Player Matchup

Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FatumCasus
Cabrakan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,322 Elo+
Party 1
Ullr
Ullr
Sakura3566
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 82L
1,368 Elo+
Solo
Artio
Artio
TheDudleyMan
Artio
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,322 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
artemartem
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,367 Elo+

VS

Team Averages
Level 96
1,555 SR
1,423 Elo+
Zeus
Zeus
BigPartyRabbit
Zeus
Level 98
God Stats
2W - 1L
1,523 SR
Queue Stats
29W - 37L
1,402 Elo+
Party 2
Cerberus
Cerberus
Gaeddenox
Cerberus
Level 116
God Stats
13W - 5L
1,745 SR
Queue Stats
275W - 295L
1,427 Elo+
Party 2
Ymir
Ymir
Gerard_Peinard
Ymir
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
128W - 135L
1,456 Elo+
Solo
Discordia
Discordia
pandy98chr
Discordia
Level 69
God Stats
13W - 12L
1,291 SR
Queue Stats
602W - 668L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
Зарёва
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 6 / 3
6,855
623
8,309
12,168
4,974
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
FatumCasus
Cabrakan
13
1 / 8 / 2
7,399
673
5,632
16,264
25,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 6 / 3
6,592
599
4,335
11,289
3,957
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

13
2 / 6 / 2
7,570
688
5,989
15,744
25,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
artemartem
Ah Muzen Cab
12
2 / 5 / 1
7,377
671
6,179
10,004
3,794
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 15
10,158
923
17,402
5,903
2,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Gaeddenox
Cerberus
15
5 / 3 / 22
9,823
893
10,425
17,352
15,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 19
8,684
789
4,811
18,535
12,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
pandy98chr
Discordia
15
16 / 3 / 11
10,352
941
14,218
6,805
2,866
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Зарёва
Cthulhu
16
0 / 1 / 24
8,921
811
10,486
10,298
10,809
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
122
6
Kills
31
31
Deaths
9
11
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
6
3
0.42
W
9
0
15
16.5
L
Cabrakan
FatumCasus
Cabrakan
1
8
2
0.25
W
Cerberus
Gaeddenox
Cerberus
5
3
22
5.33
W
1
2
19
5.25
L
0
6
3
0.25
L
2
6
2
0.5
L
Ah Muzen Cab
artemartem
Ah Muzen Cab
2
5
1
0.5
W
Discordia
pandy98chr
Discordia
16
3
11
7.17
W
Cthulhu
Зарёва
Cthulhu
0
1
24
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
57,342
65,469
Taken
58,893
63,837
Mitigated
43,900
6,576
Healing
27,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,309
2,260
54
1,286
12,168
4,974
0
11,178
990
15,956
0
W
17,402
2,270
1,457
2,022
5,903
2,512
1,946
2,401
3,502
41,410
0
L
Cabrakan
FatumCasus
Cabrakan
5,632
553
0
433
16,264
25,710
0
13,421
2,843
12,146
0
W
Cerberus
Gaeddenox
Cerberus
10,425
675
1,780
7,567
17,352
15,077
427
3,064
14,288
18,469
0
W
4,811
560
1,660
7,977
18,535
12,636
665
6,602
11,933
9,083
0
L
4,335
3,029
567
901
11,289
3,957
0
10,816
473
0
10,365
L
5,989
899
923
1,735
15,744
25,402
0
12,702
3,042
11,333
0
L
Ah Muzen Cab
artemartem
Ah Muzen Cab
6,179
3,543
288
389
10,004
3,794
0
9,225
779
0
14,047
W
Discordia
pandy98chr
Discordia
14,218
1,629
754
592
6,805
2,866
602
3,433
3,372
18,601
0
W
Cthulhu
Зарёва
Cthulhu
10,486
387
1,526
2,563
10,298
10,809
974
4,430
5,868
20,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,793
Gold Earned
47,938
70
Minions Killed
152
0
Camps Cleared
0
774,146
Distance Traveled
1,001,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,855
623
9
1
0
143,856
0
W
Zeus
10,158
923
61
6
0
204,264
0
L
Cabrakan
7,399
673
12
1
0
143,637
0
W
Cerberus
9,823
893
33
3
0
226,077
0
W
Ymir
8,684
789
12
1
0
200,290
0
L
Ullr
6,592
599
13
1
0
170,337
0
L
Artio
7,570
688
11
1
0
178,613
0
L
Ah Muzen Cab
7,377
671
25
2
0
137,703
0
W
Discordia
10,352
941
14
1
0
170,521
0
W
Cthulhu
8,921
811
32
3
0
200,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role