Player Matchup

Anubis
Anubis
 
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
EliteBanana43
Yemoja
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,160 Elo+
Party 3
Shiva
Shiva
Hermasvidal
Shiva
Level 124
God Stats
0W - 2L
1,315 SR
Queue Stats
41W - 44L
1,456 Elo+
Solo
Izanami
Izanami
Wobbegong_Jnr
Izanami
Level 102
God Stats
1W - 1L
1,759 SR
Queue Stats
59W - 57L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
allyallyaj
Tsukuyomi
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
186W - 167L
1,283 Elo+
Party 3
Team Averages
Level 76
1,515 SR
1,368 Elo+

VS

Team Averages
Level 94
1,587 SR
1,483 Elo+
Aphrodite
Aphrodite
Broly67
Aphrodite
Level 74
God Stats
6W - 1L
1,701 SR
Queue Stats
105W - 94L
1,524 Elo+
Solo
Xbalanque
Xbalanque
Ph4nt0mX4XGamer
Xbalanque
Level 87
God Stats
1W - 0L
1,672 SR
Queue Stats
29W - 31L
1,423 Elo+
Party 2
Set
Set
el_nene415
Set
Level 88
God Stats
9W - 9L
1,496 SR
Queue Stats
232W - 230L
1,482 Elo+
Party 1
Zeus
Zeus
spooky9-4
Zeus
Level 135
God Stats
4W - 2L
1,519 SR
Queue Stats
37W - 27L
1,510 Elo+
Party 2
Thanatos
Thanatos
victorparrao2005
Thanatos
Level 84
God Stats
136W - 121L
1,549 SR
Queue Stats
175W - 174L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 3 / 1
6,108
509
4,109
8,830
4,209
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 2
5,509
459
3,172
10,003
5,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 4 / 0
5,668
472
5,153
13,154
5,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
11
3 / 3 / 0
6,504
542
5,681
9,014
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
allyallyaj
Tsukuyomi
11
1 / 3 / 2
6,056
505
3,532
9,469
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Broly67
Aphrodite
13
4 / 1 / 2
8,164
680
10,276
10,316
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ph4nt0mX4XGamer
Xbalanque
10
2 / 0 / 7
6,063
505
6,176
6,282
2,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 8
7,154
596
3,907
8,318
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
12
2 / 0 / 0
7,053
588
5,412
4,608
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 2 / 4
6,879
573
8,542
10,693
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
W
Aphrodite
Broly67
Aphrodite
4
1
2
5
L
0
3
2
0.33
L
0
4
0
0
W
Xbalanque
Ph4nt0mX4XGamer
Xbalanque
2
0
7
5.5
L
Izanami
3
3
0
1
L
Tsukuyomi
allyallyaj
Tsukuyomi
1
3
2
0.67
W
2
1
8
6
W
Zeus
2
0
0
2
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,647
Damage
34,313
50,470
Taken
40,217
22,479
Mitigated
15,493
15,487
Healing
23,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,109
150
0
2,799
8,830
4,209
0
5,306
3,524
43,481
0
W
Aphrodite
Broly67
Aphrodite
10,276
1,793
564
7,581
10,316
4,136
0
341
9,975
63,601
0
L
3,172
1,167
2,431
2,696
10,003
5,805
24
1,247
8,756
13,919
0
L
5,153
515
35
3,308
13,154
5,208
0
7,005
6,149
0
44,714
W
Xbalanque
Ph4nt0mX4XGamer
Xbalanque
6,176
4,474
0
1,541
6,282
2,235
844
2,440
3,842
0
33,928
L
Izanami
5,681
3,425
0
1,484
9,014
3,852
137
510
8,504
0
64,548
L
Tsukuyomi
allyallyaj
Tsukuyomi
3,532
867
0
2,734
9,469
3,405
0
1,620
7,849
0
26,455
W
3,907
2,011
0
4,518
8,318
4,095
0
878
7,440
0
43,733
W
Zeus
5,412
147
0
1,734
4,608
1,206
616
2,136
2,472
57,171
0
W
8,542
664
0
7,792
10,693
3,821
650
1,486
9,207
0
33,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
35,313
327
Minions Killed
369
0
Camps Cleared
0
1,101,582
Distance Traveled
1,151,208
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,108
509
80
7
0
198,772
3
W
Aphrodite
8,164
680
114
10
0
211,686
0
L
Yemoja
5,509
459
11
1
0
196,404
1
L
Shiva
5,668
472
75
6
0
224,185
1
W
Xbalanque
6,063
505
41
3
0
214,395
0
L
Izanami
6,504
542
111
9
0
209,053
1
L
Tsukuyomi
6,056
505
50
4
0
273,168
0
W
Set
7,154
596
82
7
0
275,144
1
W
Zeus
7,053
588
90
8
0
195,201
4
W
Thanatos
6,879
573
42
4
0
254,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role