Player Matchup

Atlas
Atlas
Endlessninja584
Atlas
Level 102
God Stats
1W - 6L
1,187 SR
Queue Stats
320W - 325L
1,500 Elo+
Party 3
Kali
Kali
NoGameSage
Kali
Level 144
God Stats
0W - 1L
1,999 SR
Queue Stats
65W - 62L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Scottie dog09
Kumbhakarna
Level 125
God Stats
15W - 17L
1,733 SR
Queue Stats
321W - 339L
1,529 Elo+
Party 3
Kuzenbo
Kuzenbo
cryysys
Kuzenbo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 57L
1,512 Elo+
Party 1
Osiris
Osiris
zackthedono
Osiris
Level 119
God Stats
5W - 7L
1,640 SR
Queue Stats
141W - 148L
1,473 Elo+
Party 3
Team Averages
Level 130
1,612 SR
1,509 Elo+

VS

Team Averages
Level 134
1,547 SR
1,586 Elo+
Cerberus
Cerberus
AndryBear
Cerberus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 77L
1,565 Elo+
Solo
Nemesis
Nemesis
Fillisel
Nemesis
Level 124
God Stats
1W - 0L
1,725 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Anhur
Anhur
ISvf
Anhur
Level 159
God Stats
1W - 1L
1,269 SR
Queue Stats
60W - 37L
1,671 Elo+
Party 2
Bellona
Bellona
MaRcOsX9
Bellona
Level 103
God Stats
3W - 1L
1,750 SR
Queue Stats
118W - 101L
1,522 Elo+
Solo
Cupid
Cupid
Éxemption
Cupid
Level 142
God Stats
3W - 3L
1,493 SR
Queue Stats
59W - 37L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 6
8,458
423
9,541
23,336
22,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
2 / 2 / 2
9,875
494
4,682
14,831
8,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Scottie dog09
Kumbhakarna
15
1 / 4 / 2
9,288
464
8,929
17,595
10,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
cryysys
Kuzenbo
16
3 / 2 / 4
9,863
493
10,547
12,490
8,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
17
6 / 6 / 5
10,846
542
15,934
23,764
18,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AndryBear
Cerberus
16
5 / 1 / 12
10,700
535
11,456
15,351
11,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Fillisel
Nemesis
17
2 / 4 / 7
10,541
527
5,954
14,921
6,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
ISvf
Anhur
17
6 / 3 / 9
11,782
589
18,863
15,933
6,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MaRcOsX9
Bellona
18
5 / 3 / 3
11,823
591
17,554
20,961
21,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
19
5 / 1 / 5
12,259
613
13,606
12,392
6,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
12
Kills
23
23
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AndryBear
Cerberus
5
1
12
11
L
0
9
6
0.33
W
Nemesis
Fillisel
Nemesis
2
4
7
1.38
W
Anhur
ISvf
Anhur
6
3
9
3.5
W
Bellona
MaRcOsX9
Bellona
5
3
3
2.17
L
2
2
2
1.5
L
Kumbhakarna
Scottie dog09
Kumbhakarna
1
4
2
0.5
L
Kuzenbo
cryysys
Kuzenbo
3
2
4
2.5
L
Osiris
6
6
5
1.42
W
Cupid
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,633
Damage
67,433
92,016
Taken
79,558
68,366
Mitigated
52,317
19,025
Healing
27,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AndryBear
Cerberus
11,456
1,010
0
3,925
15,351
11,756
251
6,506
8,509
41,298
115
L
9,541
2,450
0
2,211
23,336
22,606
208
4,414
18,922
30,620
0
W
Nemesis
Fillisel
Nemesis
5,954
2,281
0
1,256
14,921
6,442
0
5,133
9,788
0
90,588
W
Anhur
ISvf
Anhur
18,863
13,976
0
8,011
15,933
6,759
3,858
6,396
9,537
0
125,234
W
Bellona
MaRcOsX9
Bellona
17,554
5,528
0
5,999
20,961
21,293
83
10,514
10,447
165
98,199
L
4,682
1,981
0
5,970
14,831
8,986
0
2,508
12,323
0
74,152
L
Kumbhakarna
Scottie dog09
Kumbhakarna
8,929
339
0
2,313
17,595
10,155
0
1,315
16,280
74,237
0
L
Kuzenbo
cryysys
Kuzenbo
10,547
1,995
0
2,065
12,490
8,499
388
1,916
10,574
81,464
0
L
Osiris
15,934
6,834
0
6,466
23,764
18,120
359
1,834
21,930
0
101,739
W
Cupid
13,606
8,991
1,664
6,803
12,392
6,067
2,225
2,185
10,207
0
105,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
57,105
572
Minions Killed
666
0
Camps Cleared
0
2,029,755
Distance Traveled
1,942,144
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,700
535
47
2
0
413,113
10
L
Atlas
8,458
423
23
1
0
376,254
1
W
Nemesis
10,541
527
121
6
0
415,937
2
W
Anhur
11,782
589
202
10
0
340,765
1
W
Bellona
11,823
591
144
7
0
387,611
2
L
Kali
9,875
494
138
7
0
421,875
2
L
Kumbhakarna
9,288
464
118
6
0
399,699
0
L
Kuzenbo
9,863
493
157
8
0
402,981
3
L
Osiris
10,846
542
136
7
0
428,946
2
W
Cupid
12,259
613
152
8
0
384,718
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role