Player Matchup

Skadi
Skadi
BeachfrontAccess
Skadi
Level 66
God Stats
14W - 13L
1,329 SR
Queue Stats
164W - 164L
1,512 Elo+
Party 1
Hades
Hades
Luckycommie789
Hades
Level 64
God Stats
2W - 5L
1,194 SR
Queue Stats
368W - 411L
1,402 Elo+
Party 2
Bakasura
Bakasura
Peachyyyyyyyy
Bakasura
Level 57
God Stats
33W - 39L
1,317 SR
Queue Stats
271W - 289L
1,404 Elo+
Party 2
Ymir
Ymir
PigMan97
Ymir
Level 43
God Stats
22W - 20L
1,466 SR
Queue Stats
252W - 280L
1,480 Elo+
Party 1
Surtr
Surtr
t Silence t
Surtr
Level 49
God Stats
7W - 3L
1,710 SR
Queue Stats
17W - 25L
1,469 Elo+
Solo
Team Averages
Level 56
1,403 SR
1,453 Elo+

VS

Team Averages
Level 48
1,515 SR
1,412 Elo+
Medusa
Medusa
Black0Dragon694
Medusa
Level 48
God Stats
2W - 4L
1,404 SR
Queue Stats
68W - 81L
1,437 Elo+
Solo
Guan Yu
Guan Yu
Da_1_Dj
Guan Yu
Level 49
God Stats
3W - 3L
1,763 SR
Queue Stats
185W - 173L
1,434 Elo+
Party 3
Mulan
Mulan
DeadJesusCracker
Mulan
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 59L
1,416 Elo+
Solo
Thoth
Thoth
OGWanShin0bi
Thoth
Level 58
God Stats
7W - 9L
1,408 SR
Queue Stats
160W - 157L
1,413 Elo+
Solo
Mercury
Mercury
SoonerKickz
Mercury
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 147L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
10,166
565
11,614
11,257
4,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 6
9,187
510
13,174
18,162
8,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Peachyyyyyyyy
Bakasura
17
9 / 2 / 3
10,900
606
15,919
17,407
7,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 4 / 13
8,714
484
6,397
19,014
18,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
5 / 2 / 3
9,853
547
12,449
15,521
11,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
6,201
345
2,727
5,586
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Da_1_Dj
Guan Yu
13
3 / 5 / 5
8,677
482
5,430
21,265
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 8 / 4
8,484
471
11,796
20,659
17,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 2 / 4
8,937
497
21,274
11,470
5,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SoonerKickz
Mercury
15
5 / 5 / 5
9,326
518
12,257
18,008
7,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
12
13
Deaths
24
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
0
4
1
0.13
L
Guan Yu
Da_1_Dj
Guan Yu
3
5
5
1.1
L
3
8
4
0.63
W
1
3
6
1.33
L
1
2
4
1.5
W
Bakasura
Peachyyyyyyyy
Bakasura
9
2
3
5.25
W
Ymir
0
4
13
1.63
L
Mercury
SoonerKickz
Mercury
5
5
5
1.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,553
Damage
53,484
81,361
Taken
76,988
50,831
Mitigated
51,544
20,833
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,614
5,425
0
1,036
11,257
4,572
3,100
1,260
9,911
0
64,452
L
2,727
1,281
0
224
5,586
1,528
244
430
5,126
0
13,971
L
Guan Yu
Da_1_Dj
Guan Yu
5,430
825
1,317
5,329
21,265
19,662
30
7,640
13,113
0
34,126
L
11,796
2,106
0
3,200
20,659
17,811
0
3,833
16,674
0
45,017
W
13,174
1,088
325
8,128
18,162
8,898
882
8,304
9,772
69,701
0
L
21,274
1,199
0
3,159
11,470
5,008
0
3,890
7,050
85,555
0
W
Bakasura
Peachyyyyyyyy
Bakasura
15,919
13,906
0
5,349
17,407
7,214
1,067
1,982
15,289
0
74,946
W
Ymir
6,397
1,187
0
1,915
19,014
18,811
145
7,071
11,851
21,481
0
L
Mercury
SoonerKickz
Mercury
12,257
6,904
0
2,364
18,008
7,535
0
4,139
13,544
0
76,310
W
12,449
4,738
0
4,080
15,521
11,336
1,491
2,657
12,249
1,010
63,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,820
Gold Earned
41,625
439
Minions Killed
405
0
Camps Cleared
0
1,791,108
Distance Traveled
1,513,934
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,166
565
79
4
0
347,031
1
L
Medusa
6,201
345
11
1
0
143,013
0
L
Guan Yu
8,677
482
57
3
0
334,927
4
L
Mulan
8,484
471
74
4
0
308,763
0
W
Hades
9,187
510
106
6
0
309,253
0
L
Thoth
8,937
497
141
8
0
333,387
0
W
Bakasura
10,900
606
138
8
0
419,906
0
W
Ymir
8,714
484
32
2
0
333,525
0
L
Mercury
9,326
518
122
7
0
393,844
3
W
Surtr
9,853
547
84
5
0
381,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role