Player Matchup

Sol
Sol
AceePajacee
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,489 Elo+
Party 2
Ares
Ares
JadeBlate
Ares
Level 89
God Stats
3W - 4L
1,526 SR
Queue Stats
17W - 28L
1,291 Elo+
Party 2
Apollo
Apollo
Zielu3772
Apollo
Level 13
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 6L
1,315 Elo+
Party 2
Team Averages
Level 43
1,433 SR
1,365 Elo+

VS

Team Averages
Level 59
1,786 SR
1,778 Elo+
Thor
Thor
Lasertag5
Thor
Level 126
God Stats
1W - 0L
1,577 SR
Queue Stats
60W - 14L
1,773 Elo+
Party 1
Cthulhu
Cthulhu
Saneper
Cthulhu
Level 5
God Stats
2W - 1L
1,867 SR
Queue Stats
8W - 2L
1,795 Elo+
Party 1
Anubis
Anubis
garloid
Anubis
Level 47
God Stats
3W - 1L
1,914 SR
Queue Stats
56W - 14L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
5,928
659
4,866
8,520
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
9
0 / 9 / 1
5,268
585
1,743
11,865
11,471
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Zielu3772
Apollo
9
1 / 10 / 0
5,751
639
2,533
11,677
3,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
6 / 2 / 11
8,207
912
7,551
8,196
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Saneper
Cthulhu
12
5 / 0 / 18
8,074
897
6,180
6,720
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
garloid
Anubis
14
13 / 0 / 10
9,243
1,027
15,101
7,969
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
1
Kills
24
24
Deaths
2
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ares
0
9
1
0.06
W
Thor
6
2
11
5.75
W
Cthulhu
Saneper
Cthulhu
5
0
18
14
L
Apollo
Zielu3772
Apollo
1
10
0
0.1
W
Anubis
garloid
Anubis
13
0
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,142
Damage
28,832
32,062
Taken
22,885
17,346
Mitigated
14,197
1,059
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
1,957
0
1,049
8,520
2,395
0
4,830
3,348
21,404
0
L
Ares
1,743
170
0
0
11,865
11,471
0
7,977
3,236
4,991
0
W
Thor
7,551
757
0
767
8,196
3,245
426
1,062
7,134
0
31,462
W
Cthulhu
Saneper
Cthulhu
6,180
532
586
439
6,720
6,708
624
2,703
4,017
13,446
0
L
Apollo
Zielu3772
Apollo
2,533
872
0
10
11,677
3,480
0
7,044
4,193
0
8,911
W
Anubis
garloid
Anubis
15,101
1,458
0
3,882
7,969
4,244
1,445
2,884
5,085
45,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,947
Gold Earned
25,524
50
Minions Killed
129
0
Camps Cleared
0
359,295
Distance Traveled
519,574
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,928
659
33
4
0
141,698
2
L
Ares
5,268
585
4
0
0
121,343
0
W
Thor
8,207
912
45
5
0
186,541
0
W
Cthulhu
8,074
897
16
2
0
174,510
0
L
Apollo
5,751
639
13
1
0
96,254
0
W
Anubis
9,243
1,027
68
8
0
158,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role