
Yemoja
9
1 / 2 / 3
6,187
562
1,656
8,523
4,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
6 / 1 / 1
7,879
716
7,701
4,152
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
0 / 1 / 0
6,139
558
2,881
4,974
2,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
9
9
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
3
0.83
L
Kuzenbo
Dingot
Kuzenbo
5
1
0
5
L
Surtr
EgeOgeLSD
Surtr
1
1
1
1.5
W
Da Ji
Nanodesu
Da Ji
1
1
3
2.5
W
Yemoja
Vengg
Yemoja
1
2
3
1.25
L
1
2
4
1.5
W
6
1
1
6.5
L
Zeus
1
5
1
0.3
L
He Bo
Zaamys
He Bo
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,072
Damage
20,586
34,819
Taken
35,557
20,453
Mitigated
15,443
8,285
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,383
2,484
0
1,182
8,783
3,160
982
2,417
6,366
0
37,081
L
Kuzenbo
Dingot
Kuzenbo
4,322
1,554
0
2,060
8,505
8,358
0
2,529
5,970
12,977
0
L
Surtr
EgeOgeLSD
Surtr
3,990
1,605
0
1,333
8,843
5,385
0
2,972
5,856
186
29,527
W
Da Ji
Nanodesu
Da Ji
2,965
517
0
1,450
9,125
3,476
204
839
8,118
0
45,897
W
Yemoja
Vengg
Yemoja
1,656
911
4,093
2,220
8,523
4,628
129
2,850
5,361
11,767
0
L
4,229
938
0
3,642
9,273
3,549
0
1,630
7,643
0
31,833
W
7,701
1,521
0
1,750
4,152
1,282
50
1,680
2,472
57,992
0
L
Zeus
3,531
514
0
1,250
8,198
3,161
0
5,068
3,112
36,286
0
L
He Bo
Zaamys
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
2,881
121
0
2,558
4,974
2,897
143
176
4,654
37,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
32,009
188
Minions Killed
354
0
Camps Cleared
0
930,159
Distance Traveled
1,106,790
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,612
510
63
6
0
197,557
0
L
Kuzenbo
5,793
527
14
1
0
228,365
3
L
Surtr
5,843
531
55
5
0
232,992
0
W
Da Ji
6,192
563
86
8
0
259,825
0
W
Yemoja
6,187
562
20
2
0
195,596
3
L
Serqet
5,834
530
54
5
0
253,814
0
W
Zeus
7,879
716
108
10
0
236,057
2
L
Zeus
5,801
527
65
6
0
214,988
0
L
He Bo
2,182
198
0
0
0
0
0
W
Hades
6,139
558
77
7
0
217,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role