Player Matchup

Chernobog
Chernobog
Gold V
Migoallxn
Chernobog
Gold V
Level 128
God Stats
2W - 0L
1,632 SR
Queue Stats
67W - 71L
1,375 MMR
Solo
Bakasura
Bakasura
Gold IV
Moses1331
Bakasura
Gold IV
Level 161
God Stats
41W - 27L
1,702 SR
Queue Stats
585W - 596L
1,318 MMR
Solo
Fenrir
Fenrir
Silver I
SOZLESS
Fenrir
Silver I
Level 128
God Stats
12W - 5L
1,644 SR
Queue Stats
242W - 268L
1,242 MMR
Party 1
Freya
Freya
Silver I
Shamma765
Freya
Silver I
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,404 MMR
Party 1
Ymir
Ymir
Gold IV
salinas2127
Ymir
Gold IV
Level 147
God Stats
16W - 13L
1,562 SR
Queue Stats
275W - 286L
1,330 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,608 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,622 SR
1,334 MMR
Maui
Maui
Gold IV
Déúteros
Maui
Gold IV
Level 209
God Stats
10W - 13L
1,538 SR
Queue Stats
389W - 419L
1,324 MMR
Solo
Chaac
Chaac
Silver I
KingBurbo
Chaac
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 186L
1,301 MMR
Solo
Chiron
Chiron
Gold V
Lëvvi
Chiron
Gold V
Level 148
God Stats
85W - 67L
1,718 SR
Queue Stats
159W - 160L
1,376 MMR
Solo
Awilix
Awilix
Silver III
ZILZLILIZili
Awilix
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,321 MMR
Solo
Chang'e
Chang'e
Silver II
xpurpple
Chang'e
Silver II
Level 108
God Stats
1W - 2L
1,852 SR
Queue Stats
11W - 18L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Migoallxn
Chernobog
10
1 / 2 / 1
5,864
533
3,319
6,780
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Moses1331
Bakasura
13
5 / 0 / 0
7,523
684
9,172
10,055
4,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
SOZLESS
Fenrir
10
4 / 1 / 1
6,331
576
5,589
8,061
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Shamma765
Freya
11
1 / 0 / 2
6,245
568
4,249
5,969
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,386
490
1,335
8,434
4,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HeraGuan YuIshtarNe ZhaMercury

VS

Bans
AphroditeThanatosHelHe BoHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,841
440
3,420
5,704
3,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
KingBurbo
Chaac
8
0 / 5 / 0
5,097
463
4,778
11,904
4,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Lëvvi
Chiron
10
4 / 2 / 0
6,333
576
6,592
7,386
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
10
0 / 1 / 3
5,427
493
1,597
5,954
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
xpurpple
Chang'e
9
0 / 3 / 0
5,189
472
4,508
7,083
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
4
4
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
Chaac
KingBurbo
Chaac
0
5
0
0
L
Chiron
Lëvvi
Chiron
4
2
0
2
W
Chernobog
Migoallxn
Chernobog
1
2
1
0.75
W
Bakasura
Moses1331
Bakasura
5
0
0
5
W
Fenrir
SOZLESS
Fenrir
4
1
1
4.5
W
Freya
Shamma765
Freya
1
0
2
2
L
Awilix
0
1
3
1.5
W
0
1
2
1
L
Chang'e
xpurpple
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
20,895
39,299
Taken
38,031
15,768
Mitigated
14,937
14,084
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,420
596
0
1,149
5,704
3,371
0
2,199
3,385
22,663
0
L
Chaac
KingBurbo
Chaac
4,778
1,299
0
1,564
11,904
4,701
0
0
9,748
0
34,366
L
Chiron
Lëvvi
Chiron
6,592
2,951
216
1,898
7,386
2,756
0
0
7,386
0
43,482
W
Chernobog
Migoallxn
Chernobog
3,319
2,501
0
1,759
6,780
2,068
59
790
5,990
0
35,107
W
Bakasura
Moses1331
Bakasura
9,172
5,812
0
4,410
10,055
4,434
490
0
10,055
0
52,295
W
Fenrir
SOZLESS
Fenrir
5,589
1,442
0
1,189
8,061
3,006
0
1,417
6,644
0
38,356
W
Freya
Shamma765
Freya
4,249
1,281
0
3,214
5,969
2,217
0
2,919
3,050
45,885
0
L
Awilix
1,597
569
0
442
5,954
1,909
0
335
5,619
0
34,939
W
1,335
52
1,269
2,243
8,434
4,043
0
2,802
5,632
10,921
0
L
Chang'e
xpurpple
Chang'e
4,508
331
120
2,149
7,083
2,200
0
2,626
4,153
35,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
26,887
336
Minions Killed
313
0
Camps Cleared
0
1,132,591
Distance Traveled
1,077,996
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,841
440
30
3
0
190,637
0
L
Chaac
5,097
463
57
5
0
218,078
0
L
Chiron
6,333
576
81
7
0
193,621
2
W
Chernobog
5,864
533
64
6
0
194,740
1
W
Bakasura
7,523
684
120
11
0
263,301
0
W
Fenrir
6,331
576
58
5
0
256,558
0
W
Freya
6,245
568
81
7
0
202,476
0
L
Awilix
5,427
493
72
7
0
267,226
0
W
Ymir
5,386
490
13
1
0
215,516
5
L
Chang'e
5,189
472
73
7
0
208,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role