Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Huskoi
Morgan Le Fay
Level 69
God Stats
23W - 18L
1,415 SR
Queue Stats
338W - 337L
1,490 Elo+
Party 2
Hercules
Hercules
ManuPitu
Hercules
Level 93
God Stats
7W - 4L
1,584 SR
Queue Stats
115W - 107L
1,449 Elo+
Party 3
Bakasura
Bakasura
SmiteTekz
Bakasura
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 87L
1,378 Elo+
Party 2
Cupid
Cupid
clox14labestia
Cupid
Level 40
God Stats
30W - 26L
1,545 SR
Queue Stats
94W - 102L
1,453 Elo+
Party 3
Team Averages
Level 74
1,509 SR
1,454 Elo+

VS

Team Averages
Level 80
1,519 SR
1,516 Elo+
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
Blbejkokot
Kuzenbo
Level 42
God Stats
3W - 9L
1,415 SR
Queue Stats
307W - 270L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Grundzaa_D69
Kukulkan
Level 84
God Stats
12W - 12L
1,463 SR
Queue Stats
310W - 290L
1,492 Elo+
Party 1
Achilles
Achilles
Reijen
Achilles
Level 98
God Stats
58W - 66L
1,574 SR
Queue Stats
264W - 282L
1,507 Elo+
Party 4
Xbalanque
Xbalanque
slike3000
Xbalanque
Level 89
God Stats
4W - 1L
1,644 SR
Queue Stats
11W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 7
6,814
619
3,707
8,845
9,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Huskoi
Morgan Le Fay
14
8 / 1 / 1
8,651
786
7,973
4,301
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
ManuPitu
Hercules
13
2 / 3 / 0
7,856
714
6,237
8,442
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
SmiteTekz
Bakasura
12
2 / 3 / 7
7,363
669
7,089
11,631
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 2
6,677
607
7,272
8,012
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
5 / 4 / 3
7,115
647
7,251
12,935
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Blbejkokot
Kuzenbo
9
0 / 2 / 3
5,714
519
3,638
8,749
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Grundzaa_D69
Kukulkan
10
0 / 5 / 1
5,711
519
2,486
8,269
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Reijen
Achilles
11
4 / 1 / 1
6,513
592
4,911
8,142
10,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
slike3000
Xbalanque
8
1 / 5 / 0
5,144
468
4,756
8,527
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
10
10
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
7
4.5
L
Fenrir
 
Fenrir
5
4
3
1.63
L
Kuzenbo
Blbejkokot
Kuzenbo
0
2
3
0.75
L
Kukulkan
Grundzaa_D69
Kukulkan
0
5
1
0.1
W
Morgan Le Fay
Huskoi
Morgan Le Fay
8
1
1
8.5
W
Hercules
ManuPitu
Hercules
2
3
0
0.67
L
Achilles
Reijen
Achilles
4
1
1
4.5
W
Bakasura
SmiteTekz
Bakasura
2
3
7
1.83
W
4
2
2
2.5
L
Xbalanque
slike3000
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
23,042
41,231
Taken
46,622
24,944
Mitigated
28,931
14,412
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,707
304
0
3,822
8,845
9,094
0
2,085
6,760
18,060
0
L
Fenrir
 
Fenrir
7,251
3,868
0
1,579
12,935
5,197
0
3,227
9,304
0
45,591
L
Kuzenbo
Blbejkokot
Kuzenbo
3,638
1,587
0
1,090
8,749
8,253
0
1,575
7,127
17,055
0
L
Kukulkan
Grundzaa_D69
Kukulkan
2,486
165
86
1,386
8,269
2,444
0
4,827
3,287
34,339
0
W
Morgan Le Fay
Huskoi
Morgan Le Fay
7,973
413
0
507
4,301
1,905
848
1,453
2,848
62,597
0
W
Hercules
ManuPitu
Hercules
6,237
2,368
0
1,978
8,442
5,558
0
0
7,761
0
54,978
L
Achilles
Reijen
Achilles
4,911
567
0
1,837
8,142
10,221
0
0
7,518
0
34,352
W
Bakasura
SmiteTekz
Bakasura
7,089
5,571
0
3,829
11,631
5,152
0
1,546
10,043
0
45,418
W
7,272
4,348
442
3,834
8,012
3,235
261
1,692
6,320
0
51,426
L
Xbalanque
slike3000
Xbalanque
4,756
2,325
0
2,156
8,527
2,816
0
2,051
6,451
0
28,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
30,197
397
Minions Killed
268
0
Camps Cleared
0
1,208,876
Distance Traveled
1,080,065
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,814
619
26
2
0
243,869
0
L
Fenrir
7,115
647
67
6
0
242,512
0
L
Kuzenbo
5,714
519
18
2
0
202,848
3
L
Kukulkan
5,711
519
70
6
0
203,854
3
W
Morgan Le Fay
8,651
786
102
9
0
225,810
2
W
Hercules
7,856
714
97
9
0
244,626
0
L
Achilles
6,513
592
66
6
0
257,595
0
W
Bakasura
7,363
669
86
8
0
285,368
0
W
Cupid
6,677
607
86
8
0
209,203
0
L
Xbalanque
5,144
468
47
4
0
173,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role