Player Matchup

Izanami
Izanami
S7N_GHOST
Izanami
Level 152
God Stats
1W - 5L
1,384 SR
Queue Stats
105W - 107L
1,408 Elo+
Party 1
Anubis
Anubis
austynpwns
Anubis
Level 128
God Stats
24W - 8L
1,757 SR
Queue Stats
367W - 298L
1,559 Elo+
Party 1
Ares
Ares
shooterwise69
Ares
Level 129
God Stats
1W - 8L
1,503 SR
Queue Stats
535W - 549L
1,471 Elo+
Party 1
Team Averages
Level 136
1,548 SR
1,479 Elo+

VS

Team Averages
Level 132
1,525 SR
1,554 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MuncherKid122
Baron Samedi
Level 115
God Stats
7W - 4L
1,576 SR
Queue Stats
196W - 194L
1,598 Elo+
Solo
Izanami
Izanami
TheSimpleGamer1
Izanami
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
S7N_GHOST
Izanami
14
1 / 2 / 8
9,047
696
8,629
10,526
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
austynpwns
Anubis
14
6 / 8 / 2
10,071
775
16,165
15,496
9,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 6
9,957
766
8,064
18,808
22,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
0 / 3 / 12
9,218
709
6,415
18,208
15,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Baron Samedi
MuncherKid122
Baron Samedi
17
7 / 5 / 3
10,955
843
10,540
11,192
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 7
10,829
833
18,245
13,748
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
10
Kills
13
13
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
3
12
2
W
Baron Samedi
MuncherKid122
Baron Samedi
7
5
3
1.7
L
Izanami
S7N_GHOST
Izanami
1
2
8
2.5
W
6
2
7
4.75
L
Anubis
austynpwns
Anubis
6
8
2
0.88
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
35,200
44,830
Taken
43,148
37,703
Mitigated
23,545
7,075
Healing
15,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,415
2,860
0
6,629
18,208
15,090
552
7,233
10,975
0
15,960
W
Baron Samedi
MuncherKid122
Baron Samedi
10,540
805
1,904
2,132
11,192
4,340
456
7,984
3,208
40,903
0
L
Izanami
S7N_GHOST
Izanami
8,629
5,812
0
2,041
10,526
4,973
943
2,953
7,573
0
36,459
W
18,245
13,253
0
4,940
13,748
4,115
2,269
9,094
4,654
0
71,759
L
Anubis
austynpwns
Anubis
16,165
518
0
3,204
15,496
9,895
0
3,300
12,196
38,865
0
L
8,064
342
0
1,830
18,808
22,835
0
4,313
14,495
15,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
31,002
146
Minions Killed
180
0
Camps Cleared
0
631,987
Distance Traveled
703,492
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,218
709
15
1
0
268,589
0
W
Baron Samedi
10,955
843
72
6
0
211,319
0
L
Izanami
9,047
696
77
6
0
210,973
0
W
Izanami
10,829
833
93
7
0
223,584
0
L
Anubis
10,071
775
56
4
0
174,642
0
L
Ares
9,957
766
13
1
0
246,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role