Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum II
Curupaco
Morgan Le Fay
Platinum II
Level 167
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 13L
2,075 MMR
Solo
Geb
Geb
Platinum III
Dünhill
Geb
Platinum III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
2,141 MMR
Party 2
Da Ji
Da Ji
Diamond V
Okynawa
Da Ji
Diamond V
Level 150
God Stats
1W - 0L
1,754 SR
Queue Stats
38W - 21L
2,018 MMR
Party 2
Hou Yi
Hou Yi
Diamond IV
XunXai
Hou Yi
Diamond IV
Level 161
God Stats
9W - 8L
1,609 SR
Queue Stats
474W - 455L
2,181 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
supernico12
Gilgamesh
Diamond I
Level 155
God Stats
7W - 2L
1,486 SR
Queue Stats
301W - 194L
2,331 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,570 SR
2,149 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 170
1,527 SR
2,180 MMR
Thoth
Thoth
Diamond III
HunterNïght
Thoth
Diamond III
Level 159
God Stats
2W - 7L
1,349 SR
Queue Stats
71W - 59L
2,207 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
MartcheIo
Ao Kuang
Diamond III
Level 140
God Stats
5W - 10L
1,371 SR
Queue Stats
317W - 300L
2,238 MMR
Solo
Atlas
Atlas
Diamond II
Rōma
Atlas
Diamond II
Level 257
God Stats
0W - 1L
1,895 SR
Queue Stats
160W - 135L
2,354 MMR
Party 1
Chernobog
Chernobog
Diamond III
Zuriguanha
Chernobog
Diamond III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
2,095 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
brunnoob
Cu Chulainn
Platinum I
Level 186
God Stats
9W - 16L
1,519 SR
Queue Stats
426W - 425L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Curupaco
Morgan Le Fay
20
5 / 0 / 8
14,293
621
14,548
15,126
7,480
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
0 / 3 / 16
12,502
544
8,148
25,014
31,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Okynawa
Da Ji
20
14 / 2 / 1
14,936
649
17,925
19,893
11,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
XunXai
Hou Yi
20
2 / 5 / 3
13,420
583
14,387
16,179
7,402
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
supernico12
Gilgamesh
20
3 / 2 / 7
14,339
623
18,449
32,241
34,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AphroditeMercurySusanoHe Bo

VS

Bans
AthenaAnubisKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 0
11,802
513
10,622
13,392
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MartcheIo
Ao Kuang
19
4 / 6 / 2
12,095
526
9,162
22,225
11,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
Rōma
Atlas
16
1 / 4 / 5
10,981
477
8,524
23,267
28,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
Zuriguanha
Chernobog
20
6 / 5 / 3
13,588
591
20,643
20,596
12,406
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
brunnoob
Cu Chulainn
18
1 / 3 / 2
12,013
522
16,098
25,367
31,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
24
Kills
12
12
Deaths
24
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Curupaco
Morgan Le Fay
5
0
8
9
W
0
3
16
2.67
L
0
6
0
0
L
Ao Kuang
MartcheIo
Ao Kuang
4
6
2
0.83
W
Da Ji
Okynawa
Da Ji
14
2
1
7.25
L
Atlas
Rōma
Atlas
1
4
5
0.88
W
Hou Yi
XunXai
Hou Yi
2
5
3
0.7
L
Chernobog
Zuriguanha
Chernobog
6
5
3
1.5
L
Cu Chulainn
brunnoob
Cu Chulainn
1
3
2
0.67
W
Gilgamesh
supernico12
Gilgamesh
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,457
Damage
65,049
108,453
Taken
104,847
91,950
Mitigated
89,898
28,087
Healing
26,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Curupaco
Morgan Le Fay
14,548
685
0
3,930
15,126
7,480
2,434
6,745
8,381
134,239
0
W
8,148
964
752
4,707
25,014
31,245
330
9,456
15,457
31,697
0
L
10,622
531
0
537
13,392
5,373
0
6,693
6,405
133,673
0
L
Ao Kuang
MartcheIo
Ao Kuang
9,162
2,140
0
5,166
22,225
11,947
90
3,440
18,697
140,879
0
W
Da Ji
Okynawa
Da Ji
17,925
5,839
0
3,230
19,893
11,086
6,085
6,609
13,186
0
141,223
L
Atlas
Rōma
Atlas
8,524
3,395
3,501
3,608
23,267
28,223
0
5,562
17,595
25,525
0
W
Hou Yi
XunXai
Hou Yi
14,387
8,714
0
5,704
16,179
7,402
2,895
2,466
13,713
0
135,244
L
Chernobog
Zuriguanha
Chernobog
20,643
13,003
0
7,728
20,596
12,406
246
5,527
14,965
0
142,571
L
Cu Chulainn
brunnoob
Cu Chulainn
16,098
2,034
0
6,162
25,367
31,949
158
1,305
24,034
9,259
89,328
W
Gilgamesh
supernico12
Gilgamesh
18,449
5,814
0
9,764
32,241
34,737
746
5,782
24,709
0
147,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,490
Gold Earned
60,479
827
Minions Killed
794
0
Camps Cleared
0
2,514,431
Distance Traveled
2,284,511
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,293
621
230
10
0
524,761
7
W
Geb
12,502
544
25
1
0
522,700
9
L
Thoth
11,802
513
232
10
0
448,449
2
L
Ao Kuang
12,095
526
175
8
0
469,178
0
W
Da Ji
14,936
649
162
7
0
562,842
0
L
Atlas
10,981
477
36
2
0
493,704
7
W
Hou Yi
13,420
583
200
9
0
423,788
2
L
Chernobog
13,588
591
202
9
0
421,989
5
L
Cu Chulainn
12,013
522
149
6
0
451,191
2
W
Gilgamesh
14,339
623
210
9
0
480,340
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role