Player Matchup

Morgan Le Fay
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
Level 83
God Stats
1W - 0L
1,376 SR
Queue Stats
3W - 2L
1,459 Elo+
Party 1
Horus
Horus
EasterIsland
Horus
Level 57
God Stats
1W - 0L
1,799 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
ZoidBleepBloops
Cernunnos
Level 144
God Stats
1W - 0L
1,456 SR
Queue Stats
6W - 7L
1,420 Elo+
Party 1
Team Averages
Level 95
1,544 SR
1,460 Elo+

VS

Team Averages
Level 113
1,436 SR
1,436 Elo+
Ishtar
Ishtar
 
Ishtar
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Kamekazi113
Ymir
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 59L
1,409 Elo+
Party 2
Yemoja
Yemoja
Mr1122
Yemoja
Level 67
God Stats
5W - 13L
1,309 SR
Queue Stats
47W - 58L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
12
4 / 0 / 3
7,812
781
7,070
4,898
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 7
7,529
753
3,137
5,460
5,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
ZoidBleepBloops
Cernunnos
14
4 / 0 / 4
8,168
817
10,702
6,049
2,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 3 / 0
6,063
606
5,629
6,778
2,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 4 / 0
5,657
566
2,067
10,692
8,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Mr1122
Yemoja
11
0 / 1 / 0
6,673
667
3,210
6,068
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
0
0
W
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
4
0
3
5.5
W
0
0
7
3.5
L
0
4
0
0
L
Yemoja
Mr1122
Yemoja
0
1
0
0
W
Cernunnos
ZoidBleepBloops
Cernunnos
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
10,906
16,407
Taken
23,538
10,502
Mitigated
16,788
8,824
Healing
3,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,629
3,432
0
1,128
6,778
2,493
0
2,425
4,353
0
22,679
W
Morgan Le Fay
CheshireCactuar
Morgan Le Fay
7,070
971
0
971
4,898
2,173
207
2,057
2,841
28,508
0
W
3,137
1,300
2,523
2,949
5,460
5,537
44
1,249
4,211
0
8,902
L
2,067
184
0
0
10,692
8,915
0
2,733
7,959
9,825
0
L
Yemoja
Mr1122
Yemoja
3,210
714
1,186
1,001
6,068
5,380
0
1,955
4,113
15,387
0
W
Cernunnos
ZoidBleepBloops
Cernunnos
10,702
5,703
0
2,381
6,049
2,792
585
2,035
4,014
0
47,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
18,393
138
Minions Killed
83
0
Camps Cleared
0
553,985
Distance Traveled
481,448
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,063
606
50
5
0
153,401
0
W
Morgan Le Fay
7,812
781
45
5
0
180,228
1
W
Horus
7,529
753
10
1
0
189,093
3
L
Ymir
5,657
566
11
1
0
168,726
3
L
Yemoja
6,673
667
22
2
0
159,321
4
W
Cernunnos
8,168
817
83
8
0
184,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role