Player Matchup

Vamana
Vamana
LORDLZRD
Vamana
Level 112
God Stats
9W - 5L
1,378 SR
Queue Stats
283W - 282L
1,447 Elo+
Party 2
Bastet
Bastet
NER0SIS
Bastet
Level 103
God Stats
1W - 3L
1,284 SR
Queue Stats
113W - 108L
1,290 Elo+
Party 2
Ah Puch
Ah Puch
Varsuty
Ah Puch
Level 124
God Stats
2W - 0L
1,283 SR
Queue Stats
62W - 48L
1,510 Elo+
Party 2
Team Averages
Level 113
1,315 SR
1,416 Elo+

VS

Team Averages
Level 44
1,501 SR
1,514 Elo+
Kuzenbo
Kuzenbo
Flaraja
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,492 Elo+
Party 1
Achilles
Achilles
HighGryphi
Achilles
Level 68
God Stats
1W - 2L
1,538 SR
Queue Stats
24W - 20L
1,557 Elo+
Solo
Persephone
Persephone
ggViduus
Persephone
Level 18
God Stats
1W - 3L
1,464 SR
Queue Stats
5W - 9L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LORDLZRD
Vamana
16
3 / 0 / 11
11,075
738
13,487
14,353
14,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
NER0SIS
Bastet
17
9 / 1 / 7
12,106
807
14,846
13,387
6,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Varsuty
Ah Puch
17
4 / 2 / 11
11,582
772
17,741
16,211
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flaraja
Kuzenbo
15
1 / 5 / 1
10,149
677
8,909
19,173
25,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
HighGryphi
Achilles
14
0 / 5 / 3
9,375
625
11,964
20,559
21,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Persephone
ggViduus
Persephone
16
2 / 5 / 1
10,982
732
8,237
10,817
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
16
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Flaraja
Kuzenbo
1
5
1
0.3
L
Achilles
HighGryphi
Achilles
0
5
3
0.3
W
Vamana
LORDLZRD
Vamana
3
0
11
8.5
W
Bastet
NER0SIS
Bastet
9
1
7
12.5
W
Ah Puch
Varsuty
Ah Puch
4
2
11
4.75
L
Persephone
ggViduus
Persephone
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,074
Damage
29,110
43,951
Taken
50,549
29,010
Mitigated
50,789
15,336
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Flaraja
Kuzenbo
8,909
3,304
1,305
1,334
19,173
25,022
0
7,780
10,769
26,115
0
L
Achilles
HighGryphi
Achilles
11,964
1,402
0
1,520
20,559
21,859
0
6,582
13,350
0
34,593
W
Vamana
LORDLZRD
Vamana
13,487
7,994
0
3,595
14,353
14,850
0
4,366
9,662
0
47,505
W
Bastet
NER0SIS
Bastet
14,846
5,892
0
3,534
13,387
6,330
843
5,129
8,124
0
48,824
W
Ah Puch
Varsuty
Ah Puch
17,741
2,185
0
8,207
16,211
7,830
1,649
7,282
8,739
65,340
0
L
Persephone
ggViduus
Persephone
8,237
364
0
502
10,817
3,908
0
3,435
7,192
38,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,763
Gold Earned
30,506
211
Minions Killed
177
0
Camps Cleared
0
918,663
Distance Traveled
843,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,149
677
34
2
0
282,969
0
L
Achilles
9,375
625
48
3
0
302,135
0
W
Vamana
11,075
738
50
3
0
313,348
0
W
Bastet
12,106
807
55
4
0
322,997
0
W
Ah Puch
11,582
772
106
7
0
282,318
0
L
Persephone
10,982
732
95
6
0
258,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role