Player Matchup

He Bo
He Bo
Arregaceitor_
He Bo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,332 Elo+
Solo
Surtr
Surtr
Inevitablepain13
Surtr
Level 127
God Stats
5W - 3L
1,283 SR
Queue Stats
324W - 303L
1,390 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MadNeSs_AbySs_
Cu Chulainn
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
512W - 491L
1,488 Elo+
Solo
Arachne
Arachne
freeser0305
Arachne
Level 145
God Stats
6W - 11L
1,280 SR
Queue Stats
633W - 617L
1,447 Elo+
Solo
Sylvanus
Sylvanus
viper_elite770
Sylvanus
Level 145
God Stats
4W - 3L
1,696 SR
Queue Stats
582W - 580L
1,354 Elo+
Party 1
Team Averages
Level 128
1,452 SR
1,402 Elo+

VS

Team Averages
Level 112
1,416 SR
1,449 Elo+
Achilles
Achilles
 
Achilles
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
HydroLogic7
Awilix
Level 28
God Stats
1W - 1L
1,279 SR
Queue Stats
31W - 34L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Neko_Tigerlily
Ao Kuang
Level 159
God Stats
1W - 1L
1,282 SR
Queue Stats
890W - 925L
1,383 Elo+
Solo
Ra
Ra
ZNUKEMANZ
Ra
Level 87
God Stats
4W - 3L
1,736 SR
Queue Stats
113W - 120L
1,448 Elo+
Solo
Nu Wa
Nu Wa
pot400
Nu Wa
Level 68
God Stats
2W - 2L
1,282 SR
Queue Stats
42W - 39L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
7,815
710
10,604
10,614
4,385
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 3
9,478
862
12,045
14,466
13,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MadNeSs_AbySs_
Cu Chulainn
14
2 / 3 / 7
7,829
712
11,911
12,788
9,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
freeser0305
Arachne
12
3 / 3 / 5
7,609
692
5,510
8,611
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
14
1 / 5 / 7
8,389
763
8,185
16,644
16,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
7 / 3 / 11
9,412
856
9,998
13,888
19,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
15
2 / 5 / 14
8,458
769
10,316
11,624
6,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
16
2 / 2 / 13
8,644
786
8,350
10,972
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 17
9,325
848
11,734
8,916
6,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
pot400
Nu Wa
15
7 / 4 / 11
9,305
846
15,571
8,865
4,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
15
Kills
20
20
Deaths
15
29
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
3
11
4.17
L
0
5
7
0.7
W
Awilix
2
5
14
1.8
L
9
4
3
2.63
L
Cu Chulainn
MadNeSs_AbySs_
Cu Chulainn
2
3
7
1.83
W
Ao Kuang
2
2
13
4.25
W
2
1
17
10.5
L
Arachne
freeser0305
Arachne
3
3
5
1.83
W
Nu Wa
pot400
Nu Wa
7
4
11
3.13
L
Sylvanus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,255
Damage
55,969
63,123
Taken
54,265
47,333
Mitigated
48,214
18,436
Healing
21,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,998
2,232
83
2,068
13,888
19,548
224
3,949
9,939
0
17,737
L
10,604
81
2,028
1,693
10,614
4,385
90
5,319
5,035
27,855
0
W
Awilix
10,316
3,489
651
787
11,624
6,776
720
4,284
7,340
0
19,375
L
12,045
5,425
102
1,276
14,466
13,468
6
6,654
7,064
441
25,105
L
Cu Chulainn
MadNeSs_AbySs_
Cu Chulainn
11,911
1,321
840
1,833
12,788
9,727
0
7,530
4,823
0
25,435
W
Ao Kuang
8,350
2,000
3,902
3,432
10,972
10,400
0
4,106
6,866
17,160
0
W
11,734
2,948
4,553
4,386
8,916
6,794
422
3,243
5,673
39,321
0
L
Arachne
freeser0305
Arachne
5,510
3,930
379
1,511
8,611
3,548
0
5,370
2,887
0
10,236
W
Nu Wa
pot400
Nu Wa
15,571
6,166
1,128
378
8,865
4,696
288
3,459
5,406
23,572
0
L
Sylvanus
8,185
3,197
5,750
3,024
16,644
16,205
0
9,312
6,683
20,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,120
Gold Earned
45,144
122
Minions Killed
180
0
Camps Cleared
0
937,557
Distance Traveled
1,034,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,412
856
23
2
0
211,050
0
L
He Bo
7,815
710
41
4
0
213,907
0
W
Awilix
8,458
769
23
2
0
201,267
0
L
Surtr
9,478
862
24
2
0
154,374
0
L
Cu Chulainn
7,829
712
16
1
0
219,235
0
W
Ao Kuang
8,644
786
19
2
0
214,130
0
W
Ra
9,325
848
85
8
0
220,795
0
L
Arachne
7,609
692
15
1
0
174,497
0
W
Nu Wa
9,305
846
30
3
0
187,012
0
L
Sylvanus
8,389
763
26
2
0
175,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role