Player Matchup

Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Aggrollian
Ganesha
Level 103
God Stats
1W - 0L
1,786 SR
Queue Stats
136W - 149L
1,567 Elo+
Solo
Martichoras
Martichoras
CHFBYRT
Martichoras
Level 205
God Stats
4W - 2L
1,493 SR
Queue Stats
15W - 12L
1,665 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ho__Ho__101__
Ah Muzen Cab
Level 153
God Stats
3W - 4L
1,471 SR
Queue Stats
261W - 217L
1,611 Elo+
Solo
Anubis
Anubis
Large Yikes
Anubis
Level 124
God Stats
18W - 9L
1,499 SR
Queue Stats
173W - 162L
1,528 Elo+
Party 1
Team Averages
Level 146
1,550 SR
1,574 Elo+

VS

Team Averages
Level 120
1,628 SR
1,582 Elo+
Neith
Neith
Josker
Neith
Level 129
God Stats
9W - 10L
1,614 SR
Queue Stats
331W - 314L
1,583 Elo+
Solo
Ravana
Ravana
Kyle_Is_Feral
Ravana
Level 112
God Stats
5W - 4L
1,729 SR
Queue Stats
73W - 63L
1,579 Elo+
Solo
King Arthur
King Arthur
Mrdiddle99
King Arthur
Level 106
God Stats
15W - 7L
1,782 SR
Queue Stats
91W - 67L
1,643 Elo+
Solo
Ra
Ra
N8RADE
Ra
Level 148
God Stats
1W - 4L
1,515 SR
Queue Stats
181W - 180L
1,560 Elo+
Party 2
Khepri
Khepri
Newby5719
Khepri
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
6 / 3 / 2
7,896
658
8,676
13,971
6,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
Aggrollian
Ganesha
11
0 / 0 / 5
6,774
565
2,514
8,376
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
CHFBYRT
Martichoras
13
1 / 0 / 1
7,522
627
6,596
10,533
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Ho__Ho__101__
Ah Muzen Cab
14
1 / 0 / 0
7,516
626
2,639
5,176
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
12
5 / 1 / 4
7,532
628
12,923
9,497
4,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Josker
Neith
10
0 / 1 / 0
5,942
495
1,688
4,621
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,500
542
5,046
10,355
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mrdiddle99
King Arthur
11
0 / 2 / 0
6,424
535
8,791
12,221
13,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
10
3 / 3 / 1
6,075
506
9,719
5,930
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Newby5719
Khepri
9
0 / 4 / 1
5,809
484
3,354
13,006
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
3
2
2.33
W
Ganesha
Aggrollian
Ganesha
0
0
5
2.5
W
Martichoras
CHFBYRT
Martichoras
1
0
1
1.5
W
Ah Muzen Cab
Ho__Ho__101__
Ah Muzen Cab
1
0
0
1
L
Neith
Josker
Neith
0
1
0
0
L
1
4
2
0.5
W
Anubis
5
1
4
7
L
King Arthur
Mrdiddle99
King Arthur
0
2
0
0
L
Ra
3
3
1
1.17
L
Khepri
Newby5719
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,348
Damage
28,598
47,553
Taken
46,133
24,652
Mitigated
29,507
16,254
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,676
4,095
0
1,693
13,971
6,986
190
4,201
9,728
1,300
66,673
W
Ganesha
Aggrollian
Ganesha
2,514
275
0
2,559
8,376
6,302
119
3,969
4,124
24,428
0
W
Martichoras
CHFBYRT
Martichoras
6,596
3,622
0
5,797
10,533
4,656
0
694
8,834
0
63,288
W
Ah Muzen Cab
Ho__Ho__101__
Ah Muzen Cab
2,639
1,003
0
625
5,176
2,416
313
174
5,002
0
70,209
L
Neith
Josker
Neith
1,688
589
0
700
4,621
1,882
0
42
4,579
0
39,201
L
5,046
1,268
0
876
10,355
3,474
0
4,749
5,606
0
43,877
W
Anubis
12,923
992
0
5,580
9,497
4,292
444
4,469
4,976
50,484
0
L
King Arthur
Mrdiddle99
King Arthur
8,791
234
0
5,017
12,221
13,614
0
56
12,165
1,920
50,951
L
Ra
9,719
1,618
1,008
1,735
5,930
1,864
0
3,289
2,641
51,576
0
L
Khepri
Newby5719
Khepri
3,354
570
0
1,961
13,006
8,673
0
7,672
5,334
13,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
30,750
429
Minions Killed
359
0
Camps Cleared
0
1,142,429
Distance Traveled
1,202,982
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,896
658
108
9
0
249,261
0
W
Ganesha
6,774
565
2
0
0
243,674
4
W
Martichoras
7,522
627
94
8
0
201,993
0
W
Ah Muzen Cab
7,516
626
137
11
0
226,795
0
L
Neith
5,942
495
89
7
0
184,325
2
L
Ravana
6,500
542
71
6
0
276,055
0
W
Anubis
7,532
628
88
7
0
220,706
2
L
King Arthur
6,424
535
82
7
0
251,922
0
L
Ra
6,075
506
97
8
0
243,342
4
L
Khepri
5,809
484
20
2
0
247,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role