Player Matchup

Martichoras
Martichoras
David_Lionheart
Martichoras
Level 154
God Stats
2W - 5L
1,345 SR
Queue Stats
72W - 86L
1,360 Elo+
Party 2
Merlin
Merlin
Reloads2341
Merlin
Level 120
God Stats
13W - 9L
1,567 SR
Queue Stats
173W - 175L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
Tuna200155
Zhong Kui
Level 62
God Stats
3W - 2L
1,497 SR
Queue Stats
18W - 16L
1,429 Elo+
Solo
Bastet
Bastet
isaura7
Bastet
Level 106
God Stats
216W - 212L
1,537 SR
Queue Stats
216W - 212L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
miablair
Baron Samedi
Level 34
God Stats
1W - 0L
1,291 SR
Queue Stats
44W - 54L
1,360 Elo+
Party 2
Team Averages
Level 95
1,448 SR
1,427 Elo+

VS

Team Averages
Level 48
1,672 SR
1,610 Elo+
Persephone
Persephone
ItsLupiz
Persephone
Level 109
God Stats
7W - 6L
1,768 SR
Queue Stats
183W - 184L
1,585 Elo+
Solo
Artemis
Artemis
Sebi_CrAwL
Artemis
Level 8
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 3L
1,765 Elo+
Party 1
Ra
Ra
White-Husky--
Ra
Level 62
God Stats
0W - 1L
1,574 SR
Queue Stats
16W - 26L
1,429 Elo+
Party 1
Cerberus
Cerberus
sandwurm_HD
Cerberus
Level 16
God Stats
1W - 2L
1,727 SR
Queue Stats
1W - 2L
1,765 Elo+
Party 1
Bakasura
Bakasura
stl83power
Bakasura
Level 44
God Stats
6W - 3L
1,564 SR
Queue Stats
38W - 41L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
David_Lionheart
Martichoras
17
4 / 1 / 12
11,254
1,125
13,187
10,420
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
6 / 1 / 10
11,378
1,138
15,765
8,899
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Tuna200155
Zhong Kui
16
4 / 4 / 12
10,863
1,086
16,908
14,714
10,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
isaura7
Bastet
17
11 / 0 / 7
11,976
1,198
17,886
7,464
3,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
miablair
Baron Samedi
16
0 / 0 / 8
10,172
1,017
2,196
6,738
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

300

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ItsLupiz
Persephone
15
1 / 3 / 4
10,452
1,045
14,171
7,513
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Sebi_CrAwL
Artemis
15
2 / 6 / 3
9,753
975
9,448
19,603
6,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 8 / 3
10,153
1,015
11,129
14,642
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
sandwurm_HD
Cerberus
15
0 / 3 / 3
8,823
882
3,440
11,194
6,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
stl83power
Bakasura
14
0 / 5 / 3
9,067
907
6,779
17,090
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
25
Kills
6
6
Deaths
25
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Martichoras
David_Lionheart
Martichoras
4
1
12
10
L
Persephone
ItsLupiz
Persephone
1
3
4
1
W
Merlin
6
1
10
11
L
Artemis
Sebi_CrAwL
Artemis
2
6
3
0.58
W
Zhong Kui
Tuna200155
Zhong Kui
4
4
12
2.5
L
3
8
3
0.56
W
Bastet
isaura7
Bastet
11
0
7
14.5
W
Baron Samedi
miablair
Baron Samedi
0
0
8
4
L
Cerberus
sandwurm_HD
Cerberus
0
3
3
0.5
L
Bakasura
stl83power
Bakasura
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,942
Damage
44,967
48,235
Taken
70,042
28,246
Mitigated
30,253
8,008
Healing
7,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
David_Lionheart
Martichoras
13,187
4,407
0
904
10,420
4,241
0
6,335
3,892
0
43,374
L
Persephone
ItsLupiz
Persephone
14,171
989
0
290
7,513
2,849
0
4,438
3,062
45,407
0
W
Merlin
15,765
163
0
250
8,899
3,688
0
4,829
4,001
37,834
0
L
Artemis
Sebi_CrAwL
Artemis
9,448
6,552
0
1,864
19,603
6,820
0
8,970
10,633
0
19,010
W
Zhong Kui
Tuna200155
Zhong Kui
16,908
1,383
0
4,375
14,714
10,488
0
9,328
5,156
36,670
0
L
11,129
671
377
1,074
14,642
5,348
0
7,699
6,943
23,531
0
W
Bastet
isaura7
Bastet
17,886
3,724
0
1,121
7,464
3,185
0
4,713
2,641
0
20,849
W
Baron Samedi
miablair
Baron Samedi
2,196
331
285
1,073
6,738
6,644
0
3,535
2,377
9,296
0
L
Cerberus
sandwurm_HD
Cerberus
3,440
246
0
1,482
11,194
6,040
0
5,994
5,200
12,950
0
L
Bakasura
stl83power
Bakasura
6,779
3,628
109
2,417
17,090
9,196
0
7,765
9,325
0
10,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,643
Gold Earned
48,248
201
Minions Killed
189
7
Camps Cleared
5
928,641
Distance Traveled
884,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
11,254
1,125
66
7
2
175,588
0
L
Persephone
10,452
1,045
76
8
1
202,093
0
W
Merlin
11,378
1,138
45
5
2
205,697
0
L
Artemis
9,753
975
20
2
0
167,881
0
W
Zhong Kui
10,863
1,086
61
6
1
166,881
0
L
Ra
10,153
1,015
35
4
1
186,129
0
W
Bastet
11,976
1,198
10
1
1
207,253
0
W
Baron Samedi
10,172
1,017
19
2
1
173,222
0
L
Cerberus
8,823
882
31
3
0
128,525
0
L
Bakasura
9,067
907
27
3
3
200,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role