Player Matchup

Thanatos
Thanatos
MAjORkConLin
Thanatos
Level 62
God Stats
0W - 4L
1,280 SR
Queue Stats
4W - 10L
1,317 Elo+
Party 1
Hera
Hera
N7-NightHawke
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,317 Elo+
Party 1
Zhong Kui
Zhong Kui
RoboKid112
Zhong Kui
Level 63
God Stats
3W - 4L
1,312 SR
Queue Stats
209W - 193L
1,483 Elo+
Solo
Izanami
Izanami
pher02420
Izanami
Level 104
God Stats
2W - 5L
1,327 SR
Queue Stats
533W - 503L
1,464 Elo+
Solo
Jormungandr
Jormungandr
xstoicc
Jormungandr
Level 108
God Stats
7W - 8L
1,502 SR
Queue Stats
140W - 123L
1,543 Elo+
Solo
Team Averages
Level 73
1,384 SR
1,425 Elo+

VS

Team Averages
Level 86
1,525 SR
1,469 Elo+
Nu Wa
Nu Wa
BSammich
Nu Wa
Level 105
God Stats
24W - 8L
1,617 SR
Queue Stats
66W - 43L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
GoldenIchor
Baron Samedi
Level 65
God Stats
2W - 2L
1,560 SR
Queue Stats
25W - 29L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PeterGriffinEboy
Ah Muzen Cab
Level 89
God Stats
9W - 10L
1,358 SR
Queue Stats
70W - 62L
1,416 Elo+
Solo
Artio
Artio
V-I-P-Trix
Artio
Level 106
God Stats
10W - 11L
1,522 SR
Queue Stats
562W - 568L
1,461 Elo+
Solo
Guan Yu
Guan Yu
ugli_cash
Guan Yu
Level 67
God Stats
19W - 9L
1,568 SR
Queue Stats
62W - 59L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MAjORkConLin
Thanatos
15
0 / 4 / 3
8,964
896
6,262
11,658
6,157
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
2 / 5 / 3
10,053
1,005
12,780
9,822
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
RoboKid112
Zhong Kui
16
3 / 5 / 3
10,898
1,090
15,122
13,543
13,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
pher02420
Izanami
15
2 / 4 / 4
10,649
1,065
9,453
14,334
4,827
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
xstoicc
Jormungandr
15
1 / 3 / 4
10,391
1,039
12,140
16,969
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

192

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BSammich
Nu Wa
17
5 / 1 / 12
11,536
1,154
17,637
8,475
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
GoldenIchor
Baron Samedi
17
5 / 1 / 13
11,166
1,117
14,103
9,545
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
PeterGriffinEboy
Ah Muzen Cab
16
3 / 3 / 13
10,750
1,075
15,338
11,292
4,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
17
6 / 1 / 9
11,959
1,196
9,784
16,013
23,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
ugli_cash
Guan Yu
16
2 / 2 / 10
10,074
1,007
4,897
14,779
13,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
78
8
Kills
21
21
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BSammich
Nu Wa
5
1
12
11
W
Baron Samedi
GoldenIchor
Baron Samedi
5
1
13
11.5
L
Thanatos
MAjORkConLin
Thanatos
0
4
3
0.38
L
2
5
3
0.7
W
Ah Muzen Cab
PeterGriffinEboy
Ah Muzen Cab
3
3
13
3.17
L
Zhong Kui
RoboKid112
Zhong Kui
3
5
3
0.9
W
Artio
6
1
9
10.5
L
Izanami
pher02420
Izanami
2
4
4
1
W
Guan Yu
ugli_cash
Guan Yu
2
2
10
3.5
L
Jormungandr
xstoicc
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,757
Damage
61,759
66,326
Taken
60,104
48,077
Mitigated
51,001
7,414
Healing
21,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BSammich
Nu Wa
17,637
8,424
0
360
8,475
3,956
0
5,524
2,951
39,330
0
W
Baron Samedi
GoldenIchor
Baron Samedi
14,103
373
4,291
3,468
9,545
4,880
0
7,521
2,024
26,332
0
L
Thanatos
MAjORkConLin
Thanatos
6,262
1,656
245
1,204
11,658
6,157
0
6,857
4,663
0
12,715
L
12,780
3,980
162
14
9,822
4,176
0
6,986
2,742
31,712
0
W
Ah Muzen Cab
PeterGriffinEboy
Ah Muzen Cab
15,338
6,314
0
0
11,292
4,874
0
7,031
4,261
0
41,308
L
Zhong Kui
RoboKid112
Zhong Kui
15,122
890
0
3,455
13,543
13,584
0
6,451
6,939
42,584
0
W
Artio
9,784
832
2,016
3,117
16,013
23,660
0
10,050
5,963
13,271
2,177
L
Izanami
pher02420
Izanami
9,453
6,339
0
832
14,334
4,827
0
9,415
4,689
0
46,623
W
Guan Yu
ugli_cash
Guan Yu
4,897
623
4,283
3,562
14,779
13,631
0
9,916
4,863
0
13,334
L
Jormungandr
xstoicc
Jormungandr
12,140
2,376
345
1,157
16,969
19,333
0
8,756
7,946
36,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
55,485
261
Minions Killed
184
10
Camps Cleared
7
909,718
Distance Traveled
1,024,099
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,536
1,154
62
6
2
188,189
0
W
Baron Samedi
11,166
1,117
38
4
3
211,604
0
L
Thanatos
8,964
896
12
1
0
194,910
0
L
Hera
10,053
1,005
41
4
2
174,144
0
W
Ah Muzen Cab
10,750
1,075
55
6
1
191,341
0
L
Zhong Kui
10,898
1,090
84
8
6
174,801
0
W
Artio
11,959
1,196
3
0
0
221,655
0
L
Izanami
10,649
1,065
95
10
2
191,152
0
W
Guan Yu
10,074
1,007
26
3
1
211,310
0
L
Jormungandr
10,391
1,039
29
3
0
174,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role