Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AbiHowi
Danzaburou
Level 83
God Stats
2W - 1L
1,745 SR
Queue Stats
204W - 217L
1,551 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HealishYeah
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ImMimicute
Baron Samedi
Level 127
God Stats
1W - 0L
1,269 SR
Queue Stats
150W - 152L
1,547 Elo+
Party 3
Ah Puch
Ah Puch
Roventheus
Ah Puch
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 85
1,503 SR
1,520 Elo+

VS

Team Averages
Level 74
1,498 SR
1,454 Elo+
Achilles
Achilles
CHRIS CRASH
Achilles
Level 89
God Stats
5W - 4L
1,628 SR
Queue Stats
229W - 229L
1,552 Elo+
Solo
Janus
Janus
IXxKevinxXI
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,513 Elo+
Solo
Cthulhu
Cthulhu
MajorRager58
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
Primal__BeastBoy
Ymir
Level 27
God Stats
1W - 2L
1,317 SR
Queue Stats
131W - 137L
1,172 Elo+
Party 1
Hera
Hera
Wursti76
Hera
Level 66
God Stats
6W - 3L
1,544 SR
Queue Stats
195W - 152L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 1 / 10
5,845
974
2,988
6,274
5,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
AbiHowi
Danzaburou
12
1 / 0 / 12
6,462
1,077
4,145
3,877
1,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
HealishYeah
Ah Muzen Cab
12
6 / 1 / 8
7,013
1,169
6,218
5,304
2,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ImMimicute
Baron Samedi
12
4 / 0 / 9
6,727
1,121
8,953
4,090
2,225
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Puch
Roventheus
Ah Puch
11
2 / 1 / 7
6,122
1,020
6,642
5,123
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CHRIS CRASH
Achilles
10
1 / 2 / 2
5,643
941
3,920
5,768
5,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 1
5,879
980
3,265
5,958
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
MajorRager58
Cthulhu
10
1 / 4 / 0
5,470
912
3,218
7,060
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 2
4,988
831
3,325
8,129
5,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hera
9
0 / 1 / 1
5,173
862
5,198
3,819
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
14
Kills
3
3
Deaths
14
46
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
10
6
W
Danzaburou
AbiHowi
Danzaburou
1
0
12
7
L
Achilles
CHRIS CRASH
Achilles
1
2
2
1
W
Ah Muzen Cab
HealishYeah
Ah Muzen Cab
6
1
8
10
L
1
3
1
0.5
W
Baron Samedi
ImMimicute
Baron Samedi
4
0
9
8.5
L
Cthulhu
MajorRager58
Cthulhu
1
4
0
0.25
L
0
4
2
0.25
W
Ah Puch
Roventheus
Ah Puch
2
1
7
5.5
L
Hera
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,946
Damage
18,926
24,668
Taken
30,734
14,339
Mitigated
19,590
13,432
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,988
810
468
1,688
6,274
5,153
236
3,067
3,007
0
5,900
W
Danzaburou
AbiHowi
Danzaburou
4,145
1,334
1,213
1,886
3,877
1,939
716
2,377
1,373
0
10,470
L
Achilles
CHRIS CRASH
Achilles
3,920
193
472
758
5,768
5,797
0
2,913
2,855
0
4,754
W
Ah Muzen Cab
HealishYeah
Ah Muzen Cab
6,218
1,961
106
598
5,304
2,457
284
3,145
2,080
0
11,705
L
3,265
258
164
571
5,958
2,756
0
3,164
2,794
11,386
0
W
Baron Samedi
ImMimicute
Baron Samedi
8,953
537
3,513
2,269
4,090
2,225
129
2,757
1,250
15,416
0
L
Cthulhu
MajorRager58
Cthulhu
3,218
34
0
200
7,060
3,818
0
3,212
3,848
7,085
0
L
3,325
0
221
67
8,129
5,811
0
4,531
3,598
5,943
0
W
Ah Puch
Roventheus
Ah Puch
6,642
432
52
1,639
5,123
2,565
336
3,660
1,424
12,432
0
L
Hera
5,198
868
0
1,278
3,819
1,408
0
1,775
2,044
9,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
27,153
57
Minions Killed
66
0
Camps Cleared
0
629,916
Distance Traveled
511,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,845
974
5
1
0
126,259
0
W
Danzaburou
6,462
1,077
18
3
0
137,576
0
L
Achilles
5,643
941
8
1
0
121,485
0
W
Ah Muzen Cab
7,013
1,169
8
1
0
102,826
0
L
Janus
5,879
980
20
3
0
99,836
0
W
Baron Samedi
6,727
1,121
13
2
0
135,425
0
L
Cthulhu
5,470
912
10
2
0
97,852
0
L
Ymir
4,988
831
12
2
0
102,261
0
W
Ah Puch
6,122
1,020
13
2
0
127,830
0
L
Hera
5,173
862
16
3
0
89,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role