Player Matchup

Nu Wa
Nu Wa
Klonopins
Nu Wa
Level 147
God Stats
113W - 87L
1,573 SR
Queue Stats
349W - 335L
1,503 Elo+
Solo
Thanatos
Thanatos
LuffyGamer14
Thanatos
Level 130
God Stats
138W - 109L
1,652 SR
Queue Stats
312W - 306L
1,487 Elo+
Solo
Cerberus
Cerberus
TheChosenOne1
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 69L
1,587 Elo+
Party 1
Tiamat
Tiamat
VileFrog
Tiamat
Level 22
God Stats
23W - 25L
1,570 SR
Queue Stats
36W - 30L
1,630 Elo+
Party 1
Medusa
Medusa
gosafule
Medusa
Level 126
God Stats
12W - 11L
1,514 SR
Queue Stats
130W - 112L
1,608 Elo+
Solo
Team Averages
Level 98
1,562 SR
1,563 Elo+

VS

Team Averages
Level 89
1,601 SR
1,502 Elo+
Fenrir
Fenrir
Aegolith
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,360 Elo+
Party 2
Zeus
Zeus
EesDee
Zeus
Level 126
God Stats
7W - 16L
1,401 SR
Queue Stats
411W - 436L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Vätt
Sun Wukong
Level 158
God Stats
3W - 2L
1,913 SR
Queue Stats
115W - 108L
1,663 Elo+
Solo
Anubis
Anubis
daveykins69
Anubis
Level 46
God Stats
0W - 2L
1,288 SR
Queue Stats
115W - 109L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
qqqXppp
Ah Muzen Cab
Level 99
God Stats
7W - 4L
1,902 SR
Queue Stats
234W - 226L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Klonopins
Nu Wa
17
5 / 2 / 16
11,796
1,180
14,854
6,492
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
LuffyGamer14
Thanatos
19
22 / 5 / 8
15,527
1,553
24,442
13,644
6,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
TheChosenOne1
Cerberus
18
0 / 3 / 28
12,043
1,204
11,217
19,324
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
VileFrog
Tiamat
18
0 / 3 / 19
10,878
1,088
13,649
9,500
7,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
gosafule
Medusa
17
6 / 3 / 10
11,562
1,156
18,795
11,349
5,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

207

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aegolith
Fenrir
16
1 / 7 / 10
10,597
1,060
7,102
18,486
16,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
EesDee
Zeus
16
5 / 7 / 7
11,366
1,137
12,871
12,315
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Vätt
Sun Wukong
17
5 / 5 / 8
12,267
1,227
11,758
21,131
22,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
16
1 / 9 / 7
10,405
1,041
9,202
18,324
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
qqqXppp
Ah Muzen Cab
16
4 / 5 / 6
10,790
1,079
14,339
16,696
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
54
33
Kills
16
16
Deaths
33
81
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aegolith
Fenrir
1
7
10
0.86
L
Zeus
EesDee
Zeus
5
7
7
1.21
W
Nu Wa
Klonopins
Nu Wa
5
2
16
6.5
W
Thanatos
LuffyGamer14
Thanatos
22
5
8
5.2
W
Cerberus
TheChosenOne1
Cerberus
0
3
28
4.67
W
Tiamat
VileFrog
Tiamat
0
3
19
3.17
L
Sun Wukong
Vätt
Sun Wukong
5
5
8
1.8
L
Anubis
1
9
7
0.5
W
Medusa
gosafule
Medusa
6
3
10
3.67
L
Ah Muzen Cab
qqqXppp
Ah Muzen Cab
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,957
Damage
55,272
60,309
Taken
86,952
42,505
Mitigated
55,396
14,606
Healing
3,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aegolith
Fenrir
7,102
2,499
0
789
18,486
16,986
0
6,887
11,365
0
13,872
L
Zeus
EesDee
Zeus
12,871
1,936
0
97
12,315
3,694
0
5,605
6,646
32,814
0
W
Nu Wa
Klonopins
Nu Wa
14,854
3,186
0
250
6,492
3,240
0
1,267
5,225
38,884
0
W
Thanatos
LuffyGamer14
Thanatos
24,442
10,455
0
8,408
13,644
6,170
0
5,394
7,929
0
36,305
W
Cerberus
TheChosenOne1
Cerberus
11,217
950
0
3,213
19,324
20,082
0
9,296
9,901
21,683
789
W
Tiamat
VileFrog
Tiamat
13,649
901
0
1,152
9,500
7,635
0
3,508
5,992
35,975
0
L
Sun Wukong
Vätt
Sun Wukong
11,758
1,138
0
779
21,131
22,354
0
10,179
10,688
0
31,810
L
Anubis
9,202
0
0
1,827
18,324
7,085
0
6,861
11,259
35,037
0
W
Medusa
gosafule
Medusa
18,795
11,132
0
1,583
11,349
5,378
0
2,608
8,554
0
50,274
L
Ah Muzen Cab
qqqXppp
Ah Muzen Cab
14,339
5,734
0
226
16,696
5,277
0
8,519
8,063
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,806
Gold Earned
55,425
261
Minions Killed
219
14
Camps Cleared
4
979,345
Distance Traveled
939,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,597
1,060
13
1
0
189,721
0
L
Zeus
11,366
1,137
43
4
3
158,222
0
W
Nu Wa
11,796
1,180
61
6
1
169,774
0
W
Thanatos
15,527
1,553
14
1
4
208,276
0
W
Cerberus
12,043
1,204
41
4
0
207,747
0
W
Tiamat
10,878
1,088
71
7
1
192,646
0
L
Sun Wukong
12,267
1,227
40
4
0
206,850
0
L
Anubis
10,405
1,041
50
5
0
179,901
0
W
Medusa
11,562
1,156
74
7
8
200,902
0
L
Ah Muzen Cab
10,790
1,079
73
7
1
204,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role