Player Matchup

Agni
Agni
Gold III
 
Agni
Gold III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold II
 
Geb
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Platinum I
UllerSlc
Da Ji
Platinum I
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 59L
1,945 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,500 SR
1,648 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,715 SR
1,710 MMR
Hou Yi
Hou Yi
Gold III
Cαrry
Hou Yi
Gold III
Level 156
God Stats
10W - 0L
1,878 SR
Queue Stats
33W - 1L
1,785 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
MtZeus
Baron Samedi
Gold IV
Level 84
God Stats
4W - 0L
1,769 SR
Queue Stats
30W - 6L
1,669 MMR
Party 2
Chaac
Chaac
Gold V
oBlancoSzyga
Chaac
Gold V
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 0L
1,677 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 3 / 1
6,635
664
8,056
7,929
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Geb
 
Geb
10
0 / 5 / 2
6,535
654
4,183
12,263
9,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
UllerSlc
Da Ji
10
1 / 3 / 1
6,558
656
6,656
9,863
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
AtlasAphroditeSurtrAo KuangAchilles

VS

Bans
Chang'eGaneshaBaba YagaBacchusYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cαrry
Hou Yi
13
6 / 0 / 2
8,340
834
11,267
6,703
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
MtZeus
Baron Samedi
12
2 / 2 / 9
7,441
744
8,440
7,985
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 8
8,527
853
6,249
11,610
10,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
1
0.5
L
Geb
 
Geb
0
5
2
0.2
W
Hou Yi
Cαrry
Hou Yi
6
0
2
7
W
Baron Samedi
MtZeus
Baron Samedi
2
2
9
3.25
L
Da Ji
UllerSlc
Da Ji
1
3
1
0.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,895
Damage
25,956
30,055
Taken
26,298
16,188
Mitigated
17,128
3,816
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,056
546
0
1,183
7,929
2,839
0
1,737
6,192
29,355
0
L
Geb
 
Geb
4,183
103
1,021
1,362
12,263
9,465
0
3,585
8,678
13,212
0
W
Hou Yi
Cαrry
Hou Yi
11,267
6,849
0
2,029
6,703
2,886
1,165
3,908
2,619
0
41,482
W
Baron Samedi
MtZeus
Baron Samedi
8,440
391
980
2,765
7,985
4,141
532
3,720
4,047
26,434
0
L
Da Ji
UllerSlc
Da Ji
6,656
1,429
0
250
9,863
3,884
0
3,176
6,687
0
15,731
W
6,249
1,360
1,256
6,751
11,610
10,101
212
4,072
7,288
0
21,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,728
Gold Earned
24,308
96
Minions Killed
126
0
Camps Cleared
0
555,459
Distance Traveled
591,150
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,635
664
50
5
0
184,921
0
L
Geb
6,535
654
23
2
0
184,494
2
W
Hou Yi
8,340
834
68
7
0
189,047
0
W
Baron Samedi
7,441
744
34
3
0
182,320
0
L
Da Ji
6,558
656
23
2
0
186,044
0
W
Chaac
8,527
853
24
2
0
219,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role