Player Matchup

Guan Yu
Guan Yu
ANGELAFORD420
Guan Yu
Level 42
God Stats
5W - 5L
1,433 SR
Queue Stats
15W - 16L
1,189 Elo+
Solo
Discordia
Discordia
RandyFlunge
Discordia
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,345 Elo+
Party 2
Khepri
Khepri
Smellooch
Khepri
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,788 Elo+
Party 2
Thor
Thor
oDiqzi
Thor
Level 123
God Stats
4W - 2L
1,766 SR
Queue Stats
262W - 256L
1,502 Elo+
Solo
Heimdallr
Heimdallr
vGrandezza
Heimdallr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 124L
1,367 Elo+
Party 2
Team Averages
Level 69
1,540 SR
1,438 Elo+

VS

Team Averages
Level 92
1,457 SR
1,430 Elo+
Cerberus
Cerberus
Da_Invision
Cerberus
Level 121
God Stats
0W - 4L
1,324 SR
Queue Stats
441W - 448L
1,438 Elo+
Party 1
Thanatos
Thanatos
Fidato1
Thanatos
Level 106
God Stats
1W - 4L
1,529 SR
Queue Stats
416W - 427L
1,438 Elo+
Party 1
Neith
Neith
YunqAnto
Neith
Level 17
God Stats
2W - 8L
1,232 SR
Queue Stats
45W - 47L
1,290 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lxDEADLYTOXINxl
Cu Chulainn
Level 118
God Stats
2W - 2L
1,592 SR
Queue Stats
247W - 206L
1,495 Elo+
Solo
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 99
God Stats
163W - 128L
1,606 SR
Queue Stats
295W - 303L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
4 / 3 / 8
9,092
479
13,405
20,801
29,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
RandyFlunge
Discordia
15
3 / 2 / 4
9,724
512
11,004
11,268
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Smellooch
Khepri
16
5 / 1 / 10
10,958
577
7,903
14,317
21,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
oDiqzi
Thor
16
6 / 3 / 2
9,796
516
9,234
16,853
7,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
vGrandezza
Heimdallr
16
7 / 1 / 3
10,630
559
19,458
13,957
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Da_Invision
Cerberus
12
0 / 5 / 4
7,889
415
7,912
23,475
20,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Fidato1
Thanatos
15
4 / 6 / 2
9,446
497
4,656
18,199
8,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
YunqAnto
Neith
12
0 / 6 / 0
7,423
391
6,729
15,430
6,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
lxDEADLYTOXINxl
Cu Chulainn
15
4 / 4 / 1
9,891
521
16,104
20,452
19,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
15
1 / 5 / 4
9,169
483
11,935
10,669
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
25
Kills
9
10
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
4
3
8
2.67
L
Cerberus
Da_Invision
Cerberus
0
5
4
0.4
L
Thanatos
Fidato1
Thanatos
4
6
2
0.83
W
Discordia
RandyFlunge
Discordia
3
2
4
2.5
W
Khepri
Smellooch
Khepri
5
1
10
10
L
Neith
YunqAnto
Neith
0
6
0
0
L
Cu Chulainn
lxDEADLYTOXINxl
Cu Chulainn
4
4
1
1.13
W
Thor
oDiqzi
Thor
6
3
2
2.33
L
Nu Wa
1
5
4
0.6
W
Heimdallr
vGrandezza
Heimdallr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,004
Damage
47,336
77,196
Taken
88,225
70,766
Mitigated
59,541
17,199
Healing
23,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
13,405
1,724
1,785
5,314
20,801
29,244
29
4,546
16,255
190
42,127
L
Cerberus
Da_Invision
Cerberus
7,912
732
1,720
7,251
23,475
20,347
0
6,630
16,845
32,385
0
L
Thanatos
Fidato1
Thanatos
4,656
787
0
8,180
18,199
8,107
0
2,102
16,097
0
66,436
W
Discordia
RandyFlunge
Discordia
11,004
484
0
304
11,268
5,285
0
5,658
5,610
86,807
0
W
Khepri
Smellooch
Khepri
7,903
1,607
0
2,886
14,317
21,463
20
5,060
9,257
34,278
0
L
Neith
YunqAnto
Neith
6,729
4,285
0
4,278
15,430
6,865
0
2,927
12,501
0
45,683
L
Cu Chulainn
lxDEADLYTOXINxl
Cu Chulainn
16,104
1,388
0
2,165
20,452
19,843
229
1,904
18,548
6,702
82,329
W
Thor
oDiqzi
Thor
9,234
1,497
0
250
16,853
7,535
0
3,680
13,173
0
79,341
L
Nu Wa
11,935
3,010
0
118
10,669
4,379
0
5,508
5,161
81,014
0
W
Heimdallr
vGrandezza
Heimdallr
19,458
10,061
0
6,660
13,957
7,239
3,026
3,111
10,846
0
109,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,200
Gold Earned
43,818
476
Minions Killed
445
0
Camps Cleared
0
1,854,913
Distance Traveled
1,769,798
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,092
479
45
2
0
427,460
0
L
Cerberus
7,889
415
41
2
0
360,006
3
L
Thanatos
9,446
497
92
5
0
392,085
4
W
Discordia
9,724
512
149
8
0
346,406
0
W
Khepri
10,958
577
37
2
0
360,133
2
L
Neith
7,423
391
56
3
0
400,131
2
L
Cu Chulainn
9,891
521
125
7
0
335,045
1
W
Thor
9,796
516
101
5
0
369,047
0
L
Nu Wa
9,169
483
131
7
0
282,531
8
W
Heimdallr
10,630
559
144
8
0
351,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role