Player Matchup

Bellona
Bellona
CSkorpz-
Bellona
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,552 Elo+
Party 1
King Arthur
King Arthur
Cewbacca1989
King Arthur
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 112L
1,500 Elo+
Party 3
Fafnir
Fafnir
Kush_Nerd
Fafnir
Level 121
God Stats
2W - 2L
1,810 SR
Queue Stats
33W - 36L
1,552 Elo+
Party 1
Discordia
Discordia
Scherzkeks404
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,500 Elo+
Party 3
Hachiman
Hachiman
Tyrana89
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,500 Elo+
Party 3
Team Averages
Level 48
1,562 SR
1,521 Elo+

VS

Team Averages
Level 103
1,626 SR
1,448 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
A-F-L--159
Artemis
Level 122
God Stats
5W - 0L
1,603 SR
Queue Stats
346W - 346L
1,438 Elo+
Party 2
Xing Tian
Xing Tian
AsSaSsInEuKnow
Xing Tian
Level 126
God Stats
2W - 1L
1,776 SR
Queue Stats
286W - 285L
1,428 Elo+
Party 2
Sol
Sol
GratedQuasar903
Sol
Level 121
God Stats
5W - 0L
1,753 SR
Queue Stats
225W - 194L
1,552 Elo+
Solo
Hercules
Hercules
xNBA
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CSkorpz-
Bellona
12
1 / 4 / 8
7,677
640
8,849
15,560
17,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Cewbacca1989
King Arthur
15
5 / 5 / 3
8,841
737
7,106
15,297
17,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fafnir
Kush_Nerd
Fafnir
13
1 / 3 / 8
7,325
610
5,066
20,598
20,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Discordia
Scherzkeks404
Discordia
16
2 / 4 / 6
8,214
685
14,795
7,326
3,466
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Tyrana89
Hachiman
14
2 / 4 / 5
7,879
657
8,663
10,145
4,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 3 / 11
9,633
803
10,038
15,516
18,106
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
A-F-L--159
Artemis
18
3 / 1 / 11
9,970
831
12,652
7,178
3,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
AsSaSsInEuKnow
Xing Tian
15
2 / 4 / 10
8,989
749
9,064
13,558
14,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
9 / 1 / 6
10,649
887
20,719
8,294
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
xNBA
Hercules
15
2 / 2 / 7
8,924
744
9,922
10,581
13,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
11
Kills
20
20
Deaths
11
30
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
3
11
3.17
W
Artemis
A-F-L--159
Artemis
3
1
11
8.5
W
Xing Tian
AsSaSsInEuKnow
Xing Tian
2
4
10
1.75
L
Bellona
CSkorpz-
Bellona
1
4
8
1.25
L
King Arthur
Cewbacca1989
King Arthur
5
5
3
1.3
W
9
1
6
12
L
Fafnir
Kush_Nerd
Fafnir
1
3
8
1.67
L
Discordia
Scherzkeks404
Discordia
2
4
6
1.25
L
Hachiman
Tyrana89
Hachiman
2
4
5
1.13
W
Hercules
xNBA
Hercules
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,479
Damage
62,395
68,926
Taken
55,127
62,883
Mitigated
53,532
21,960
Healing
19,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
10,038
667
1,064
4,566
15,516
18,106
0
4,693
10,208
0
17,271
W
Artemis
A-F-L--159
Artemis
12,652
5,161
795
2,543
7,178
3,633
3,021
3,584
3,328
0
34,032
W
Xing Tian
AsSaSsInEuKnow
Xing Tian
9,064
282
309
430
13,558
14,659
240
4,134
8,852
12,903
0
L
Bellona
CSkorpz-
Bellona
8,849
1,671
4,364
3,707
15,560
17,469
0
5,986
9,296
604
11,548
L
King Arthur
Cewbacca1989
King Arthur
7,106
1,174
671
1,024
15,297
17,193
0
7,831
7,175
0
11,471
W
20,719
6,710
1,086
4,345
8,294
3,804
2,728
3,695
4,508
38,746
0
L
Fafnir
Kush_Nerd
Fafnir
5,066
2,206
1,222
8,414
20,598
20,070
0
9,496
10,816
8,907
0
L
Discordia
Scherzkeks404
Discordia
14,795
1,105
0
0
7,326
3,466
0
1,941
5,369
27,806
0
L
Hachiman
Tyrana89
Hachiman
8,663
5,502
395
2,163
10,145
4,685
0
3,556
6,487
0
20,807
W
Hercules
xNBA
Hercules
9,922
2,299
109
4,281
10,581
13,330
463
4,219
5,928
0
12,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,936
Gold Earned
48,165
78
Minions Killed
119
0
Camps Cleared
0
998,291
Distance Traveled
1,167,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,633
803
27
2
0
252,825
0
W
Artemis
9,970
831
34
3
0
210,298
0
W
Xing Tian
8,989
749
10
1
0
231,499
0
L
Bellona
7,677
640
11
1
0
189,625
0
L
King Arthur
8,841
737
8
1
0
240,184
0
W
Sol
10,649
887
41
3
0
228,490
0
L
Fafnir
7,325
610
7
1
0
170,871
0
L
Discordia
8,214
685
26
2
0
197,422
0
L
Hachiman
7,879
657
26
2
0
200,189
0
W
Hercules
8,924
744
7
1
0
244,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role