Player Matchup

Jormungandr
Jormungandr
Giunta
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 281L
1,413 Elo+
Party 2
Nox
Nox
GregoMyEggo12
Nox
Level 27
God Stats
1W - 6L
1,164 SR
Queue Stats
94W - 83L
1,452 Elo+
Party 2
Mulan
Mulan
LuckyJager
Mulan
Level 105
God Stats
2W - 3L
1,368 SR
Queue Stats
60W - 58L
1,560 Elo+
Party 3
Nemesis
Nemesis
SeamanDemon11
Nemesis
Level 37
God Stats
1W - 1L
1,732 SR
Queue Stats
68W - 65L
1,549 Elo+
Party 3
Anhur
Anhur
ianmargjoni
Anhur
Level 103
God Stats
9W - 10L
1,485 SR
Queue Stats
243W - 258L
1,456 Elo+
Party 2
Team Averages
Level 64
1,450 SR
1,486 Elo+

VS

Team Averages
Level 31
1,453 SR
1,506 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
NewTerrain
Ishtar
Level 31
God Stats
37W - 49L
1,500 SR
Queue Stats
73W - 83L
1,500 Elo+
Solo
Chernobog
Chernobog
OlorunsReturn
Chernobog
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Mercury
Mercury
SKnight Gael985
Mercury
Level 18
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 5L
1,530 Elo+
Party 1
Maui
Maui
afzp71
Maui
Level 30
God Stats
1W - 4L
1,500 SR
Queue Stats
209W - 197L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Giunta
Jormungandr
6
0 / 3 / 2
4,199
467
2,676
5,822
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 1
5,263
585
3,145
4,878
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
9
2 / 1 / 2
5,311
590
4,266
6,385
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
9
4 / 1 / 0
5,549
617
4,932
6,747
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 5 / 1
4,406
490
1,434
6,286
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 2 / 0
5,409
601
2,212
5,909
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ishtar
NewTerrain
Ishtar
9
0 / 0 / 2
5,168
574
2,775
5,504
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
OlorunsReturn
Chernobog
9
7 / 1 / 3
6,356
706
9,100
6,045
1,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 3 / 3
4,962
551
2,231
7,077
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
afzp71
Maui
9
3 / 1 / 6
6,055
673
2,665
5,300
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
11
11
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
0
0
L
Jormungandr
Giunta
Jormungandr
0
3
2
0.33
L
1
1
1
1.5
L
Mulan
2
1
2
3
W
Ishtar
NewTerrain
Ishtar
0
0
2
1
W
Chernobog
OlorunsReturn
Chernobog
7
1
3
8.5
W
1
3
3
0.83
L
Nemesis
4
1
0
4
W
Maui
afzp71
Maui
3
1
6
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,453
Damage
18,983
30,118
Taken
29,835
14,126
Mitigated
13,884
7,681
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
2,212
940
0
797
5,909
4,130
0
0
5,545
0
34,314
L
Jormungandr
Giunta
Jormungandr
2,676
563
26
676
5,822
3,700
0
574
5,248
16,601
0
L
3,145
219
0
1,200
4,878
2,048
0
562
4,316
34,717
0
L
Mulan
4,266
942
0
2,623
6,385
4,181
182
95
6,290
0
25,871
W
Ishtar
NewTerrain
Ishtar
2,775
1,218
0
2,182
5,504
2,242
0
2,583
2,921
0
37,975
W
Chernobog
OlorunsReturn
Chernobog
9,100
6,553
0
1,956
6,045
1,805
1,580
1,389
4,656
0
33,865
W
2,231
1,070
0
940
7,077
2,112
96
274
6,803
0
31,472
L
Nemesis
4,932
2,654
0
2,314
6,747
2,436
0
811
5,936
0
28,676
W
Maui
afzp71
Maui
2,665
946
0
1,448
5,300
3,595
48
1,575
3,684
14,515
0
L
1,434
826
0
842
6,286
1,761
0
623
5,663
0
16,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
27,950
208
Minions Killed
244
0
Camps Cleared
0
860,445
Distance Traveled
845,727
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,409
601
58
6
0
125,806
0
L
Jormungandr
4,199
467
17
2
0
125,357
0
L
Nox
5,263
585
65
7
0
173,808
0
L
Mulan
5,311
590
41
5
0
191,717
0
W
Ishtar
5,168
574
61
7
0
153,578
0
W
Chernobog
6,356
706
41
5
0
174,187
0
W
Mercury
4,962
551
57
6
0
217,020
0
L
Nemesis
5,549
617
44
5
0
224,267
0
W
Maui
6,055
673
27
3
0
175,136
3
L
Anhur
4,406
490
41
5
0
145,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role