Player Matchup

Surtr
Surtr
AXL_CHAMPAGNE
Surtr
Level 17
God Stats
6W - 14L
1,078 SR
Queue Stats
12W - 36L
1,168 Elo+
Party 2
Bacchus
Bacchus
Mrawesome2468
Bacchus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 86L
1,190 Elo+
Party 2
He Bo
He Bo
Red_Marxman
He Bo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 97L
1,185 Elo+
Party 2
Sol
Sol
tunable_devotee1
Sol
Level 45
God Stats
2W - 7L
1,316 SR
Queue Stats
56W - 58L
1,442 Elo+
Solo
Tiamat
Tiamat
wapa33
Tiamat
Level 29
God Stats
0W - 2L
1,303 SR
Queue Stats
9W - 16L
1,264 Elo+
Party 2
Team Averages
Level 35
1,340 SR
1,250 Elo+

VS

Team Averages
Level 47
1,492 SR
1,537 Elo+
Neith
Neith
Ant20Man16_PMW
Neith
Level 82
God Stats
2W - 1L
1,509 SR
Queue Stats
5W - 2L
1,750 Elo+
Party 1
Vamana
Vamana
Ki11er z0mb1
Vamana
Level 63
God Stats
27W - 29L
1,469 SR
Queue Stats
960W - 998L
1,369 Elo+
Party 3
Da Ji
Da Ji
SoggyBreadGuy
Da Ji
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,735 Elo+
Party 1
Cthulhu
Cthulhu
xXGuerokingsXx
Cthulhu
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
x__DevastatioN_x
Aphrodite
Level 42
God Stats
10W - 8L
1,483 SR
Queue Stats
52W - 66L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,429
536
4,513
9,575
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
0 / 3 / 1
5,625
469
1,655
7,287
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,775
481
674
7,830
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 0
5,731
478
7,106
9,340
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
wapa33
Tiamat
11
0 / 1 / 0
6,226
519
2,823
5,946
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,031
586
9,631
7,319
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vamana
12
1 / 0 / 1
6,991
583
4,380
7,445
4,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

11
3 / 0 / 4
6,829
569
5,628
8,074
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 2 / 4
6,097
508
1,539
8,581
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Aphrodite
12
3 / 0 / 0
6,984
582
3,208
5,998
2,315
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
2
7
W
Vamana
1
0
1
1.5
L
Bacchus
0
3
1
0.17
L
0
2
0
0
W
3
0
4
5
L
1
6
0
0.17
L
Tiamat
wapa33
Tiamat
0
1
0
0
W
1
2
4
1.5
W
Aphrodite
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
24,386
39,978
Taken
37,417
19,528
Mitigated
17,863
8,555
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,513
2,042
0
1,674
9,575
6,476
0
161
9,414
500
45,862
W
9,631
3,668
0
1,745
7,319
2,636
252
3,442
3,877
0
47,149
W
Vamana
4,380
1,967
0
2,704
7,445
4,602
648
75
7,370
0
52,068
L
Bacchus
1,655
223
79
1,635
7,287
5,832
182
664
6,623
11,132
0
L
674
51
0
1,510
7,830
1,975
0
319
7,498
33,405
0
W
5,628
1,571
0
750
8,074
3,163
176
1,769
6,305
0
47,911
L
7,106
3,064
0
2,496
9,340
2,562
1,062
942
8,398
38,856
0
L
Tiamat
wapa33
Tiamat
2,823
473
0
1,161
5,946
2,683
565
2,615
3,298
38,967
0
W
1,539
260
871
1,857
8,581
5,147
208
4,271
4,310
14,468
0
W
Aphrodite
3,208
382
1,083
4,541
5,998
2,315
550
2,776
3,222
51,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
33,932
290
Minions Killed
344
0
Camps Cleared
0
1,127,006
Distance Traveled
1,193,719
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,429
536
68
6
0
211,849
0
W
Neith
7,031
586
77
6
0
222,968
0
W
Vamana
6,991
583
100
8
0
247,018
6
L
Bacchus
5,625
469
16
1
0
233,737
8
L
He Bo
5,775
481
64
5
0
241,457
0
W
Da Ji
6,829
569
72
6
0
290,258
0
L
Sol
5,731
478
61
5
0
201,297
2
L
Tiamat
6,226
519
81
7
0
238,666
0
W
Cthulhu
6,097
508
15
1
0
205,878
0
W
Aphrodite
6,984
582
80
7
0
227,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role