Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Admiralackbr445
Janus
Level 54
God Stats
66W - 66L
1,508 SR
Queue Stats
74W - 77L
1,451 Elo+
Solo
King Arthur
King Arthur
ThePrew17
King Arthur
Level 96
God Stats
3W - 2L
1,688 SR
Queue Stats
39W - 37L
1,508 Elo+
Solo
Team Averages
Level 66
1,565 SR
1,486 Elo+

VS

Team Averages
Level 71
1,506 SR
1,454 Elo+
Kukulkan
Kukulkan
JSkiller191
Kukulkan
Level 69
God Stats
3W - 4L
1,404 SR
Queue Stats
65W - 55L
1,443 Elo+
Solo
Surtr
Surtr
Tmace93
Surtr
Level 87
God Stats
7W - 5L
1,613 SR
Queue Stats
85W - 87L
1,477 Elo+
Solo
Ravana
Ravana
candibunni
Ravana
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
457W - 476L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
0 / 0 / 3
10,665
667
2,762
8,903
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
1 / 1 / 1
10,122
633
9,264
9,836
3,542
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ThePrew17
King Arthur
16
3 / 0 / 1
10,736
671
15,257
16,523
15,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JSkiller191
Kukulkan
12
0 / 0 / 0
8,777
549
5,949
3,369
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Tmace93
Surtr
15
1 / 1 / 0
9,655
603
12,314
17,435
19,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
candibunni
Ravana
14
0 / 3 / 1
9,242
578
8,494
13,155
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
3
1.5
W
1
1
1
1.5
L
Kukulkan
JSkiller191
Kukulkan
0
0
0
0
W
King Arthur
ThePrew17
King Arthur
3
0
1
3.5
L
Surtr
Tmace93
Surtr
1
1
0
1
L
Ravana
candibunni
Ravana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
26,757
35,262
Taken
33,959
28,221
Mitigated
34,754
11,014
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,762
578
3,094
3,681
8,903
9,135
591
1,733
6,963
12,765
0
W
9,264
405
0
1,611
9,836
3,542
1,079
1,308
8,134
42,259
0
L
Kukulkan
JSkiller191
Kukulkan
5,949
622
0
625
3,369
1,399
0
1,869
1,461
30,042
0
W
King Arthur
ThePrew17
King Arthur
15,257
3,256
0
2,628
16,523
15,544
836
3,254
12,796
0
53,847
L
Surtr
Tmace93
Surtr
12,314
2,904
0
1,218
17,435
19,462
0
5,260
11,810
504
44,310
L
Ravana
candibunni
Ravana
8,494
1,998
0
2,656
13,155
13,893
0
4,208
8,616
0
27,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
27,674
197
Minions Killed
153
0
Camps Cleared
0
753,929
Distance Traveled
718,305
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,665
667
16
1
0
172,803
0
W
Janus
10,122
633
104
7
0
284,837
1
L
Kukulkan
8,777
549
53
3
0
161,710
0
W
King Arthur
10,736
671
77
5
0
296,289
0
L
Surtr
9,655
603
63
4
0
274,721
1
L
Ravana
9,242
578
37
2
0
281,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role