Player Matchup

Baron Samedi
Baron Samedi
Diamond Ninja 5
Baron Samedi
Level 61
God Stats
1W - 4L
1,597 SR
Queue Stats
11W - 9L
1,126 Elo+
Party 1
Nike
Nike
UppedChannel946
Nike
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,204 Elo+
Party 1
Chiron
Chiron
VitalClamp1051
Chiron
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,030 Elo+
Party 1
Team Averages
Level 54
1,532 SR
1,120 Elo+

VS

Team Averages
Level 87
1,505 SR
1,421 Elo+
Discordia
Discordia
Emmanuel 222079
Discordia
Level 94
God Stats
9W - 15L
1,389 SR
Queue Stats
259W - 257L
1,328 Elo+
Solo
Xbalanque
Xbalanque
PsychoD1994
Xbalanque
Level 102
God Stats
7W - 7L
1,546 SR
Queue Stats
28W - 17L
1,451 Elo+
Solo
Bellona
Bellona
kanashij
Bellona
Level 66
God Stats
34W - 27L
1,579 SR
Queue Stats
380W - 369L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Diamond Ninja 5
Baron Samedi
15
1 / 6 / 2
9,772
651
9,741
14,048
7,998
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 3 / 1
9,757
650
11,027
18,777
20,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
0 / 6 / 3
9,513
634
6,582
17,320
7,972
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emmanuel 222079
Discordia
16
4 / 2 / 9
11,532
769
18,239
9,465
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
PsychoD1994
Xbalanque
17
5 / 0 / 10
11,767
784
16,526
11,944
5,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
kanashij
Bellona
17
6 / 2 / 8
11,504
767
8,530
17,497
24,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Diamond Ninja 5
Baron Samedi
1
6
2
0.33
W
Discordia
Emmanuel 222079
Discordia
4
2
9
4.25
W
Xbalanque
PsychoD1994
Xbalanque
5
0
10
10
L
3
3
1
1.17
L
0
6
3
0.25
W
Bellona
kanashij
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
43,295
50,145
Taken
38,906
36,862
Mitigated
34,808
11,728
Healing
14,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Diamond Ninja 5
Baron Samedi
9,741
1,341
1,146
2,851
14,048
7,998
0
4,878
9,170
46,898
0
W
Discordia
Emmanuel 222079
Discordia
18,239
1,213
246
3,034
9,465
4,125
669
3,100
6,365
65,529
0
W
Xbalanque
PsychoD1994
Xbalanque
16,526
5,388
0
6,022
11,944
5,812
2,507
1,924
10,020
0
57,584
L
11,027
464
424
2,093
18,777
20,892
0
6,742
12,035
0
28,826
L
6,582
2,380
634
4,580
17,320
7,972
0
6,677
10,643
0
40,743
W
Bellona
kanashij
Bellona
8,530
1,570
0
4,703
17,497
24,871
274
5,069
12,428
0
24,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
34,803
171
Minions Killed
185
0
Camps Cleared
0
736,444
Distance Traveled
831,063
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,772
651
60
4
0
231,383
0
W
Discordia
11,532
769
81
5
0
247,268
0
W
Xbalanque
11,767
784
71
5
0
300,721
4
L
Nike
9,757
650
41
3
0
265,813
0
L
Chiron
9,513
634
70
5
0
239,248
0
W
Bellona
11,504
767
33
2
0
283,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role