Player Matchup

Thoth
Thoth
Platinum V
NeoQuix
Thoth
Platinum V
Level 125
God Stats
11W - 4L
1,853 SR
Queue Stats
54W - 33L
1,917 MMR
Party 2
Ganesha
Ganesha
Platinum III
cuddleboi
Ganesha
Platinum III
Level 88
God Stats
6W - 4L
1,685 SR
Queue Stats
53W - 33L
1,967 MMR
Party 2
Ullr
Ullr
Platinum V
snuggleboi
Ullr
Platinum V
Level 142
God Stats
7W - 6L
1,674 SR
Queue Stats
54W - 33L
1,917 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,737 SR
1,934 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,514 SR
1,865 MMR
Scylla
Scylla
Platinum III
Prime99
Scylla
Platinum III
Level 115
God Stats
31W - 37L
1,542 SR
Queue Stats
46W - 58L
1,756 MMR
Solo
Ares
Ares
Platinum IV
ОстрыйПузырек
Ares
Platinum IV
Level 83
God Stats
35W - 4L
1,500 SR
Queue Stats
148W - 52L
1,913 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
ХочуКрыжовника
Cu Chulainn
Platinum IV
Level 119
God Stats
6W - 4L
1,500 SR
Queue Stats
219W - 76L
1,927 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
NeoQuix
Thoth
13
3 / 4 / 1
8,651
721
11,462
8,139
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
cuddleboi
Ganesha
13
0 / 3 / 4
8,541
712
4,089
13,554
12,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 3
8,470
706
8,318
12,083
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
HerculesAchillesGuan YuMartichorasAphrodite

VS

Bans
Baron SamediBaba YagaAtlasMorgan Le FayGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Prime99
Scylla
15
1 / 2 / 6
9,126
761
9,529
6,481
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 2 / 5
10,066
839
9,071
14,223
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 7
9,032
753
11,388
13,227
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
11
11
Deaths
4
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
NeoQuix
Thoth
3
4
1
0.88
W
Scylla
Prime99
Scylla
1
2
6
2
L
Ganesha
cuddleboi
Ganesha
0
3
4
0.67
L
1
4
3
0.63
W
6
2
5
4.25
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,869
Damage
29,988
33,776
Taken
33,931
22,183
Mitigated
28,479
5,298
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
NeoQuix
Thoth
11,462
471
0
491
8,139
3,733
0
3,779
4,099
39,187
0
W
Scylla
Prime99
Scylla
9,529
482
0
1,130
6,481
2,440
1,621
2,713
3,553
68,347
0
L
Ganesha
cuddleboi
Ganesha
4,089
792
1,708
2,587
13,554
12,775
0
8,298
4,808
11,419
0
L
8,318
3,149
0
512
12,083
5,675
0
6,559
5,320
0
34,845
W
9,071
396
0
5,329
14,223
12,868
589
6,790
7,003
16,140
0
W
11,388
1,806
0
5,321
13,227
13,171
763
5,186
7,760
94
33,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
28,224
153
Minions Killed
153
0
Camps Cleared
0
649,776
Distance Traveled
686,998
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,651
721
63
5
0
212,397
0
W
Scylla
9,126
761
108
9
0
219,502
2
L
Ganesha
8,541
712
7
1
0
228,896
4
L
Ullr
8,470
706
83
7
0
208,483
0
W
Ares
10,066
839
10
1
0
232,491
1
W
Cu Chulainn
9,032
753
35
3
0
235,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role