Player Matchup

Sun Wukong
Sun Wukong
Eunex
Sun Wukong
Level 36
God Stats
2W - 2L
1,341 SR
Queue Stats
43W - 47L
1,281 Elo+
Party 2
Aphrodite
Aphrodite
LordPancake
Aphrodite
Level 64
God Stats
1W - 1L
1,593 SR
Queue Stats
56W - 61L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stroyer19
Tsukuyomi
Level 103
God Stats
2W - 4L
1,398 SR
Queue Stats
42W - 47L
1,281 Elo+
Party 2
Team Averages
Level 68
1,444 SR
1,336 Elo+

VS

Team Averages
Level 71
1,458 SR
1,431 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Flaraja
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 1
Persephone
Persephone
ggViduus
Persephone
Level 18
God Stats
1W - 3L
1,375 SR
Queue Stats
5W - 9L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eunex
Sun Wukong
13
1 / 0 / 12
7,433
743
7,061
10,256
10,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
LordPancake
Aphrodite
13
5 / 0 / 7
8,068
807
10,046
8,151
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tsukuyomi
Stroyer19
Tsukuyomi
12
7 / 2 / 4
8,386
839
6,444
8,246
3,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 4 / 1
6,126
613
4,391
9,491
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Flaraja
Cthulhu
10
1 / 4 / 0
6,057
606
4,932
10,551
9,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
ggViduus
Persephone
11
0 / 4 / 1
6,541
654
7,335
6,729
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Sun Wukong
Eunex
Sun Wukong
1
0
12
7
L
Cthulhu
Flaraja
Cthulhu
1
4
0
0.25
W
Aphrodite
LordPancake
Aphrodite
5
0
7
8.5
W
Tsukuyomi
Stroyer19
Tsukuyomi
7
2
4
4.5
L
Persephone
ggViduus
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
16,658
26,653
Taken
26,771
18,352
Mitigated
16,109
13,849
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,391
3,041
0
366
9,491
4,353
0
3,164
6,327
0
22,800
W
Sun Wukong
Eunex
Sun Wukong
7,061
1,662
0
280
10,256
10,997
1,160
3,941
5,673
0
18,821
L
Cthulhu
Flaraja
Cthulhu
4,932
205
118
1,045
10,551
9,189
0
3,719
6,832
12,184
0
W
Aphrodite
LordPancake
Aphrodite
10,046
1,246
6,373
6,095
8,151
3,995
704
4,043
3,710
30,903
0
W
Tsukuyomi
Stroyer19
Tsukuyomi
6,444
2,272
0
1,101
8,246
3,360
189
3,034
4,903
0
22,014
L
Persephone
ggViduus
Persephone
7,335
222
0
229
6,729
2,567
0
3,164
3,527
21,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,887
Gold Earned
18,724
115
Minions Killed
97
0
Camps Cleared
0
554,642
Distance Traveled
527,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,126
613
44
4
0
181,258
0
W
Sun Wukong
7,433
743
21
2
0
188,925
0
L
Cthulhu
6,057
606
10
1
0
166,595
0
W
Aphrodite
8,068
807
54
5
0
169,148
0
W
Tsukuyomi
8,386
839
40
4
0
196,569
0
L
Persephone
6,541
654
43
4
0
179,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role