Player Matchup

Hera
Hera
JudgeJudy1221
Hera
Level 11
God Stats
6W - 8L
1,322 SR
Queue Stats
10W - 12L
1,281 Elo+
Party 3
Artemis
Artemis
Rulvas
Artemis
Level 14
God Stats
1W - 0L
1,314 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 1
Mulan
Mulan
TMS2000
Mulan
Level 33
God Stats
1W - 1L
1,609 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 1
Cliodhna
Cliodhna
brencmcd
Cliodhna
Level 18
God Stats
2W - 2L
1,813 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 1
Sylvanus
Sylvanus
cooljblue2
Sylvanus
Level 137
God Stats
1W - 1L
1,316 SR
Queue Stats
105W - 96L
1,456 Elo+
Party 3
Team Averages
Level 43
1,475 SR
1,294 Elo+

VS

Team Averages
Level 54
1,455 SR
1,420 Elo+
Ymir
Ymir
GWAlex
Ymir
Level 37
God Stats
6W - 8L
1,223 SR
Queue Stats
167W - 186L
1,433 Elo+
Solo
Cernunnos
Cernunnos
OpenLoops
Cernunnos
Level 49
God Stats
6W - 5L
1,488 SR
Queue Stats
83W - 79L
1,492 Elo+
Solo
Ne Zha
Ne Zha
SpaghettiWrap
Ne Zha
Level 46
God Stats
6W - 2L
1,709 SR
Queue Stats
203W - 210L
1,463 Elo+
Party 2
Izanami
Izanami
That1classyGuy
Izanami
Level 107
God Stats
28W - 29L
1,509 SR
Queue Stats
270W - 271L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
mrteeeee383
Zhong Kui
Level 31
God Stats
0W - 1L
1,345 SR
Queue Stats
97W - 120L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
7,979
499
10,087
11,369
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Rulvas
Artemis
15
6 / 3 / 9
9,445
590
11,856
9,039
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
TMS2000
Mulan
16
7 / 0 / 6
10,628
664
11,887
12,700
14,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
brencmcd
Cliodhna
15
7 / 2 / 6
9,459
591
8,792
13,940
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
cooljblue2
Sylvanus
13
2 / 3 / 10
9,011
563
5,065
20,599
16,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GWAlex
Ymir
12
1 / 5 / 8
7,691
481
6,441
17,808
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
OpenLoops
Cernunnos
15
1 / 5 / 0
8,939
559
4,894
12,118
4,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
6 / 2 / 5
8,785
549
8,885
12,143
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
4 / 6 / 2
8,395
525
8,760
12,879
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
mrteeeee383
Zhong Kui
13
3 / 5 / 5
8,265
517
13,959
15,649
10,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
23
Kills
15
15
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
GWAlex
Ymir
1
5
8
1
W
1
7
6
0.57
L
Cernunnos
OpenLoops
Cernunnos
1
5
0
0.2
W
Artemis
Rulvas
Artemis
6
3
9
3.5
L
6
2
5
4.25
W
Mulan
TMS2000
Mulan
7
0
6
10
L
4
6
2
0.83
W
Cliodhna
brencmcd
Cliodhna
7
2
6
5
W
Sylvanus
cooljblue2
Sylvanus
2
3
10
2.33
L
Zhong Kui
mrteeeee383
Zhong Kui
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
42,939
67,647
Taken
70,597
44,538
Mitigated
42,801
25,615
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
GWAlex
Ymir
6,441
569
121
3,044
17,808
16,920
0
7,243
10,517
31,074
0
W
10,087
3,348
0
553
11,369
3,906
300
4,368
7,001
57,186
0
L
Cernunnos
OpenLoops
Cernunnos
4,894
2,255
0
2,875
12,118
4,746
59
526
10,995
0
74,774
W
Artemis
Rulvas
Artemis
11,856
6,511
0
2,544
9,039
3,631
688
2,239
6,800
0
64,107
L
8,885
2,014
0
4,846
12,143
5,574
0
1,607
10,536
0
61,910
W
Mulan
TMS2000
Mulan
11,887
3,256
0
5,436
12,700
14,138
294
3,578
9,122
733
73,816
L
8,760
6,280
0
1,313
12,879
5,496
1,114
1,430
11,304
0
68,615
W
Cliodhna
brencmcd
Cliodhna
8,792
1,844
0
1,708
13,940
6,310
0
1,964
11,976
0
67,026
W
Sylvanus
cooljblue2
Sylvanus
5,065
1,601
5,211
10,163
20,599
16,553
309
8,981
11,618
26,502
0
L
Zhong Kui
mrteeeee383
Zhong Kui
13,959
1,907
19
3,992
15,649
10,065
387
4,830
10,751
72,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
42,075
416
Minions Killed
448
0
Camps Cleared
0
1,604,183
Distance Traveled
1,524,233
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,691
481
23
1
0
302,952
0
W
Hera
7,979
499
69
4
0
280,980
0
L
Cernunnos
8,939
559
126
8
0
298,578
2
W
Artemis
9,445
590
100
6
0
325,974
0
L
Ne Zha
8,785
549
86
5
0
355,073
0
W
Mulan
10,628
664
112
7
0
335,790
0
L
Izanami
8,395
525
104
7
0
296,589
0
W
Cliodhna
9,459
591
93
6
0
386,377
0
W
Sylvanus
9,011
563
42
3
0
275,062
0
L
Zhong Kui
8,265
517
109
7
0
271,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role